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                        Returning 19 results for 'chambers wyrmling ranges'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers.
Preserved Vaults. The dragon has left most of the remaining areas of the vaults as they were when their
                                                
                                            
                                                
                                                     supernatural occurrences.
Shimmering Green
A emerald dragon wyrmling;wyrmling emerald dragon's scales are a dull, pale green, but they develop into richer and more varied shades of green as the dragon ages
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     chambers in the top left of the map, farthest from the pools, as a hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers.
Preserved Vaults. The dragon has left most
                                                
                                            
                                                
                                                    .
Shimmering Green
A Emerald Dragon Wyrmling;wyrmling emerald dragon's scales are a dull, pale green, but they develop into richer and more varied shades of green as the dragon ages. Eventually, the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     by their goddess to deal with the adult sapphire dragon who has been hunting her holy spiders.
5
A forgetful and nearsighted adult sapphire dragon believes a blue dragon wyrmling is actually the
                                                
                                            
                                                
                                                     sapphire dragon wyrmling;sapphire wyrmling who left home months before.
6
An adult sapphire dragon and a squadron of githyanki have joined forces to locate and destroy a mind flayer colony
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
A cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6
An amethyst dragon wyrmling is actually
                                                
                                            
                                                
                                                     ceiling, casting dim light in a 30-foot radius.
Chimneys. Two chimneys connect the main caves to the three chambers above. Each chimney appears to continue up through the ceiling of the upper level and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon wyrmling is actually the temporally displaced form of an ancient amethyst dragon who already exists in the same time line.
7
An amethyst dragon seeks the means to plant special crystals
                                                
                                            
                                                
                                                     connect the main caves to the three chambers above. Each chimney appears to continue up through the ceiling of the upper level and down through the floor of the lower level, but the dragon’s
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmling;topaz
                                                
                                            
                                                
                                                     interior chambers of their lairs meticulously dry.
The challenge rating of a legendary topaz dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon wyrmling;topaz dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from
                                                
                                            
                                                
                                                     their homes. They keep the interior chambers of their lairs meticulously dry.
The challenge rating of a legendary topaz dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     a hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers. Preserved Vaults. The dragon has left most of the remaining areas of the vaults as they were when
                                                
                                            
                                                
                                                    ), the entrance to which lies 40 feet below the surface of the subterranean pool. Hatchery. The dragon has lovingly arranged the three small chambers in the top left of the map, farthest from the pools, as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    12. Dragons’ Domain Ashtyrranthor and her six children make their home here. Magic keeps the temperature at 120 degrees Fahrenheit throughout these chambers, making it perfect for the dragons
                                                
                                            
                                                
                                                     hatches, a red dragon wyrmling emerges. The wyrmling is loyal to no one except itself. If the characters steal the egg, Ashtyrranthor and every other dragon of her line will hunt the characters until the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     tunnels their roads, and underground streams their waterways. Isolated mountain ranges are their continents, with the vast spans of land between seen as oceans that the stone giants only rarely cross
                                                
                                            
                                                
                                                    .
 In their dark, quiet caves, stone giants wordlessly chip away at elaborate carvings, measuring time in the echoing drip of water into cavern pools. In the deepest chambers of a stone giant settlement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Planar Observatory A planar observatory is a structure at the heart of the Chamber’s efforts to divine the meaning of the draconic Prophecy. The observatory consists of great chambers of crystal and
                                                
                                            
                                                
                                                     study and surveying, and these places are typically remote. Several are located in Argonnessen; those in Khorvaire are usually found in mountain ranges and hidden forest clearings. Many have crystal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     with them. Under no circumstances does Krull allow intruders to enter the nine-story tower and disturb his experiments or Arkhan’s chambers. Krull is willing to lead the characters to Arkhan if they
                                                
                                            
                                                
                                                    , a young blue dragon named Vistalancer, a young green dragon named Vermilius, and a red dragon wyrmling nicknamed Flash. These dragons attack characters who invade the tower and fight to the death to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     yields the following treasures: A 5-foot-tall, 150-pound silvery dragon egg that will hatch in 3d10 days, giving birth to a silver dragon wyrmling A carved harp of exotic wood with ivory inlay and
                                                
                                            
                                                
                                                     small chambers. Frost druids and other worshipers of Auril use these rooms as sleeping quarters, though no one is present when the characters arrive. Rink. The floor in this area is as smooth as an ice
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     tunnels beneath the warehouse were dug as smugglers’ byways. Later, worshipers of That-Which-Endures (see the sidebar in the “New Race: Verdan” section in chapter 3) excavated chambers beneath the ground
                                                
                                            
                                                
                                                     takes 3 (1d6) bludgeoning damage. Maps 1.2 and 1.3 show the layout of the caverns and chambers beneath the fissure. 
 Map 1.2: Areas 1, 2, 3, 4, and 5 View Player Version 1. Rats When the first
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     successful one.
 Black Dragon Wyrmling Black Dragon Wyrmling
 Medium dragon, chaotic evil
 Armor Class 17 (natural armor)
 Hit Points 33 (6d8 + 6)
 Speed 30 ft., fly 60 ft., swim 30 ft.
   STR
                                                
                                            
                                                
                                                     that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.
 Blue Dragon Wyrmling Blue Dragon Wyrmling
 Medium
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    ,” both in chapter 2). The Against the Giants table offers suggestions for adventure hooks you can use to build an adventure following this theme. On the world I call home, three linked mountain ranges
                                                
                                            
                                                
                                                     has taken shelter in the ruins—potentially including enormous creatures, such as dragons, that appreciate the roomy chambers crafted by ancient giants. You can use the Delve into the Past table to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     whimpering comes from inside it.
 Until recently, the kobolds confined a white dragon wyrmling in the cage and placed it under heavy guard. Those guards were not strong enough to stand against a sortie
                                                
                                            
                                                
                                                     by goblins that stole the wyrmling a week ago.  Creature. Meepo, the kobold who was his tribe’s Keeper of Dragons, is now the sole occupant of the chamber. He is heartsick at the loss of the wyrmling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     of Despair. Dark Gardens Once an area of deadly gardens, these chambers have been altered to support the Blood Pens. 23. Dead Garden Dead and blackened thorny vines cover the walls and floor, which
                                                
                                            
                                                
                                                     warriors (see appendix B) and eight robed zombies guard him, and a black dragon wyrmling is his personal pet. When the characters first arrive, the dragon has just killed a commoner. Thuria spends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     have invaded ancient dwarven vaults and throne halls and turned these chambers into their lairs. Frost Hills The southernmost spur of the Spine of the World, the Frost Hills combine with the Evermoors
                                                
                                            
                                                
                                                     mountain ranges: the Spine of the World and the Ice Spires. The trees are more stunted and sparse as the altitude increases to the north. Moonwood This dense coniferous forest north of the Evermoors seems
                                                
                                            
                                        





