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Returning 35 results for 'changing read gnome to her rose'.
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Monsters
Van Richten’s Guide to Ravenloft
ensure that those powers never rose again. Strahd, Ulmed, and their companions hunted Fiends, Undead, Aberrations, and other supernatural threats and were tireless foes of cults like the priest of
psionic power. The Order of Cosima harnessed the Mind Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read thoughts, reshape
Monsters
Van Richten’s Guide to Ravenloft
vampire, Strahd thundered across the lands with Ulmed. Their mission was clear: to destroy the infernal powers that had corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed
Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read thoughts, reshape memories, and dominate the recalcitrant. The inquisitors in the
Monsters
Van Richten’s Guide to Ravenloft
corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed, and their companions hunted Fiends, Undead, Aberrations, and other supernatural threats and were tireless foes of cults
specializing in a type of psionic power. The Order of Cosima harnessed the Mind Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read
Monsters
Mythic Odysseys of Theros
. In recent memory, the massive menace rose from the waves to topple the Pyrgnos, Meletis’s great repository of scholarly knowledge. Since that day, the polis keeps a watch specifically for
its hearts are exposed, Tromokratis can choose one of its mythic actions when it uses a legendary action.
Read or paraphrase the following text when Tromokratis uses its Hearts of the Kraken trait
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
high cliff over the fabled city of Qualinost.
Four slender spires rose from the city’s corners like glistening spindles, their brilliant white stone marbled with shining silver. Graceful
. Since they are so long-lived, they can enjoy centuries of exploration and discovery. They dislike the pace of human society, which is regimented from day to day but constantly changing over decades, so
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed
, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
EVERYONE’S SECOND-BEST FRIENDS
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Practice Time Once the characters resolve the altercation with the amalgamated mascots, the party on the Rose Stage resumes. Before the characters leave the area, Rosie Wuzfeddlims (chaotic good
gnome Lorehold apprentice; see chapter 7) approaches them. The gnome announces that Aerojaunt Field is reserved for the characters’ Mage Tower team to practice. The characters’ designated practice slot is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Practice Time Once the characters resolve the altercation with the amalgamated mascots, the party on the Rose Stage resumes. Before the characters leave the area, Rosie Wuzfeddlims (chaotic good
gnome Lorehold apprentice; see chapter 7) approaches them. The gnome announces that Aerojaunt Field is reserved for the characters’ Mage Tower team to practice. The characters’ designated practice slot is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
All the World’s a Stage A short while after their third Exam, the characters become aware of the buzz on campus regarding the Rose Stage Festival. Held every year, the Rose Stage Festival blends
performing arts and improvisation to produce a new play. The entire student body is invited to participate or spectate as they wish. (For more about the festival, see the “Rose Stage Festival” section
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
All the World’s a Stage A short while after their third Exam, the characters become aware of the buzz on campus regarding the Rose Stage Festival. Held every year, the Rose Stage Festival blends
performing arts and improvisation to produce a new play. The entire student body is invited to participate or spectate as they wish. (For more about the festival, see the “Rose Stage Festival” section
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Mazfroth’s Mighty Digressions Mazfroth’s Mighty Digressions An Adventure for 2nd—level Characters
Written by Alison Huang
Edited by Hannah Rose
Developed by Hannah Rose & Christopher Perkins A
the markets of Baldur’s Gate. Unbeknownst to the characters, the book is a monster in disguise and attacks them as they try to read it. Afterward, the characters discover that other books in Candlekeep have behaved similarly, suggesting there might be something more malevolent going on.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Mazfroth’s Mighty Digressions Mazfroth’s Mighty Digressions An Adventure for 2nd—level Characters
Written by Alison Huang
Edited by Hannah Rose
Developed by Hannah Rose & Christopher Perkins A
the markets of Baldur’s Gate. Unbeknownst to the characters, the book is a monster in disguise and attacks them as they try to read it. Afterward, the characters discover that other books in Candlekeep have behaved similarly, suggesting there might be something more malevolent going on.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Twilight Rose The Twilight Rose is a few minutes’ walk from Three Sun Square. As the characters approach the theater, read or paraphrase the following text: Colorful geometric tiles emboss the
double door.
The Twilight Rose was shut down by the Brightguard years ago for hosting performances deemed immoral. Despite this, the building’s doors are unlocked. Any character who listens at the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Twilight Rose The Twilight Rose is a few minutes’ walk from Three Sun Square. As the characters approach the theater, read or paraphrase the following text: Colorful geometric tiles emboss the
double door.
The Twilight Rose was shut down by the Brightguard years ago for hosting performances deemed immoral. Despite this, the building’s doors are unlocked. Any character who listens at the
races
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Approaching Death House As the characters come within sight of Death House, read or paraphrase the following: A boy and a girl stand in the middle of the dirt road outside a grim house. The boy is
safe?”
Coupleofkooks Rose and Thorn Durst The children are Rosavalda “Rose” and Thornboldt “Thorn” Durst. Rose explains that the monster arrived just after the children’s parents, Gustav and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
chapter 3. Whether learning magic or dance,
Strixhaven students throw themselves
into their studies with zeal The day of the dance classes, when the characters show up at the Rose Stage, read or
week after the characters’ second Advanced Arcane History Exam and are held on the Rose Stage on Silverquill College. Map 3.5 shows the layout of the Rose Stage, and a full description of it can be
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Approaching Death House As the characters come within sight of Death House, read or paraphrase the following: A boy and a girl stand in the middle of the dirt road outside a grim house. The boy is
safe?”
Coupleofkooks Rose and Thorn Durst The children are Rosavalda “Rose” and Thornboldt “Thorn” Durst. Rose explains that the monster arrived just after the children’s parents, Gustav and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
chapter 3. Whether learning magic or dance,
Strixhaven students throw themselves
into their studies with zeal The day of the dance classes, when the characters show up at the Rose Stage, read or
week after the characters’ second Advanced Arcane History Exam and are held on the Rose Stage on Silverquill College. Map 3.5 shows the layout of the Rose Stage, and a full description of it can be
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
deep gnome. If the characters approach him openly and present the sack to him, he muffles a gasp as he looks around, then quickly ushers the characters into the stall, admonishing them to talk
first time the characters visit the Traders’ Grotto without an escort, a clanging bell sounds near the main entrance. When this happens, read the following boxed text to the players. The deep gnomes
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Rose and Thorn The characters are pulled into Strahd’s domain by the mists of Ravenloft. Forced to follow a lonely road (area A), they eventually arrive at the village of Barovia (area E). Once they
reach the village, read: The gravel road leads to a village, its tall houses dark as tombstones. Nestled among these solemn dwellings are a handful of closed-up shops. Even the tavern is shut tight
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Rose and Thorn The characters are pulled into Strahd’s domain by the mists of Ravenloft. Forced to follow a lonely road (area A), they eventually arrive at the village of Barovia (area E). Once they
reach the village, read: The gravel road leads to a village, its tall houses dark as tombstones. Nestled among these solemn dwellings are a handful of closed-up shops. Even the tavern is shut tight
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
It’s Got Three Heads! As the winning team is declared, the pests in the mascot stacks suddenly transform into a hostile creature. Read or paraphrase the following: The cheering from the students on
the Rose Stage suddenly turns to panicked shouts. The normal croaking, chirruping, and screeching of pests turns into guttural groans. The pests amalgamate, their bodies fusing into a multiheaded whole
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
deep gnome. If the characters approach him openly and present the sack to him, he muffles a gasp as he looks around, then quickly ushers the characters into the stall, admonishing them to talk
first time the characters visit the Traders’ Grotto without an escort, a clanging bell sounds near the main entrance. When this happens, read the following boxed text to the players. The deep gnomes
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
It’s Got Three Heads! As the winning team is declared, the pests in the mascot stacks suddenly transform into a hostile creature. Read or paraphrase the following: The cheering from the students on
the Rose Stage suddenly turns to panicked shouts. The normal croaking, chirruping, and screeching of pests turns into guttural groans. The pests amalgamate, their bodies fusing into a multiheaded whole
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
temple is dedicated to Segojan Earthcaller, the svirfneblin god of deep earth and nature. The rituals and day-to-day duties of the temple are overseen by a deep gnome named Glyphic Shroomlight, a nervous
young novice doing his best in a situation requiring a much older and more experienced cleric (use the acolyte statistics in the Monster Manual, but also give Glyphic the Stone Camouflage, Gnome
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
temple is dedicated to Segojan Earthcaller, the svirfneblin god of deep earth and nature. The rituals and day-to-day duties of the temple are overseen by a deep gnome named Glyphic Shroomlight, a nervous
young novice doing his best in a situation requiring a much older and more experienced cleric (use the acolyte statistics in the Monster Manual, but also give Glyphic the Stone Camouflage, Gnome
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Deep Gnome Traits Deep gnomes have the gnome traits in the Player’s Handbook, plus the subrace traits below. Unlike other gnomes, svirfneblin tend to weigh 80 to 120 pounds. Short-lived compared to
feet. Stone Camouflage. You have advantage on Dexterity (Stealth) checks to hide in rocky terrain and underground. Extra Language. You can speak, read, and write Undercommon.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Gnome Traits Your gnome character has certain characteristics in common with all other gnomes. Ability Score Increase. Your Intelligence score increases by 2. Age. Gnomes mature at the same rate
as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Gnome Cunning. You have advantage on all Intelligence, Wisdom, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
grandest deep gnome strongholds, which existed for more than two thousand years until it was overrun a little more than a century ago by the dark elves of Menzoberranzan. The deep gnomes recently reclaimed
and beardless, while females have hair on their heads. Both sexes have little or no body hair and a stone-like look to their skin. Deep gnome adventurers are just as curious and daring as those of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Gnome Traits Your gnome character has certain characteristics in common with all other gnomes. Ability Score Increase. Your Intelligence score increases by 2. Age. Gnomes mature at the same rate
as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Gnome Cunning. You have advantage on all Intelligence, Wisdom, and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Gnome Traits Your gnome character has certain characteristics in common with all other gnomes. Ability Score Increase. Your Intelligence score increases by 2. Age. Gnomes mature at the same rate
as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Gnome Cunning. You have advantage on all Intelligence, Wisdom, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Deep Gnome Traits Deep gnomes have the gnome traits in the Player’s Handbook, plus the subrace traits below. Unlike other gnomes, svirfneblin tend to weigh 80 to 120 pounds. Short-lived compared to
feet. Stone Camouflage. You have advantage on Dexterity (Stealth) checks to hide in rocky terrain and underground. Extra Language. You can speak, read, and write Undercommon.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
grandest deep gnome strongholds, which existed for more than two thousand years until it was overrun a little more than a century ago by the dark elves of Menzoberranzan. The deep gnomes recently reclaimed
and beardless, while females have hair on their heads. Both sexes have little or no body hair and a stone-like look to their skin. Deep gnome adventurers are just as curious and daring as those of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Gnome Traits Your gnome character has certain characteristics in common with all other gnomes. Ability Score Increase. Your Intelligence score increases by 2. Age. Gnomes mature at the same rate
as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Gnome Cunning. You have advantage on all Intelligence, Wisdom, and