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                        Returning 3 results for 'chanting crossing'.
                    
                
                        
                            
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                                        casting crossing
                                    
                                
                                    
                                        chasing crossing
                                    
                                
                                    
                                        changing crossing
                                    
                                
                                    
                                        chanting choosing
                                    
                                
                                    
                                        charging crossing
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     more people into the castle. Searching the corpses uncovers 750 gp, 50 pp, and a jeweled ring worth 250 gp. Crossing the Moat. The characters can use the drawbridge to cross the moat. They can instead
                                                
                                            
                                                
                                                     around the altar, chanting an ancient prayer in Dwarvish. They must stay on the Material Plane for the duration of the ritual. Shortly after the ghosts begin praying, three shadow demons seep from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     up to three beholder zombies (mindless, chanting followers of Gzemnid) appear after 2 rounds. Gzemnid’s Gaze. One of Gzemnid’s massive, aberrant eyes opens on the celling. It is a Huge object with AC
                                                
                                            
                                                
                                                     massive breaths.
 The modrons continue their march over this impossible mouth, crossing it by creating a bridge made from interlocked, living modron bodies.
 The beholder god Gzemnid can see through this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Pressure. If the characters maximize the water pressure both here and in area C12, the basins in areas C14 and area C15 start to overflow (see area C8 for more information). C13: Wall Crossing This small
                                                
                                            
                                                
                                                     at the opposite end. C26: Sacrifice Gallery This enormous room features raised galleries at the east and west ends. Six chanting figures ring the east gallery, their hands raised toward a spherical
                                                
                                            
                                        





