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Returning 35 results for 'changing response group to her remained'.
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Monsters
Phandelver and Below: The Shattered Obelisk
, but the goblins remained, sequestered from the rest of the world until recently when the mind flayer fanatics called on them. Some of these goblins’ descendants possess psionic powers, as
gemstone. Unknown to Ruxithid the Chosen, a new group of mind flayer fanatics that draw power from the Far Realm planted it for him to find. The gemstone lets Ruxithid telepathically communicate with the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
+ 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Greatsword", "rollDamageType":"slashing"} slashing damage.Unbridled Fury. In response to being hit by a melee attack, the tanarukk can
unrestrained, a free tanarukk embarks on a rampage, attempting to take over by force. Most such coups fail but are costly nonetheless. If a tanarukk does seize the leadership of a group, reckless
Species
Dragonlance: Shadow of the Dragon Queen
During the mythical origins of Krynn, Reorx, god of craft, indulged in an age of unfettered creation. Many peoples sprang from his divine forge, but not all among them remained as the god created
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
Monsters
Candlekeep Mysteries
;{"diceNotation":"2d8+4","rollType":"heal","rollAction":"Heal Self"} hit points, and all levels of exhaustion end on him.Deflect Missile. In response to being hit by a ranged weapon attack, Bak Mei deflects
abbots of his temple confronted Bak Mei about his radical pursuits and demanded that he cease his activities. In response, he tried to stage a revolt at the temple, a traitorous action that resulted
Monsters
Mordenkainen Presents: Monsters of the Multiverse
material components and using Charisma as the spellcasting ability (spell save DC 22):
At will: alter self (can become Medium when changing his appearance), animate dead, detect magic, hold monster
unoccupied space he can see.Fearful Voice (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Fearful Voice"}. In response to taking damage, Hutijin utters a dreadful word of power
Monsters
Mordenkainen Presents: Monsters of the Multiverse
: alter self (can become Medium when changing his appearance), detect magic, ice storm, invisibility (self only), locate object, suggestion, wall of ice
1/day: banishment
Teleport. Geryon magically
innumerable times. Currently, Levistus claims lordship over Stygia, but he has been trapped in an enormous block of ice at the command of Asmodeus. In response, Geryon is marshaling his followers, hoping to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
: alter self (can become Medium when changing his appearance), detect magic, ice storm, invisibility (self only), locate object, suggestion, wall of ice
1/day: banishment
Teleport. Geryon magically
times. Currently, Levistus claims lordship over Stygia, but he has been trapped in an enormous block of ice at the command of Asmodeus. In response, Geryon is marshaling his followers, hoping to use this
Monsters
Quests from the Infinite Staircase
.
Zephyr Step. In response to being hit by an attack roll, Nafas moves up to half his flying speed without provoking opportunity attack;opportunity attacks.Nafas is the breath of the multiverse, an
destroy Nafas is to take his place.
Nafas as a Patron
In addition to linking the adventures in this book, you can use Nafas as a group patron (detailed in Tasha’s Cauldron of Everything). In
Hutijin
Legacy
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Monsters
Mordenkainen’s Tome of Foes
DC 22). He can innately cast the following spells, requiring no material components:
At will: alter self (can become Medium when changing his appearance), animate dead, detect magic, hold monster
);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Fearful Voice"}. In response to taking damage, Hutijin utters a dreadful word of power. Each creature within 30 feet of him that isn't a devil must succeed
monsters
Strike. Trigger: A creature Khurfel can see within 5 feet hits him with an attack while he is holding a melee weapon. Response: Khurfel makes a melee attack against the creature.Khurfel is an
urdefhan war champion who leads the largest and most active group of adversaries the characters will face in the Abomination Vaults. His confrontation with the characters is inevitable, because he
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
EVERYONE’S SECOND-BEST FRIENDS
powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the world above.
Aquatic Crusaders
Centuries ago, tritons entered the world in response to the growing threat of evil elementals. Tritons waged many wars against their enemies on the Plane of Water
have never been to the surface world. They struggle with the idea that they can’t easily move up and down out of water, and the changing of the seasons mystifies them.
Tritons also find the
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of
rank or banner status. Of course, Maglubiyet’s call to conquest is always answered.
Suffer nor Give Insult. As befits their warlike nature, hobgoblins believe that any insult demands a response
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Fifth Edition The Deck of Many Things was revised yet again in 2014 for the fifth edition Dungeon Master’s Guide. O’Connor’s art remained, and the thirteen-card version of the deck returned, but the
deck has been in every edition of D&D, but there is no single “best” version of the deck. It has always been changing, and it always will. When you include the deck in your game, tailor it to your table
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Fifth Edition The Deck of Many Things was revised yet again in 2014 for the fifth edition Dungeon Master’s Guide. O’Connor’s art remained, and the thirteen-card version of the deck returned, but the
deck has been in every edition of D&D, but there is no single “best” version of the deck. It has always been changing, and it always will. When you include the deck in your game, tailor it to your table
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has been encountered before, it is likely
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fine. But if there’s no money changing hands, how do you measure the value of the work? The Silver Sliver exemplifies what goes wrong when good people fail to grasp the complexities of the world. They
Silver Sliver on multiple occasions that I’m available for consulting on things like this. No response, though. The organization is said to be headed up by someone named Glimmr Violente: a woman
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fine. But if there’s no money changing hands, how do you measure the value of the work? The Silver Sliver exemplifies what goes wrong when good people fail to grasp the complexities of the world. They
Silver Sliver on multiple occasions that I’m available for consulting on things like this. No response, though. The organization is said to be headed up by someone named Glimmr Violente: a woman
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
adventures in this anthology. Each adventure is designed for four to six characters of a particular level, but you can adjust for larger or smaller groups by changing the number of foes in an encounter and
giving a small group additional resources, as explained in the Dungeon Master’s Guide. Each of the adventures can take place in any world you choose, as long as the location has the basic elements listed at the beginning of each adventure.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lifestyle of an ordinary merchant. The true fate of Emperor of the Waves is known only to a few. The ship was nearly sunk in the storm that drove it off course, but it remained seaworthy. After the storm
as a sign of favor from their dark goddess. In time, the island’s population became fractured into two factions, each of which tried to exterminate the other. One group claimed custody of the ship and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lifestyle of an ordinary merchant. The true fate of Emperor of the Waves is known only to a few. The ship was nearly sunk in the storm that drove it off course, but it remained seaworthy. After the storm
as a sign of favor from their dark goddess. In time, the island’s population became fractured into two factions, each of which tried to exterminate the other. One group claimed custody of the ship and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
adventures in this anthology. Each adventure is designed for four to six characters of a particular level, but you can adjust for larger or smaller groups by changing the number of foes in an encounter and
giving a small group additional resources, as explained in the Dungeon Master’s Guide. Each of the adventures can take place in any world you choose, as long as the location has the basic elements listed at the beginning of each adventure.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Vogler’s Response Allow the characters, in consultation with the village leaders, to determine how Vogler should respond to the mysterious army. Becklin, Cudgel, and Raven take the following
Regiment. She favors a peaceful response to the mysterious army, but one backed by her mercenaries’ spears. Mayor Raven Uth Vogler. The mayor will do anything to keep her people safe. However, she
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Vogler’s Response Allow the characters, in consultation with the village leaders, to determine how Vogler should respond to the mysterious army. Becklin, Cudgel, and Raven take the following
Regiment. She favors a peaceful response to the mysterious army, but one backed by her mercenaries’ spears. Mayor Raven Uth Vogler. The mayor will do anything to keep her people safe. However, she
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Background Before recorded history, the god known as Chaos was trapped by Reorx in the Graygem, but echoes of Chaos remained in the world. These took the form of nodes buried deep in the earth, where
they should have been forgotten for all time. Thousands of years before the Cataclysm, a group of dwarf settlers established an enclave in the mountains north of Thorbardin, which they called Tyar
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Frost Giant Factions The characters aren’t the only ones interested in the frozen corpse. A group of frost giants, led by Elakdras’s descendants, recently arrived in Challidax’s lair. They hope the
the dragon to elevate her power. Aerstigga ambushed Ralvald shortly after the group reached the lair, gravely wounding her brother, then moved deeper into the lair with her followers. Three giants
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
DM wants dice to play a role in determining an NPC’s response to you. In such situations, the DM will typically ask you to take the Influence action. Pay attention to your skill proficiencies when
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Frost Giant Factions The characters aren’t the only ones interested in the frozen corpse. A group of frost giants, led by Elakdras’s descendants, recently arrived in Challidax’s lair. They hope the
the dragon to elevate her power. Aerstigga ambushed Ralvald shortly after the group reached the lair, gravely wounding her brother, then moved deeper into the lair with her followers. Three giants
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
DM wants dice to play a role in determining an NPC’s response to you. In such situations, the DM will typically ask you to take the Influence action. Pay attention to your skill proficiencies when
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
DM wants dice to play a role in determining an NPC’s response to you. In such situations, the DM will typically ask you to take the Influence action. Pay attention to your skill proficiencies when
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
DM wants dice to play a role in determining an NPC’s response to you. In such situations, the DM will typically ask you to take the Influence action. Pay attention to your skill proficiencies when
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.