Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 19 results for 'charges whisper recorded'.
Other Suggestions:
charges whispers record
charges whispers regarded
charges whisper record
charges whispers recorded
change whisper regarded
Magic Items
Acquisitions Incorporated
observations, like a verbal notebook with unlimited space. The whisper jar records as fast as a creature can speak into it, and whispers back words at the same pace they were recorded. Activating the
playback of a particular recording is an action.
Things Recorded in Your Whisper Jar
D8
RECORDING
1
A live recording of the only performance of the mostly forgotten stage play
Magic Items
Baldur’s Gate: Descent into Avernus
telepathically with any creature it can sense within 120 feet of it. Its voice is a deep, hollow whisper.
The shield has 3 charges. You can use an action to expend 1 charge to cast fireball or 2
charges to cast wall of fire from the shield (save DC 21 for each). The wall of fire spell lasts for 1 minute (no concentration required). The shield regains all expended charges daily at dawn.
Anytime
Magic Items
Storm King's Thunder
decisions of the throne’s master.
Properties of the Throne. The throne has 9 charges and regains all expended charges daily at dawn. A creature that sits on the throne while attuned to a
property doesn’t expend any charges.
Both the throne and the creature sitting on it can move through earth and stone without disturbing the material they move through. This property doesn’t
races
frozen and inhospitable tundra of the North to the scorched plains of the South. First recorded emerging from temperate forests in the lands that are now the Bürach Empire, humans were not considered
whisper that it was human hubris. When there were no more realms to conquer, humanity turned their greed, ambition, and violence upon themselves.
Human Traits
Creature Type: HumanoidSize: Medium (about
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
words at the same pace they were recorded. Activating the playback of a particular recording is an action. Things Recorded in Your Whisper Jar d8 Recording
1 A live recording of the only
decipher codes. Loremongers talk a lot. It’s best to let them.
— Omin Dran
The Loremonger Franchise Rank Features
1 Proficiencies and Starting Equipment, Whisper Jar
2 Need to Know
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the time, was an unusual way to play Dungeons & Dragons. The intervening decade saw Acq Inc take on many forms — streams, recorded content, comics, and, of course, live roleplaying shows. While these
the Acquisitions Incorporated campaign and this resulting book. If you put your ear very close to the pages, you will hear us whisper, “thank you.”
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. The shield can speak, read, and understand Common and Infernal, and it can communicate telepathically with any creature it can sense within 120 feet of it. Its voice is a deep, hollow whisper. The
shield has 3 charges. You can use an action to expend 1 charge to cast fireball or 2 charges to cast wall of fire from the shield (save DC 21 for each). The wall of fire spell lasts for 1 minute (no
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. These flying pests subsist on a diet of fresh blood. The stirges avoid the minotaur, but they are Hostile toward all other creatures. Bright Light or any noise louder than a whisper wakes the stirges
hooves in the dirt and sharpening its horns on the walls. The minotaur charges the characters on sight and fights to the death. No amount of pleading, persuasion, or deceit can slake its bloodlust. I5
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
his blood rather than his brains. He glories in Takhisis’s favor and wields her power in manners both frivolous and brutal. In their bunks, his troops whisper of his zealotry and claim that those
of Midnight. You have darkvision with a range of 60 feet. If you already have darkvision, its range increases by 60 feet.
Midnight Shroud. The weapon has 6 charges. When you hit a creature with an
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
span the length of its shaft. When you whisper the word “seek” and hurl this dart, it seeks out a target of your choice within 120 feet of you. You must have seen the target before, but you don’t
. A suit of wingwear has 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
blood, and the scent of iron hangs thick in the air.
Twenty stirges hang from the ceiling of this cave. Bright light or any noise louder than a whisper disturbs the stirges, causing them to attack. L3
charges at you from an alcove in the northeast, growling. The hilt of a pristine sword protrudes from the creature’s chest.
The figure is a clay golem created by Iggwilv to destroy intruders. The golem
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
. Rusted weapons lie scattered on the ground.
A hulking, crudely formed figure made of gray clay charges at you from an alcove in the northeast, growling. The hilt of a pristine sword protrudes from
noise louder than a whisper agitates the bats and sends them into a panic, causing a number of swarms of bats equal to the number of characters in this area descend from the ceiling and attack the source
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
divination magic. The basin has 3 charges. As long as the water in the basin is unpolluted, a creature can touch the basin and expend 1 charge to cast a scrying spell from the basin. The subject of the
spell appears in the water’s surface. The basin regains all expended charges daily at dawn. The northwest wall has a giant-sized secret door set into it. It leads to a spiral staircase that climbs to area
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the jar and can still speak, though his voice comes out no louder than a whisper. Upon seeing the characters enter the room, he attempts to grab their attention (he has been attempting to get
roaring alight with blazing red fire, charges toward you with a piercing screech.
The iron drill is a fiendish auger (see appendix A), a remnant of the ancient duergar mining operation. It attacks
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
purchase such information need only whisper in the right ear here. Though this dichotomy keeps Merilyn herself from officially joining the Union, the crew uses the location as its de facto headquarters
always a few inmates rotting in these cells, ranging from petty criminals to political prisoners locked away on trumped-up charges. Characters who run seriously afoul of the law in Baldur’s Gate might wind
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
spell fails, but any spell slots or charges aren’t wasted.
X8: Voalsh’s Quarters The door to this room from the hall bears small dots that read, in Qualith, “Chambers of Voalsh, whose fearsome wings
malignant faith, resulting in his physical transformation. He can’t speak above a hoarse whisper, and black eyes continually sprout and close across his face. Larnon has been slower to accept the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
that whisper secrets, clouds that speak their mind. While monsters like elementals, galeb duhr, and treants represent natural forces brought to life, not every chatty rock or sagacious stream needs a
artifact was destroyed. Consider rolling on the Unraveling Magic Effects table when the following circumstances occur in the region: Any charges are expended in a magic item. A spell slot of 1st level or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
secrets teased from the bathhouse’s clients, and those looking to purchase such information need only whisper in the right ear here. Though this dichotomy keeps Merilyn herself from officially
locked away on trumped-up charges. Characters who run seriously afoul of the law in Baldur’s Gate might wind up in the Seatower. While the Fist treats the prison as something of an afterthought, any
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
— and if they’re up for even more of a roleplaying and improvisational challenge — Gwendolyn and Tannus look to one another and whisper, “Whippoorwill.” They laughingly explain that a whippoorwill flew
wand blinks with blue and green light and is a failed experiment at combining a wand of fireballs and a wand of lightning. It functions as a wand of fireballs, except it has only two charges per day