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                        Returning 34 results for 'certain which religious'.
                    
                
                        
                            
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                                        certain which religion
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     an end to the restriction.
4
An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before
                                                
                                            
                                                
                                                     amethyst dragon wyrmling is in the care of a cloistered religious order of scribes.
2
A half-amethyst dragon cares for an amethyst dragon wyrmling sibling after the disappearance of their dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     (Giants and Humanoids) Investigation Traps, ciphers, riddles, and gadgetry Nature Terrain, flora, weather, and certain creatures (Beasts, Dragons, Oozes, and Plants) Religion Deities, religious hierarchies and rites, holy symbols, cults, and certain creatures (Celestials, Fiends, and Undead)
                                                
                                            
                                                
                                                     traditions, planes of existence, and certain creatures (Aberrations, Constructs, Elementals, Fey, and Monstrosities) History Historic events and people, ancient civilizations, wars, and certain creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     (Giants and Humanoids) Investigation Traps, ciphers, riddles, and gadgetry Nature Terrain, flora, weather, and certain creatures (Beasts, Dragons, Oozes, and Plants) Religion Deities, religious hierarchies and rites, holy symbols, cults, and certain creatures (Celestials, Fiends, and Undead)
                                                
                                            
                                                
                                                     traditions, planes of existence, and certain creatures (Aberrations, Constructs, Elementals, Fey, and Monstrosities) History Historic events and people, ancient civilizations, wars, and certain creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     (Giants and Humanoids) Investigation Traps, ciphers, riddles, and gadgetry Nature Terrain, flora, weather, and certain creatures (Beasts, Dragons, Oozes, and Plants) Religion Deities, religious hierarchies and rites, holy symbols, cults, and certain creatures (Celestials, Fiends, and Undead)
                                                
                                            
                                                
                                                     traditions, planes of existence, and certain creatures (Aberrations, Constructs, Elementals, Fey, and Monstrosities) History Historic events and people, ancient civilizations, wars, and certain creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    The Forgotten Realms Dozens of deities are revered, worshiped, and feared throughout the world of the Forgotten Realms. At least thirty deities are widely known across the Realms, and many more are worshiped locally, by individual tribes, small cults, or certain sects of larger religious temples.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Religious Service Characters with a religious bent might want to spend downtime in service to a temple, either by attending rites or by proselytizing in the community. Someone who undertakes this
                                                
                                            
                                                
                                                     activity has a chance of winning the favor of the templeâs leaders. Resources. Performing religious service requires access to, and often attendance at, a temple whose beliefs and ethos align with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     belong to an established religious hierarchy, but many do not. The gods choose whomever they will, and sometimes a devoted worshiper is blessed with all the abilities of a cleric, despite not being a
                                                
                                            
                                                
                                                     priest of any kind. That cleric might be a contemplative hermit, a wandering prophet, or simply a devout peasant. Religious orders often try to recruit such clerics and bring them into the fold, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Cleric Subclass A Cleric subclass is a specialization that grants you features at certain Cleric levels, as specified in the subclass. Each Cleric subclass is named after a domain of existence that
                                                
                                            
                                                
                                                     is favored by a god, pantheon, or religious order. This section presents the Life Domain subclass. Life Domain Soothe the Hurts of the World The Life Domain focuses on the positive energy that helps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , memory, or deductive reasoning. The Arcana, History, Investigation, Nature, and Religion skills reflect aptitude in certain kinds of Intelligence checks. Arcana Your Intelligence (Arcana) check
                                                
                                            
                                                
                                                    ) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks The DM might call for an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , memory, or deductive reasoning. The Arcana, History, Investigation, Nature, and Religion skills reflect aptitude in certain kinds of Intelligence checks. Arcana. Your Intelligence (Arcana) check
                                                
                                            
                                                
                                                    ) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks. The DM might call for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     you assignments or reward you for achieving certain objectives, but it doesnât dictate your activities. Adventurersâ guilds, heads of state, immortal beings, inquisitive agencies, religious orders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     discovery. Use the following tables to fill in details about a magic itemâs history. Some table entries make more sense for certain items than for others. If you roll something that doesnât make sense
                                                
                                            
                                                
                                                     destined to play a key role in future events. 6 Religious. This item was used in religious ceremonies dedicated to a particular deity. It has religious symbols worked into it. 7 Sinister. This item is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Religious Institutions Those who serve as priests of a god arenât necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
                                                
                                            
                                                
                                                     both. Temples and Shrines The core religious institutions of Faerûn are temples and shrines. Whether a small, out-of-the-way building, or a complex made up of multiple structures and tracts of land
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Barovian Lore Typical Barovians know certain facts, or have certain beliefs, about their existence and their surroundings. This common lore is summarized here. Characters can learn this information
                                                
                                            
                                                
                                                    -rooted religious beliefs and superstitions that they pass down from one generation to the next: Two divine forces watch over the Barovian people: the Morninglord and Mother Night. Before the curse of
                                                
                                            
                                        
                                                     Actions
                                                    
                                                    
                                                
                                            
                                                     gadgetryNatureTerrain, flora, weather, and certain creatures (Beasts, Dragons, Oozes, and Plants)ReligionDeities, religious hierarchies and rites, holy symbols, cults, and certain creatures (Celestials, Fiends, and Undead)
                                                
                                            
                                                
                                                     knowledge the Intelligence check is about.Areas of KnowledgeSkillAreasArcanaSpells, magic items, eldritch symbols, magical traditions, planes of existence, and certain creatures (Aberrations, Constructs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Cleric Subclasses A Cleric subclass is a specialization that grants you features at certain Cleric levels, as specified in the subclass. Each Cleric subclass is named after a domain of existence that
                                                
                                            
                                                
                                                     is favored by a god, pantheon, or religious order. This section presents the Life Domain, Light Domain, Trickery Domain, and War Domain subclasses. Life Domain  Soothe the Hurts of the World
 The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     the phases of the moon (or moons)? Do strange and magical effects occur at the same time as these phenomena? Religious Observances Sprinkle holy days throughout your calendar. Each significant deity in
                                                
                                            
                                                
                                                     accession of the current high priest, and so on. Certain holy days are civic events, observed by every citizen of a town where a godâs temple can be found. Harvest festivals are often celebrations on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     worshiped locally, by individual tribes, small cults, or certain sects of larger religious temples.  Deities of the Forgotten Realms   Deity
 Alignment
 Suggested Domains
 Symbol
   Auril, goddess
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                       Acrobatics Dexterity Stay on your feet in a tricky situation, or perform an acrobatic stunt. Animal Handling Wisdom Calm or train an animal, or get an animal to behave in a certain way. Arcana
                                                
                                            
                                                
                                                    . Performance Charisma Act, tell a story, perform music, or dance. Persuasion Charisma Honestly and graciously convince someone of something. Religion Intelligence Recall lore about gods, religious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                       Acrobatics Dexterity Stay on your feet in a tricky situation, or perform an acrobatic stunt. Animal Handling Wisdom Calm or train an animal, or get an animal to behave in a certain way. Arcana
                                                
                                            
                                                
                                                    . Performance Charisma Act, tell a story, perform music, or dance. Persuasion Charisma Honestly and graciously convince someone of something. Religion Intelligence Recall lore about gods, religious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     table entries make more sense for certain items than for others. Some magic items are made only by certain kinds of creatures, for instance; a cloak of elvenkind is made by elves, rather than dwarves. If
                                                
                                            
                                                
                                                     might try to steal the item, or someone who wants to prevent the prophecy from being fulfilled might try to kill the itemâs bearer. 6 Religious. This item was used in religious ceremonies dedicated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , though. Other Acq Inc franchises all compete with the charactersâ franchise, seeking to expand their own reach and impress Head Office. Governments, merchants, guilds, religious institutions, and noble
                                                
                                            
                                                
                                                    .) When a complication occurs during a downtime or franchise activity, the DM determines whether and how that complication connects to a rival. Certain complications might be caused by rivals, as when
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . You can choose the type of leader or determine one randomly using the Leader Types table.  Leader Types   d6 Leader Type   1 Political 2 Religious 3 Military 4 Crime/underworld 5 Art/culture 6
                                                
                                            
                                                
                                                     Philosophy/learning/magic  Political leaders are monarchs, nobles, and chiefs. Religious leaders include deitiesâ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     restriction. 
   4  An amethyst dragon recruits a group of adventurers to psychically trade bodies with adventurers from another world, so that each can carry out certain tasks before swapping back. 
   5  A
                                                
                                            
                                                
                                                    . Amethyst Dragon Wyrmling Connections    d6 Connected Creatures 
     1  An amethyst dragon wyrmling is in the care of a cloistered religious order of scribes. 
   2  A half-amethyst dragon cares for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
                                                
                                            
                                                
                                                     shadows, sometimes aiding the other deities, and sometimes working against them with the pantheonâs enemies. Mystery Cults A mystery cult is a secretive religious organization based on a ritual of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     members of a religious order of knights, and who now seeks revenge against the current members of that order.
 2. Determine the Villainâs Actions Once you have a villain, itâs time to determine what
                                                
                                            
                                                
                                                     common example of this type of villain, your villain could be a serial arsonist favoring a certain type of building, a magical sickness that affects spellcasters who cast a specific spell, a thief that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     occasional large events (such as the ascension of a new chieftain, or certain religious gatherings) for all members of a single tribe to come together in one place. Instead, the Uthgardt tend to travel in
                                                
                                            
                                                
                                                     they will respond with quick violence. LOST TRIBES OF THE UTHGARDT
 Some Uthgardt tribes are seen by others as lost to the world. They are considered anathema, and even speaking of them outside certain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Deepkingdomâs lore. However, ultimate political and religious power is held by the Deepking and the lairds. Deepking Horgar Steelshadow V Deepking Horgar V ascended to the throne in 1372 DR. He is a
                                                
                                            
                                                
                                                     Deepking. The lairds hold council to resolve disputes and discuss future plans. Each clan has its own holdings in Gracklstugh and specializes in a certain craft or service. Duergar Clans  Smithing Clan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sent off to find other jobs or becoming the dragonâs next meal. Depending on the size of the commercial enterprise, the dragon might have subordinates who are responsible for certain aspects of the
                                                
                                            
                                                
                                                    ), and create tales and hymns to stoke their deitiesâ egos. But other Humanoids might also feel (or at least feign) religious devotion to a dragon, sometimes even manifesting magical power as a result
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     building serves as a quasi-religious museum for the magnificent inventions wrought in Gondâs name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
                                                
                                            
                                                
                                                     already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judgeâs near-absolute discretion in deciding whether to accept a conviction or exonerate a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     building serves as a quasi-religious museum for the magnificent inventions wrought in Gondâs name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
                                                
                                            
                                                
                                                     already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judgeâs near-absolute discretion in deciding whether to accept a conviction or exonerate a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     other paths to power. Cloud Giant Smiling One Cloud giants arenât, on the whole, religious. They tolerate many conflicting ideas about their patron deity, Memnor. The smiling ones strain that tolerance
                                                
                                            
                                                
                                                     pursuit of wealth. They also possess a flair for unpredictability and a wicked sense of humor. While cloud giants expect a certain amount of trickery and deceit in their dealings with others of their kind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     behavior laid down by tradition and the Teacher. To a large extent, the rules and rituals have taken on a life of their own irrespective of any religious observance. If the characters approach peacefully
                                                
                                            
                                                
                                                    â); she believes that the other rulers of FaerĂ»n would send thousands of soldiers to her aid in a matter of days if they were aware of her need; and sheâs certain the merchant princes of Port Nyanzaru will
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     passes herself off as an accomplished mage and merchant, though sheâs actually a career rogue â and a member of an Acquisitions Incorporated franchise. After looting the treasury of a religious order
                                                
                                            
                                                
                                                     any dwarven wedding comes with a certain amount of chaos, and are keen to let the two families sort their problems out before getting involved. As such, this scene is a great opportunity for the
                                                
                                            
                                        






