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Returning 17 results for 'ceilings when rating'.
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ceiling when rating
ceiling when rain
ceilings when ring
Monsters
Out of the Abyss
eye ray.A Beholder's Lair
A beholder's central lair is typically a large, spacious cavern with high ceilings, where it can attack without fear of closing to melee range. A beholder encountered in its
lair has a challenge rating of 14 (11,500 XP).
Lair Actions
When fighting inside its lair, a beholder can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative
Monsters
Planescape: Adventures in the Multiverse
can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Sunlight Hypersensitivity. The darkweaver takes 10 radiant damage when it starts its turn
darkweaver encountered in its lair has a challenge rating of 11 (7,200 XP).
Lair Actions
On initiative count 20 (losing initiative ties), a darkweaver can take one of the following lair actions; the
Monsters
The Book of Many Things
Resistance (3/Day). If the corrupter fails a saving throw, it can choose to succeed instead.
Spider Climb. The corrupter can climb difficult surfaces, including upside down on ceilings, without
kill intruders.
The villain’s challenge rating increases while the villain is in this lair:
Otherworldly Corrupter. Challenge 18 (20,000 XP)
Lair Actions
On initiative count 20 (losing
Monsters
Mordenkainen Presents: Monsters of the Multiverse
starts its turn with 0 hit points and doesn’t regenerate.
Spider Climb. Juiblex can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.Multiattack
ooze at Juiblex’s command.
Juiblex’s challenge rating is 24 (62,000 XP) when encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties), Juiblex can take one
Monsters
Mythic Odysseys of Theros
succeed instead.
Magic Resistance. Arasta has advantage on saving throws against spells and other magical effects.
Spider Climb. Arasta can climb difficult surfaces, including upside down on ceilings
encounter is equivalent to taking on two challenge rating 21 creatures in one encounter. Award a party 66,000 XP for defeating Arasta after she uses Armor of Spiders.Arasta’s Lair
Arasta lives
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without
stone to come and go.
The challenge rating of a legendary sapphire dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties), the
Magic Items
The Book of Many Things
immediately gain the benefits of finishing a long rest.
Cavern. You gain a climbing speed equal to your walking speed. You also gain the ability to move up, down, across vertical surfaces, and along ceilings
with a challenge rating of 10 or less (chosen by the DM) appears in an unoccupied space within 15 feet of you. The creature is hostile toward you and attacks immediately. The creature disappears when
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without
other unseen by intruders. The most secure lairs might feature no accessible entrances or exits at all, with the dragon relying on tunneling or shaping stone to come and go.
The challenge rating of a
Beholder
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
.
Eye Ray. The beholder uses one random eye ray.A Beholder’s Lair
A beholder’s central lair is typically a large, spacious cavern with high ceilings, where it can attack without fear of
closing to melee range. A beholder encountered in its lair has a challenge rating of 14 (11,500 XP).
Lair Actions
When fighting inside its lair, a beholder can invoke the ambient magic to take lair
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
walking speed and climbing speed of 10 feet. It can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
It can innately cast each of the following
has a challenge rating of 3 (700 XP).
Also present are two shadows similar to those found in area 11. They emerge from behind the kraken statue and attack if the giant slug is harmed. If the slug
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The statue is a stone golem with a challenge rating of 11 (7,200 XP) and these changes: The statue is Huge and has 230 (20d12 + 100) hit points. It understands Abyssal but can’t speak. It can climb
difficult surfaces, including upside down on ceilings, without needing to make an ability check. Those affected by the statue’s Slow action option appear to be ensnared in ephemeral webs that vanish
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack. Juiblex makes three Acid Lash attacks.
Acid Lash. Melee or Ranged Weapon
slimes, and strange organic forms rise from the oceans of ooze at Juiblex’s command. Juiblex’s challenge rating is 24 (62,000 XP) when encountered in its lair. Lair Actions On initiative count 20
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
is typically a large, spacious cavern with high ceilings, where it can attack without fear of closing to melee range. A beholder encountered in its lair has a challenge rating of 14 (11,500 XP). Lair
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
throws against spells and other magical effects.
Spider Climb. Arasta can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker. Arasta
of countless spiders. The tiny arachnids swarm the larger horror, girding it in skittering bodies.
Fighting Arasta as a mythic encounter is equivalent to taking on two challenge rating 21 creatures
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Verbeeg Lair The lair’s caves and tunnels have rough, 20-foot-high ceilings covered with large icicles. The floors are somewhat uneven but not rough enough to be difficult terrain. The verbeeg, named
points and a walking speed of 30 feet. It lacks the Charge feature and any effective attacks, giving it a challenge rating of 0 (0 XP). The verbeeg acquired his livestock by robbing travelers on the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, down, across vertical surfaces, and along ceilings, while leaving your hands free. Celestial. You sprout a pair of softly luminescent, feathered wings from your back and gain a flying speed of 30
larger Monstrosity with a challenge rating of 10 or less (chosen by the DM) appears in an unoccupied space within 15 feet of you. The creature is hostile toward you and attacks immediately. The
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature of challenge rating 2. Juvenile Mimic
Tiny monstrosity (shapechanger)
Armor Class 11
Hit Points 7 (2d4 + 2)
Speed 10 ft., climb 10 ft.
STR
1 (-5)
DEX
12 (+1)
CON
13
ordinary object.
Spider Climb. The mimic can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach