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Returning 6 results for 'ceilings with reluctant'.
Other Suggestions:
ceiling with reluctantly
ceiling with resultant
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
manufacture of tools, armor, and jewelry. Reluctant Servants. While some folk hunt cave fishers to kill them for their filaments and their blood, others capture cave fisher eggs and rear the hatchlings
surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack. The cave fisher makes two attacks with its claws.
Claw. Melee Weapon Attack: +5 to hit
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
manufacture of tools, armor, and jewelry. Reluctant Servants. While some folk hunt cave fishers to kill them for their filaments and their blood, others capture cave fisher eggs and rear the hatchlings
surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack. The cave fisher makes two attacks with its claws.
Claw. Melee Weapon Attack: +5 to hit
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
as far as the dryad’s grove (area H36) before taking refuge in this cave. The nothics use their Weird Insight to glean secrets from the characters. They are reluctant to provoke a well-armed group of
, one or more of them might contain a psychic haunting (see “Psychic Hauntings”). The caves have 20-foot-high ceilings and slippery floors. H39. Passage to Ythryn This tunnel of ice cuts through the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
as far as the dryad’s grove (area H36) before taking refuge in this cave. The nothics use their Weird Insight to glean secrets from the characters. They are reluctant to provoke a well-armed group of
, one or more of them might contain a psychic haunting (see “Psychic Hauntings”). The caves have 20-foot-high ceilings and slippery floors. H39. Passage to Ythryn This tunnel of ice cuts through the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
especially so when trapped in a dead end in Wave Echo Cave This area consists of numerous intersecting passages. The ceilings here are only six feet high, and several of the passages end in partially
workshops are nearby, but he’s reluctant to risk facing the dangerous monsters here. W9: Great Cavern Steep escarpments divide this large cavern into three sections: high ledges at either end and a lower
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
especially so when trapped in a dead end in Wave Echo Cave This area consists of numerous intersecting passages. The ceilings here are only six feet high, and several of the passages end in partially
workshops are nearby, but he’s reluctant to risk facing the dangerous monsters here. W9: Great Cavern Steep escarpments divide this large cavern into three sections: high ledges at either end and a lower