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Returning 35 results for 'certain watch respected'.
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certain with reflected
certain with respect
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Monsters
The Wild Beyond the Witchlight
and beauty, and that those who embrace deceit should be censured and punished. Light is her domain.
Alignment. Lawful good.
Personality Trait. âNo one dies on my watchâunless they stand
coming for you.â
Flaw. âMy friends would say Iâm inflexible. The truth is, I like things done a certain way.â
Combat Notes
Mercion counts on her armor to protect her as she
Monsters
The Wild Beyond the Witchlight
them from taking certain courses of action in their lives. Her petitioners often learn of a dreadful fate that awaits them but find themselves unable to prevent it due to the cursed terms of their
Iggwilvâs Cauldron, so they left it in Iggwilvâs palace and hired some unscrupulous mercenaries to watch over it.
The hags loathe each otherâs company, but one hag will occasionally
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to inspire and strengthen the side of good or to rescue heroes from certain death.
Ki-rins are attracted to the worship of deities of courage, loyalty, selflessness, and truth, as well as to the
are commanded; a ki-rin from an Upper Plane might venture to the Material Plane on a mission, usually as a scout, a messenger, or a spy. A ki-rin living on the Material Plane claims a territory to watch
Monsters
Fizban's Treasury of Dragons
workâthose are the words I live by.
7
I am always the first to offer a compliment.
8
Get off my snowfield, you immature bipeds! When I was a wyrmling, people respected their elders
are the most common materials they use in the construction of a lair, crystal and other precious minerals feature prominently in certain areas. In this way, crystal dragonsâ hoards literally
Monsters
Fizban's Treasury of Dragons
All play and no workâthose are the words I live by.
7
I am always the first to offer a compliment.
8
Get off my snowfield, you immature bipeds! When I was a wyrmling, people respected
certain areas. In this way, crystal dragonsâ hoards literally become the fabric of their homes.
Crystal Dragon Lair Features
The crystal dragon lair shown in map 5.7 is the home of a dragon who
Guild Artisan / Guild Merchant
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
take on the extra effort to weave adventuring and trade together.
Feature: Guild Membership
As an established and respected member of a guild, you can rely on certain benefits that membership
in your proficiency with a certain kind of artisanâs tools), as well as the principles of trade and good business practices. The question now is whether you abandon your trade for adventure, or
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
spread across the worldâs oceans and established protectorates to watch over deep sea trenches, portals, undersea caves, and other locations where their enemies might lurk. They defeated their
foes when they found them and drove the rest into hiding.
With their foes banished to the deepest reaches of the sea, tritons settled in to watch for any sign of their return. Over time, the tritons
Backgrounds
Baldurâs Gate: Descent into Avernus
adventuring and trade together.
Feature: Guild Membership
As an established and respected member of a guild, you can rely on certain benefits that membership provides. Your fellow guild members will
20
Woodcarvers, coopers, and bowyers
As a member of your guild, you know the skills needed to create finished items from raw materials (reflected in your proficiency with a certain kind of
Backgrounds
Guildmastersâ Guide to Ravnica
-minted 1-zino coins)
Feature: Legal Authority
You have the authority to enforce the laws of Ravnica, and that status inspires a certain amount of respect and even fear in the populace. People mind
modeled my career after a highly respected lawmage or arrester, but I fear that my role model might be involved in something illegal.
Flaws
d6
Flaw
1
Iâm
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
can make a human friend. And watch them go! They set their hearts on something, theyâll get it, whether itâs a dragonâs hoard or an empireâs throne. You have to admire that
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Benefits of Renown Use these guidelines when determining the benefits of increasing renown. Recognition A character who has a Renown Score of 3+ with a group is a respected member of that group
increase. You can establish certain Renown Score thresholds as prerequisites (though not necessarily the only prerequisites) for advancing in rank. You can set these thresholds however you like, creating
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
daelkyr, and began creating aberration servants. 4 A mind flayer serving Dyrrn dominates a magistrate and takes control of the city watch using intellect devourers. 5 An assassin mixes mind-altering
organized crime activities to bizarre murders and acts of chaos. 8 A respected noble behaves more erratically as time goes on, treating their servants and family with random and escalating cruelty.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
V8. Aarakocra Camp In a depression on a ridge near the canyon floor, five aarakocra have set up a watch post hidden with brush. They have seen grim pilgrims proceeding into and out of Knifepoint
Gully (area V3), and they witnessed the recent sacrifice from Feathergale Spire. Certain that the forces of Elemental Evil has taken hold in the canyon, they are now debating what action to take. They are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Force Grey To join Force Grey, one must first become a member of the Gray Hands. An individual who has served in the City Watch or the City Guard is eligible to join, as are characters who are
disappears). Meloon Wardragon (see appendix B) or some other respected member of Force Grey helps the adventurers out of a tough situation.
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
Members Only Difficulty: Medium A secret club, cultist meeting, or thievesâ guild requires a password to enter. In this puzzle, those who guard a certain door are so secretive that they change the
password constantly, fearing someone might have infiltrated their membersâ ranks. You watch a figure approach an oak door with a slide window. The figure knocks, and a guard opens the window and says
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
area. It amuses the tiefling to watch the characters try to gain favor with at least one of the casinoâs pit masters (see the âCasino Pit Mastersâ section). Windfall is certain the characters will never convince the pit masters to let them into Dragonâs Pride.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
operates under the noses of the Watch and the Flaming Fist by adroitly keeping its illicit activities quiet. Each city neighborhood falls under control of one or more kingpins, crime bosses who report
patriar estates, but the lower ranks of a kingpinâs operation often work as pickpockets or try to con residents of the district. Here, the Watch zealously monitors for Guild activities and targets anyone
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
operates under the noses of the Watch and the Flaming Fist by adroitly keeping its illicit activities quiet. Each city neighborhood falls under control of one or more kingpins, crime bosses who report
patriar estates, but the lower ranks of a kingpinâs operation often work as pickpockets or try to con residents of the district. Here, the Watch zealously monitors for Guild activities and targets anyone
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
ancient grudges and petty atrocities in a land of bitterly feuding royal families. Infamous but respected, Drakov amassed a fortune and planned to retire young, buying a title and a realm to rule. The
veteran troops. Since then, Drakov has lost nearly her entire nation. Every month a new desperate battle unfolds. She prepares ceaselessly for each, certain of her plans and ultimate victory, but
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
fuzzy. Ethereal denizens watch the plane as though peering through distorted and frosted glass, and canât see anything beyond 30 feet into the other plane. Conversely, the Ethereal Plane is usually
are certain magical effects (including anything made of magical force) and living beings. This makes the Ethereal Plane ideal for reconnaissance, spying on opponents, and moving around without being
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
accomplished veteran of the craft. That instructor was, or perhaps still is, well versed in a certain aspect of combat that relates to the studentâs background. If you decide that your character had an
of soldiers and knows much about working as a team. 3 City Watch. Crowd control and peacekeeping are your instructorâs specialties. 4 Tribal Warrior. Your instructor grew up in a tribe, where
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
, or other body parts. A few spells also involve melee attacks. Reach A creature has a 5-foot reach and can thus attack targets within 5 feet when making a melee attack. Certain creatures have melee
attacks with a reach greater than 5 feet, as noted in their descriptions. Opportunity Attacks Combatants watch for enemies to drop their guard. If you move heedlessly past your foes, you put yourself in
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, or other body parts. A few spells also involve melee attacks. Reach A creature has a 5-foot reach and can thus attack targets within 5 feet when making a melee attack. Certain creatures have melee
attacks with a reach greater than 5 feet, as noted in their descriptions. Opportunity Attacks Combatants watch for enemies to drop their guard. If you move heedlessly past your foes, you put yourself in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
A Call for Heroes When the adventure begins, the characters know the general history of Redwood Watch and its plight involving missing villagers. As soon as the characters enter the village, council
. We need you to find our missing villagers, determine why the forest is blighted, and end any threats you discover.âSelenar interjects, âIâm certain there isnât another dragon, but something is terribly
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
watch. Over time, you grew disillusioned with many of your fellow soldiers. They seemed to enjoy their authority at the expense of the people theyâre supposed to protect. Recently youâve had dreams
hunger. Certain of your deityâs wishes, you resigned your post and set out on your quest. Personal Goal: Banish a Shadow of Death. Researching images from your dreams pointed you to Stormwreck Isle, not
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Village Green Every evening, most of the villagers gather in the village green, a clearing at the center of Redwood Watch. There they share meals, socialize, play games, and even put on short plays
. Rumors When the characters interact with NPCs anywhere in Redwood Watch, villagers voice their concerns about recent local events. Roll on the Village Green Rumors table to determine which rumor an
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Innkeeper Nalaskur Thaelond (male half-elf spy) keeps careful watch over who comes and goes from his inn; itâs where Zhentarim meet to broker deals in commerce illicit in Waterdeep, such as smuggled goods
, poisons, and certain magic. Reason to Visit. Thaelond is the local leader among the Zhentarim and a key contact for characters with a connection to that faction. Itâs also where two side treks, âThe Long Roadâ and âNew Management,â start (see chapter 6).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in the legal code of Waterdeep, but guilds are mentioned in the oldest surviving legal documents â penned by Ahghairon himself â and the rules of Guild Law are respected by wise city folk. Guilds
take their laws seriously, as do members of the City Watch and the magisters. If you flout a guildâs traditions, you can expect not only public scorn but also a visit from enforcers of the law. In
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
years. Hurly recently learned from another actor that three years in the Feywild doesnât necessarily equate to three years where he came from, so heâs no longer certain how long Endelyn expects him to
remain at the theater. The hag assures Hurly that his talent is becoming more refined and respected with every performanceâbut the magic mirrors in this room tell him a different story. Itâs clear to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
certain kinds of expenses and foolish with his coin in other ways. He tends to spend a lot on big, showy items and cut corners on the little amenities. Because he doesnât have much coin to throw
doors of neighbors, and otherwise draw attention to themselves. Action Emmek convinces several local residents to sign a letter he has drafted, then dispatches it to the City Watch. The letter accuses
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Barovian Lore Typical Barovians know certain facts, or have certain beliefs, about their existence and their surroundings. This common lore is summarized here. Characters can learn this information
-rooted religious beliefs and superstitions that they pass down from one generation to the next: Two divine forces watch over the Barovian people: the Morninglord and Mother Night. Before the curse of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
while a second examines an esoteric symbol engraved on a wall and a third keeps watch for monsters. The players donât need to take turns, but the DM listens to every player and decides how to resolve
. In certain situations, particularly combat, the action is more structured and the players (and DM) do take turns choosing and resolving actions. But most of the time, play is fluid and flexible
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
continues to make bite attacks against that character on subsequent rounds as it feeds. The carrion crawlers are too stupid and hungry to flee in the face of certain death. Goblin Skull-Hunters Pibble
flee when confronted by adventurers. If one or both goblins are captured, they can lead adventurers to the nearest Xanathar Guild watch post as well as describe its defenses, since they have observed
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
on my watchâunless they stand against what I hold dear.â Ideal. âTruth begets art and beauty, while deceit does nothing but tear the fabric of our souls.â Bond. âEvildoers beware! Valorâs Call is
coming for you.â Flaw. âMy friends would say Iâm inflexible. The truth is, I like things done a certain way.â Combat Notes Mercion counts on her armor to protect her as she administers healing. She uses
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Tracking the Load Characters have a few ways to collect clues about whatâs happening at the work camp. Jamna can help out with these tasks if none of the characters are up to it. If they watch the
other place they could have gone is into the strong room. Gristle Pete, who sleeps above the strong room, hears strange noises on certain nights. He mistakes those noises for rats, but they come from






