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Returning 19 results for 'charged when rod'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
Special Equipment. The drow wields a tentacle rod.
Sunlight Sensitivity
and three Tentacle Rod attacks.
Demon Staff. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Demon Staff"} to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
terrible god looming above them and smiling. Set into the west wall is a dirty, salt-encrusted window. A stone altar with lightning bolts carved into it stands against the south wall. A metal rod
shipwrecks jutting up from the water. Altar. The lightning rod on the roof (area T8) channels electricity into the altar, which converts that raw elemental power into magical energy. The first
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
terrible god looming above them and smiling. Set into the west wall is a dirty, salt-encrusted window. A stone altar with lightning bolts carved into it stands against the south wall. A metal rod
shipwrecks jutting up from the water. Altar. The lightning rod on the roof (area T8) channels electricity into the altar, which converts that raw elemental power into magical energy. The first
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
charged disk that powers the creature, as well as a platinum rod. The disks are of use to the characters as they explore the super-secret basement, and the rods can be claimed as treasure, as noted
and platinum rod. Each rod is worth 20 gp. Door. The steel door between areas 2 and 3 has no features. However, the characters easily spot four slots on the wall next to the door, into which charged
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
charged disk that powers the creature, as well as a platinum rod. The disks are of use to the characters as they explore the super-secret basement, and the rods can be claimed as treasure, as noted
and platinum rod. Each rod is worth 20 gp. Door. The steel door between areas 2 and 3 has no features. However, the characters easily spot four slots on the wall next to the door, into which charged
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
meet a tragic end. It serves no other purpose. The device is powered by electricity transmitted through its central element: an 80-foot-tall lightning rod that forms its vertical axis. A creature that
touches any part of the lightning rod, enters the contraption’s space for the first time on a turn, or starts its turn in the contraption’s space must make a DC 15 Dexterity saving throw, taking 44
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
meet a tragic end. It serves no other purpose. The device is powered by electricity transmitted through its central element: an 80-foot-tall lightning rod that forms its vertical axis. A creature that
touches any part of the lightning rod, enters the contraption’s space for the first time on a turn, or starts its turn in the contraption’s space must make a DC 15 Dexterity saving throw, taking 44
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Matron Mother At the head of each drow noble house sits a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the interests of the
rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The matron mother makes two demon staff attacks or three tentacle rod attacks.
Demon Staff. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Matron Mother At the head of each drow noble house sits a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the interests of the
rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The matron mother makes two demon staff attacks or three tentacle rod attacks.
Demon Staff. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Drow Matron Mother Among drow followers of Lolth, each noble house is led by a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the
. The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
Special Equipment. The drow wields a tentacle rod.
Sunlight Sensitivity. While in sunlight
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Drow Matron Mother Among drow followers of Lolth, each noble house is led by a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the
. The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
Special Equipment. The drow wields a tentacle rod.
Sunlight Sensitivity. While in sunlight
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
weapon is fully charged and can fire 50 shots before its energy cell is drained. After its last shot is expended, the weapon becomes inoperable. The energy cell can’t be removed or recharged. Pacifier
Rod. This 6-inch-long black metal rod has a button at the top. Using an action to press the button causes the rod to emit a chirp. Any creature within 30 feet of the rod that isn’t deafened and has an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
weapon is fully charged and can fire 50 shots before its energy cell is drained. After its last shot is expended, the weapon becomes inoperable. The energy cell can’t be removed or recharged. Pacifier
Rod. This 6-inch-long black metal rod has a button at the top. Using an action to press the button causes the rod to emit a chirp. Any creature within 30 feet of the rod that isn’t deafened and has an
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and Deep Speech in addition to Gith. All three githyanki are on an extended expedition to hunt mind flayers. A tenuous trail of clues brought them to the Briny Maze, and they charged into the maze
connecting the magically charged rods in areas B7 or area B22. An open mindgate can be pushed shut again, although it closes on its own after 1 hour, harmlessly pushing aside anything in the way. B14
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and Deep Speech in addition to Gith. All three githyanki are on an extended expedition to hunt mind flayers. A tenuous trail of clues brought them to the Briny Maze, and they charged into the maze
connecting the magically charged rods in areas B7 or area B22. An open mindgate can be pushed shut again, although it closes on its own after 1 hour, harmlessly pushing aside anything in the way. B14
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
quicksilver (500 gp each), an intricate crystal rod (1,800 gp), Iriolarthas’s fully charged staff of power, a hefty spellbook titled The Incantations of Iriolarthas, and a scroll of tarrasque summoning
(see appendix D for descriptions of the spellbook and the scroll). The crystal rod and vials of quicksilver are nonmagical material components needed for the create magen spell in Iriolarthas’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
quicksilver (500 gp each), an intricate crystal rod (1,800 gp), Iriolarthas’s fully charged staff of power, a hefty spellbook titled The Incantations of Iriolarthas, and a scroll of tarrasque summoning
(see appendix D for descriptions of the spellbook and the scroll). The crystal rod and vials of quicksilver are nonmagical material components needed for the create magen spell in Iriolarthas’s
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
draped with furs is the only furnishing here to have survived the collapse.
A lesser priest charged with tending the chapel resided here long ago; it’s now where Honna sleeps. The collapse formed a
master oversaw all the sparring in the adjacent room. Treasure. The greataxe on display isn’t magical, but it has an immovable rod as its shaft. The button to control the rod is within easy reach of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
draped with furs is the only furnishing here to have survived the collapse.
A lesser priest charged with tending the chapel resided here long ago; it’s now where Honna sleeps. The collapse formed a
master oversaw all the sparring in the adjacent room. Treasure. The greataxe on display isn’t magical, but it has an immovable rod as its shaft. The button to control the rod is within easy reach of