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Returning 35 results for 'certain with retains'.
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contain with regains
certain with remain
certain with regains
certain with retain
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Monsters
Curse of Strahd
Abbot retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and
, inbred lepers—came to the abbey seeking salvation. The deva rid them of their diseases, an act for which they were eternally grateful, but could not cure them of certain human defects that had been
Monsters
Van Richten’s Guide to Ravenloft
be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were
replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead
Monsters
Van Richten’s Guide to Ravenloft
;that their immortality would fail them when they least expected it and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they
flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of
Monsters
Van Richten’s Guide to Ravenloft
and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves
. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire
Monsters
Van Richten’s Guide to Ravenloft
immortality would fail them when they least expected it and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be
, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of Osybus
Monsters
Van Richten’s Guide to Ravenloft
himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this
priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it
Monsters
Van Richten’s Guide to Ravenloft
that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom
, leaving only its skull. Its stat block is replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now
Monsters
Van Richten’s Guide to Ravenloft
become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they
its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it retains its Tattoo of Osybus trait, and all fire damage it deals becomes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
they wronged, and their true appearance is revealed at particular hours, in reflections, or under certain lights.
9 The Darklord splits into multiple creatures, each representing them at a
different time in their life.
10 The Darklord retains their memories and intellect but is otherwise any monster from chapter 5 or the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
they wronged, and their true appearance is revealed at particular hours, in reflections, or under certain lights.
9 The Darklord splits into multiple creatures, each representing them at a
different time in their life.
10 The Darklord retains their memories and intellect but is otherwise any monster from chapter 5 or the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
.
Going Mad Various magical effects can inflict madness on an otherwise stable mind. Certain spells, such as contact other plane and symbol, can cause insanity, and you can use the madness rules here
involve Strength or Dexterity. 76–85 The character suffers from partial amnesia. The character knows who he or she is and retains racial traits and class features, but doesn’t recognize other people or
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Ember. The beast is terrifying, both in might and cunning, but it undermines my every design and terrorizes my forces. It’s too canny to be caught, but I’m certain some portion of the troops we’ve lost
reduced to 0 hit points by this effect, the creature immediately dies, and its body is reduced to ash.
Bonus Action
Alter Shape. Ember magically transforms into a vulture or a mage and retains his
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
.
Going Mad Various magical effects can inflict madness on an otherwise stable mind. Certain spells, such as contact other plane and symbol, can cause insanity, and you can use the madness rules here
involve Strength or Dexterity. 76–85 The character suffers from partial amnesia. The character knows who he or she is and retains racial traits and class features, but doesn’t recognize other people or
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
Ember. The beast is terrifying, both in might and cunning, but it undermines my every design and terrorizes my forces. It’s too canny to be caught, but I’m certain some portion of the troops we’ve lost
reduced to 0 hit points by this effect, the creature immediately dies, and its body is reduced to ash.
Bonus Action
Alter Shape. Ember magically transforms into a vulture or a mage and retains his
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
routine of its life. Others are driven by wickedness or spite, as with a ghost that refuses to rest until every member of a certain family or organization is dead. The surest way to rid an area of a ghost
it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target’s statistics, but doesn’t gain access to the target’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
routine of its life. Others are driven by wickedness or spite, as with a ghost that refuses to rest until every member of a certain family or organization is dead. The surest way to rid an area of a ghost
it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target’s statistics, but doesn’t gain access to the target’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
retains the benefit of a blessing until it is taken away by the god who granted it, which might happen if a character’s piety score is reduced. Unlike a magic item, a divine blessing can’t be suppressed
specific mission. When that mission is complete, they return to Nyx. While certain deities are associated with sending favored animals as their emissaries—such as the stag often associated with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
retains the benefit of a blessing until it is taken away by the god who granted it, which might happen if a character’s piety score is reduced. Unlike a magic item, a divine blessing can’t be suppressed
specific mission. When that mission is complete, they return to Nyx. While certain deities are associated with sending favored animals as their emissaries—such as the stag often associated with
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
“enlightened ones.” Through the technology of the planar craft and Kwalish’s experimentation, each brain in a jar has been chained to the others to form a hive-mind consciousness, even as each retains its
characters negotiate poorly, or if any brains are destroyed, certain disks deactivate — and reaching the treasury becomes a greater challenge. In order to persuade the brains to keep all the floating
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
“enlightened ones.” Through the technology of the planar craft and Kwalish’s experimentation, each brain in a jar has been chained to the others to form a hive-mind consciousness, even as each retains its
characters negotiate poorly, or if any brains are destroyed, certain disks deactivate — and reaching the treasury becomes a greater challenge. In order to persuade the brains to keep all the floating
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish. In an effort to rid themselves of this curse, they devoted themselves to the
retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5 Spectral. The priest now appears
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to come. And the characters are certain the refugees didn’t appoint Lord Bakaris their leader. Lord Bakaris Uth Estide Lord Bakaris Uth Estide Lord Bakaris Uth Estide (neutral evil, human noble) is
an arrogant man with a lesser title among the Solamnic nobility. In ages past, his family was known for its wealth and generations of membership in the Knights of Solamnia. While Lord Bakaris retains
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to come. And the characters are certain the refugees didn’t appoint Lord Bakaris their leader. Lord Bakaris Uth Estide Lord Bakaris Uth Estide Lord Bakaris Uth Estide (neutral evil, human noble) is
an arrogant man with a lesser title among the Solamnic nobility. In ages past, his family was known for its wealth and generations of membership in the Knights of Solamnia. While Lord Bakaris retains
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish. In an effort to rid themselves of this curse, they devoted themselves to the
retains its Tattoo of Osybus trait, and all fire damage it deals becomes necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5 Spectral. The priest now appears
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
certain defeat at the hands of his other enemies. Rool’s betrayal doesn’t make him friendly toward the party. Once Daggerdark is dispatched, Rool continues to fight the adventurers to the bitter end
weapon retains its range, attack modifier, and damage (see the “Siege Equipment” section in chapter 8 of the Dungeon Master’s Guide). As a bonus action on his turn, Hekaton can shift his weight and cause
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
certain defeat at the hands of his other enemies. Rool’s betrayal doesn’t make him friendly toward the party. Once Daggerdark is dispatched, Rool continues to fight the adventurers to the bitter end
weapon retains its range, attack modifier, and damage (see the “Siege Equipment” section in chapter 8 of the Dungeon Master’s Guide). As a bonus action on his turn, Hekaton can shift his weight and cause
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
in the death, defeat, or loss, or was the opportunity serendipitous? Despite the leader’s virtues, one flaw in particular outrages a certain segment of the populace. What is that flaw? What person or
leader now, but still retains doubts? This is someone close to the leader, who has the leader’s trust and knows his or her secret fears, doubts, or vices. Fall of a Leader, End of an Era. All that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
in the death, defeat, or loss, or was the opportunity serendipitous? Despite the leader’s virtues, one flaw in particular outrages a certain segment of the populace. What is that flaw? What person or
leader now, but still retains doubts? This is someone close to the leader, who has the leader’s trust and knows his or her secret fears, doubts, or vices. Fall of a Leader, End of an Era. All that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
” Forkbeard. The characters might know of him from talking to certain NPCs (such as Sir Baric Nylef in Bryn Shander or Darz Helgar in Triboar), or from a wanted poster in Longsaddle. The Weevil can be found
following changes: Orok is chaotic neutral. He doesn’t have darkvision. He speaks Bothii (the Uthgardt language) and broken Common. He lacks the kobold’s Sunlight Sensitivity feature (but retains the pack
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
” Forkbeard. The characters might know of him from talking to certain NPCs (such as Sir Baric Nylef in Bryn Shander or Darz Helgar in Triboar), or from a wanted poster in Longsaddle. The Weevil can be found
following changes: Orok is chaotic neutral. He doesn’t have darkvision. He speaks Bothii (the Uthgardt language) and broken Common. He lacks the kobold’s Sunlight Sensitivity feature (but retains the pack
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the infernal courts. No one is certain whether Asmodeus had some secret cause to dismiss the archdevil or whether he is testing Geryon’s allegiance for some greater purpose. Malbolge Malbolge, the sixth
can demote a lesser devil to a lemure, which loses all memory of its prior existence. An archdevil can demote a greater devil to lesser devil status, but the demoted devil retains its memories—and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the infernal courts. No one is certain whether Asmodeus had some secret cause to dismiss the archdevil or whether he is testing Geryon’s allegiance for some greater purpose. Malbolge Malbolge, the sixth
can demote a lesser devil to a lemure, which loses all memory of its prior existence. An archdevil can demote a greater devil to lesser devil status, but the demoted devil retains its memories—and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Slashing damage from the poisoned weapon or ammunition takes an extra 1d4 Poison damage. Once applied, the poison retains potency for 1 minute or until its damage is dealt, whichever comes first. Pole
vocational or ceremonial significance. Some events and locations admit only people wearing a Robe bearing certain colors or symbols. Rope (1 GP) As a Utilize action, you can tie a knot with Rope if
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Poison damage. Once applied, the poison retains potency for 1 minute or until its damage is dealt, whichever comes first. Pole (5 CP) A Pole is 10 feet long. You can use it to touch something up to 10
people wearing a Robe bearing certain colors or symbols. Rope (1 GP) As a Utilize action, you can tie a knot with Rope if you succeed on a DC 10 Dexterity (Sleight of Hand) check. The Rope can be
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
is certain the details of the ghost trap ritual could be found in Exploring Arcanum, which he last saw in the keep’s library. The Spellseekers don’t know any other details of the ghost trap ritual, nor
body. Gremorly can’t be targeted by any attack, spell, or other effect, except ones that turn Undead, and he retains his alignment, Intelligence, Wisdom, Charisma, and immunity to the charmed and