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Classes
Player’s Handbook
communities. They charge headlong into danger so those under their protection don’t have to. Their courage in the face of danger makes Barbarians perfectly suited for adventure.
Becoming a
features, which are listed in the Barbarian Features table.
Barbarian Features
Level
Proficiency Bonus
Class Features
Rages
Rage Damage
Weapon Mastery
1
+2
Rage, Unarmored
Magic Items
Tyranny of Dragons
This golden stein is decorated with dancing dwarves and grain patterns.
If you speak the command word (“Illefarn”) while grasping the handle, the tankard fills with three pints of rich
dwarven ale. The tankard has 3 charges. Using the tankard’s property expends 1 charge, and the tankard regains all expended charges daily at dawn.
Barbarian
Legacy
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Classes
Basic Rules (2014)
berserk state where rage takes over, giving them superhuman strength and resilience. A barbarian can draw on this reservoir of fury only a few times without resting, but those few rages are usually
fraught with peril: rival tribes, deadly weather, and terrifying monsters. Barbarians charge headlong into that danger so that their people don’t have to.
Their courage in the face of danger makes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Tankard of Plenty Wondrous item, common This golden stein is decorated with dancing dwarves and grain patterns. If you speak the command word (“Illefarn”) while grasping the handle, the tankard fills
with three pints of rich dwarven ale. The tankard has 3 charges. Using the tankard’s property expends 1 charge, and the tankard regains all expended charges daily at dawn.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Tankard of Plenty Wondrous item, common This golden stein is decorated with dancing dwarves and grain patterns. If you speak the command word (“Illefarn”) while grasping the handle, the tankard fills
with three pints of rich dwarven ale. The tankard has 3 charges. Using the tankard’s property expends 1 charge, and the tankard regains all expended charges daily at dawn.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Weather at Wayside Quest This quest is triggered when the town notices that, on an otherwise fair day, a terrible storm rages in the distance, directly above the Wayside Inn. The town council
charge of the towers rebuilding. If the characters undertake this quest, see “House of Thalivar.” Missing Patrol Quest One of the residents of the town, Breltora Red-Eye, notes that one of the patrols
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Weather at Wayside Quest This quest is triggered when the town notices that, on an otherwise fair day, a terrible storm rages in the distance, directly above the Wayside Inn. The town council
charge of the towers rebuilding. If the characters undertake this quest, see “House of Thalivar.” Missing Patrol Quest One of the residents of the town, Breltora Red-Eye, notes that one of the patrols
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
charges. You can expend a charge to cast the Calm Emotions spell (save DC 15) from the armor. This armor regains 1d3 expended charges daily at dawn. Grasping Whip Weapon (Whip), Rare You gain a +1
of the following spells from the armor, targeting yourself: Jump (1 charge) or Levitate (2 charges). This armor regains 1d4 + 1 expended charges daily at dawn. Bloodrage Greataxe Weapon (Greataxe
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
charges. You can expend a charge to cast the Calm Emotions spell (save DC 15) from the armor. This armor regains 1d3 expended charges daily at dawn. Grasping Whip Weapon (Whip), Rare You gain a +1
of the following spells from the armor, targeting yourself: Jump (1 charge) or Levitate (2 charges). This armor regains 1d4 + 1 expended charges daily at dawn. Bloodrage Greataxe Weapon (Greataxe
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Hit: 30 (4d10 + 8) bludgeoning damage.
Shield Charge. The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Huge. The first time it enters a
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Hit: 30 (4d10 + 8) bludgeoning damage.
Shield Charge. The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Huge. The first time it enters a
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
offense gets more successes than the team on defense, one player on offense can try either to hurl the ball between the metal tines of an electrified mast, hoping to impart an electrical charge to the ball
damage and is also eliminated. If the ball is thrown at a player and it misses, it loses its electrical charge if it has one. Repeat step 1 to determine which team gets custody of the ball. How to Win
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
offense gets more successes than the team on defense, one player on offense can try either to hurl the ball between the metal tines of an electrified mast, hoping to impart an electrical charge to the ball
damage and is also eliminated. If the ball is thrown at a player and it misses, it loses its electrical charge if it has one. Repeat step 1 to determine which team gets custody of the ball. How to Win
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
— through force of arms when necessary.”
Bond: “The entire legion obeys my commands, and I am therefore beholden to every one of my soldiers.”
Flaw: “I charge into battle with little heed for my own
troops of the legion. They are adept at breaking up mobs and organized lines of defense. Sometimes described as living thunderstorms, reckoners charge their bodies with lightning that bursts forth in
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
— through force of arms when necessary.”
Bond: “The entire legion obeys my commands, and I am therefore beholden to every one of my soldiers.”
Flaw: “I charge into battle with little heed for my own
troops of the legion. They are adept at breaking up mobs and organized lines of defense. Sometimes described as living thunderstorms, reckoners charge their bodies with lightning that bursts forth in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
effect two rounds in a row: Pools of water that the dragon can see within 120 feet of it surge outward in a grasping tide. Any creature on the ground within 20 feet of such a pool must succeed on a DC 15
rounds in a row: Grasping roots and vines erupt in a 20-foot radius centered on a point on the ground that the dragon can see within 120 feet of it. That area becomes difficult terrain, and each
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
effect two rounds in a row: Pools of water that the dragon can see within 120 feet of it surge outward in a grasping tide. Any creature on the ground within 20 feet of such a pool must succeed on a DC 15
rounds in a row: Grasping roots and vines erupt in a 20-foot radius centered on a point on the ground that the dragon can see within 120 feet of it. That area becomes difficult terrain, and each
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
reaching desperately toward the cauldron, while the armored woman at her side is grasping a fine-looking quarterstaff.
A jabberwock (see appendix C) is coiled around the cauldron. Zybilna treated the
interest them (see area P38). When Zybilna and her court were frozen in time, Shon was shielded by the library’s demiplanar nature. He ventured forth to discover the League of Malevolence in charge
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
reaching desperately toward the cauldron, while the armored woman at her side is grasping a fine-looking quarterstaff.
A jabberwock (see appendix C) is coiled around the cauldron. Zybilna treated the
interest them (see area P38). When Zybilna and her court were frozen in time, Shon was shielded by the library’s demiplanar nature. He ventured forth to discover the League of Malevolence in charge