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Returning 35 results for 'changeling race giants to her reports'.
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Monsters
Eberron: Rising from the Last War
Change Appearance. The changeling can use its action to polymorph into a Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any
equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.Multiattack. The changeling makes two attacks with its dagger.
Dagger. Melee or Ranged Weapon Attack: +4
Monsters
Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne — a gift given to him by his wife
saving throw or be knocked prone.Prior to the shattering of the ordning, King Hekaton was arguably the most powerful of all storm giants. From Maelstrom, his citadel deep within the Trackless Sea, he
races
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
races
Mordenkainen Presents: Monsters of the Multiverse
Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgs’ souls. Centuries later, that
Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character
Goliath
Legacy
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races
Mordenkainen Presents: Monsters of the Multiverse
The first goliaths lived on the highest mountain peaks—far above the tree line, where the air is thin and frigid winds howl. Distantly related to giants and infused with the supernatural
, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Changeling Traits As a changeling, you have the following racial traits. Creature Type. You are a Fey. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your
walking speed is 30 feet. Changeling Instincts. Thanks to your connection to the fey realm, you gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Changelings are a humanoid race of shapechangers who conceal their true identities behind false faces. Their gifts of mimicry allow them to appear as members of any humanoid culture
acquaintances. Changeling
Medium humanoid (changeling, shapechanger), any alignment
Armor Class 13 (leather armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
8 (–1)
DEX
15 (+2
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Changeling Traits As a changeling, you have the following racial traits. Creature Type. You are a Fey. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your
walking speed is 30 feet. Changeling Instincts. Thanks to your connection to the fey realm, you gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Traits Changeling Adopting a
Person’s Appearance Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one other
ability score of your choice increases by 1. Age. Changelings mature slightly faster than humans but share a similar lifespan — typically a century or less. While a changeling can transform to conceal
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Changelings are a humanoid race of shapechangers who conceal their true identities behind false faces. Their gifts of mimicry allow them to appear as members of any humanoid culture
acquaintances. Changeling
Medium humanoid (changeling, shapechanger), any alignment
Armor Class 13 (leather armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
8 (–1)
DEX
15 (+2
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Traits Changeling Adopting a
Person’s Appearance Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one other
ability score of your choice increases by 1. Age. Changelings mature slightly faster than humans but share a similar lifespan — typically a century or less. While a changeling can transform to conceal
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Changeling Traits Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one ability score of your choice increases by 1. Age
. Changelings mature slightly faster than humans but share a similar lifespan—typically a century or less. While a changeling can transform to conceal their age, the effects of aging affect them similarly
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Changeling Traits Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one ability score of your choice increases by 1. Age
. Changelings mature slightly faster than humans but share a similar lifespan—typically a century or less. While a changeling can transform to conceal their age, the effects of aging affect them similarly
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Chapter 1: Fantastical Races Gathering together fantastical races from throughout the D&D multiverse, this chapter offers the following races for player characters, supplementing the race options in
the Player’s Handbook: Aarakocra
Aasimar
Bugbear
Centaur
Changeling
Deep Gnome
Duergar
Eladrin
Fairy
Firbolg
Genasi, Air
Genasi, Earth
Genasi, Fire
Genasi, Water
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Chapter 1: Fantastical Races Gathering together fantastical races from throughout the D&D multiverse, this chapter offers the following races for player characters, supplementing the race options in
the Player’s Handbook: Aarakocra
Aasimar
Bugbear
Centaur
Changeling
Deep Gnome
Duergar
Eladrin
Fairy
Firbolg
Genasi, Air
Genasi, Earth
Genasi, Fire
Genasi, Water
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
— and not just frost giants and hill giants, but also stone giants, fire giants, and cloud giants. All of the giants are in an uproar. Reports of giant attacks throughout the North have reached the
faded quickly with the coming of a new threat: giants. The peoples of the North are no strangers to giant incursions. Frost giants have long claimed the Spine of the World as their demesne, and hill
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
— and not just frost giants and hill giants, but also stone giants, fire giants, and cloud giants. All of the giants are in an uproar. Reports of giant attacks throughout the North have reached the
faded quickly with the coming of a new threat: giants. The peoples of the North are no strangers to giant incursions. Frost giants have long claimed the Spine of the World as their demesne, and hill
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
claims that he keeps a watchful eye on all strangers, though he doesn’t mention the name of his employer. If the characters threaten him, he backs off and reports to Lady Wachter after he believes he’s
(see chapter 2, area L), the Vistani return Lady Wachter’s gold to Ernst and do nothing. Otherwise, a Vistana bandit watches the road east of Vallaki and reports back to camp if the characters are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
claims that he keeps a watchful eye on all strangers, though he doesn’t mention the name of his employer. If the characters threaten him, he backs off and reports to Lady Wachter after he believes he’s
(see chapter 2, area L), the Vistani return Lady Wachter’s gold to Ernst and do nothing. Otherwise, a Vistana bandit watches the road east of Vallaki and reports back to camp if the characters are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giants are pillaging farms along the Long Road between Westbridge and Triboar. Characters who head north to investigate can see that the reports are true. At one damaged farm, the characters encounter
pull himself together and fulfill his obligations. Homesteads in Peril Herivin Dardragon, the halfling proprietor of the Harvest Inn in the town of Westbridge, has received reports that ogres and hill
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giants are pillaging farms along the Long Road between Westbridge and Triboar. Characters who head north to investigate can see that the reports are true. At one damaged farm, the characters encounter
pull himself together and fulfill his obligations. Homesteads in Peril Herivin Dardragon, the halfling proprietor of the Harvest Inn in the town of Westbridge, has received reports that ogres and hill
Orc
Legacy
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Learn More
Species
Volo's Guide to Monsters
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
their savagery. Green dragons, for instance, sometimes use orcs as sentinels or shock troops. Orcs are sometimes attracted to the service of frost giants or fire giants, who then “reward&rdquo
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giant kin such as fomorians, ettins, and ogres. Regardless of a giant’s rank among its own race, the chief of a hill giant tribe is inferior to the most common of stone giants. The lowest ranked giant
The Ordning Each of the main giant races — the cloud giant, fire giant, frost giant, hill giant, stone giant, and storm giants — are related by common elements of history, religion, and culture. They
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
giant kin such as fomorians, ettins, and ogres. Regardless of a giant’s rank among its own race, the chief of a hill giant tribe is inferior to the most common of stone giants. The lowest ranked giant
The Ordning Each of the main giant races — the cloud giant, fire giant, frost giant, hill giant, stone giant, and storm giants — are related by common elements of history, religion, and culture. They
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the giants before Tiamat is brought into the world. Early in Tyranny of Dragons, the characters join a caravan traveling from Baldur’s Gate to Waterdeep. By the time they reach Waterdeep, they should
be 5th level. You can use the party’s arrival in Waterdeep to shift attention away from the Tyranny of Dragons story by dropping reports of giant sightings near the temple-farm of Goldenfields. The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the giants before Tiamat is brought into the world. Early in Tyranny of Dragons, the characters join a caravan traveling from Baldur’s Gate to Waterdeep. By the time they reach Waterdeep, they should
be 5th level. You can use the party’s arrival in Waterdeep to shift attention away from the Tyranny of Dragons story by dropping reports of giant sightings near the temple-farm of Goldenfields. The
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Languages in Eberron In Eberron, languages are tied to culture and geography as opposed to biology. A dwarf raised in Breland might not actually know Dwarvish, while the language of the giants is
language granted by your race for a different standard language. Your DM must approve the language you select. This is a way to reflect a character with no ties to the culture of their race. Halfling is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Attack on Triboar Thousands of years ago, giants and dragons fought a great battle here, during which the giants unleashed an enormous dragon-slaying construct called the Vonindod. Part of the
construct broke off and was embedded in the ground. Over time, this fragment became buried deep in the earth. Today, it lies under a campground in the heart of town (area T2). Fire giants loyal to Duke
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Attack on Triboar Thousands of years ago, giants and dragons fought a great battle here, during which the giants unleashed an enormous dragon-slaying construct called the Vonindod. Part of the
construct broke off and was embedded in the ground. Over time, this fragment became buried deep in the earth. Today, it lies under a campground in the heart of town (area T2). Fire giants loyal to Duke
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Languages in Eberron In Eberron, languages are tied to culture and geography as opposed to biology. A dwarf raised in Breland might not actually know Dwarvish, while the language of the giants is
language granted by your race for a different standard language. Your DM must approve the language you select. This is a way to reflect a character with no ties to the culture of their race. Halfling is
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
librarians), the library subtly directs the character toward its target within minutes. The three stone giants who serve as Gravenhollow’s librarians don’t specifically welcome visitors — or even notice their
the librarians. He commands a vast network of magically augmented subterranean beasts, which he uses as messengers, bringing and sending news from giants throughout the Underdark and sometimes from
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Languages Your race indicates the languages your character can speak by default, and your background might give you access to one or more additional languages of your choice. Note these languages on
with one another. Standard Languages Language Typical Speakers Script Common Humans Common Dwarvish Dwarves Dwarvish Elvish Elves Elvish Giant Ogres, giants Dwarvish Gnomish Gnomes Dwarvish Goblin
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
librarians), the library subtly directs the character toward its target within minutes. The three stone giants who serve as Gravenhollow’s librarians don’t specifically welcome visitors — or even notice their
the librarians. He commands a vast network of magically augmented subterranean beasts, which he uses as messengers, bringing and sending news from giants throughout the Underdark and sometimes from