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Returning 35 results for 'charges wicked running'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
gingerbrutes, these cookie Constructs are notoriously difficult to pin down.
When an unfortunate baker accidentally creates a gingerbrute, the cookie causes mayhem throughout the kitchen before running back to
wicked cauldrons.
The same magic that animates a gingerbrute also makes it extra scrumptious. Those who have eaten a gingerbrute report feeling a burst of energy like a long-lasting sugar rush.
&ldquo
Magic Items
Tasha’s Cauldron of Everything
Cats of Uldun-dar (ivory cat molar)
9 cat;cats
The tooth has 8 charges. As an action, you can expend 1 charge to cast the revivify spell from the tooth. If you are dead at the start of your turn, the
(rainbow-colored donkey molar)
1 unicorn
The tooth has 3 charges. As an action, you can expend 1 charge to touch a creature. The target regains 2d8 + 2 hit points, and all diseases and poisons affecting
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defeat him. The characters are called on to help track the villain to his lair and stop his wicked ritual before he siphons the life energy from everyone on campus. A Standalone Adventure If you’re
running this chapter’s adventure as a standalone, you can summarize Murgaxor’s schemes as they have unfolded over the past three years to establish him as a threat the characters must face. A former
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 3. Ideally, that character should have proficiency in at least two of the following skills: Athletics Deception
(with modifications) C9 Edith Applegarth Secretly wicked halfling confectioner Commoner (Small, Neutral Evil) “Rescuing Edith” Fill Flourforge Dwarf baker and retired brigand Bandit (Medium) “Arrival at the Bakery” Uncle Nibblecheek Sinister hag with a sweet tooth Green Hag C10
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Running This Chapter This chapter begins after the characters retrieve the fourth piece of the Rod of Seven Parts. When a character holds this piece, they instinctively know that the fifth piece is
retrieve the fifth rod piece, the characters must dispel the magical moonlight by disrupting a wicked ritual in the vault. This chapter starts when the characters step through the portal in Sigil, emerge
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, a reenactor hoots and yells, “Let’s send those Istarian rats running!”
A moment later, a trumpet blast signals the start of the battle. “For Istar!” yells the mercenaries’ leader, a tall half-ogre
among several mounted soldiers. The mock Istarian troops assault the hill. Around you, the Vogler militia charges to meet them.
As the two groups charge, have each character make a Wisdom
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
gingerbrute, the cookie causes mayhem throughout the kitchen before running to the wilds where its ingredients originated. Many witches of Dunbarrow craft gingerbrutes intentionally, whipping them into
shape (sometimes with actual whipped cream) as soldiers to defend their wicked cauldrons. The same magic that animates a gingerbrute also makes it extra scrumptious. Those who have eaten a gingerbrute
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Skeletal Knight Skeletal knights are powerful Undead that arise to serve even more wicked beings—often death knights. Those who become skeletal knights were typically virtuous in life but betrayed
deal lingering wounds that sap their victims’ life force and leave blackened scars even after magical healing. A skeletal knight charges from
the grave to the battlefield
Skeletal Knight
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
community. For instance, those officers who take gold from the Boromar Clan believe that the Boromars help keep the city running and give the people what they want. But if some strangers in town break the
thieves target only tourists and foreigners, the Watch will dismiss any charges brought against them. Why should an officer of the Sharn Watch care if some Aundarian with more gold than sense gets
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
4 Escape. I believe there is something beyond the world I know, and I need to find it.
5 Legacy. I must do something great so that I’m remembered, and my time is running out.
6
, wicked spirits, or the Mists.
4 I’ve done unspeakable evil and will do anything to prevent others from finding out.
5 I am exceptionally credulous and believe any story or legend
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
through small holes in the floor to a subterranean waterwheel. Since this observatory is on a hilltop with no access to running water, attendants use a Decanter of Endless Water to fill an elevated basin
day but also the times for sunrise and sundown, the phase of the moon, and the position of the zodiac. The observatory charges visitors a fee to see the clock and have a scholar interpret it for them
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
establishment, she keeps her criticisms to herself. The characters can hire her to cast glyphs of warding on the place, for which she charges 300 gp apiece. TAVERN KEEPING EXPENSES
This sidebar summarizes
the one-time payments and continuing expenses associated with running the tavern in Trollskull Alley, as well as providing rules for determining how much coin the business makes or loses.
One-Time
Compendium
- Sources->Dungeons & Dragons->Monster Manual
take this action again until the start of its next turn.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
Helge C. balzer
Green Hag Foul Witch of the Wicked
from the Green Hag Bargains table to inspire what a green hag charges for its secrets.
Green Hag Bargains 1d6 A Green Hag Trades Its Knowledge For...
1 A bargainer’s memories of a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
gymnast! Slaying a kobold? Take it down with a legendary oath, and no one will realize that an asthmatic farmhand could have done the same thing with a rusty sickle. Running across a room? Use
prestidigitation to blow your hair back, making it look like you have the speed and grace of Corellon themself. Cutting Wit and Wicked Barbs When others pick on you about being a bard, you need only remind
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, comprised a city that floated atop a disc of stone during the time of ancient Netheril. When the ancient and wicked magics of the Netherese failed, this city plummeted from the sky; the chunks and slabs of
the central towers has a great crack running along its western edge, and several of the others display a degree of damage. As we came even closer to the towers, they appeared to be anything but
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Venatrix’s engine or shut it off. Cause the Venatrix to take the Dash or Disengage action while the vehicle’s engine is running Insert a Soul Coin into the engine’s furnace Soul Fuel. The Venatrix’s engine
instantly, expending all the coin’s remaining charges at once and destroying the coin in the process. The soul trapped in the coin becomes trapped in the furnace instead, giving the vehicle 24 hours of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
? Running Wild Branding is everything. Whenever you take on a wild shape form, you do so with a unique bit of personal style that lets folks know you’re a beast to be reckoned with. Distinguishing Features
A ruined section of the city that has been reclaimed by nature
7 A zoo overseen by a strange but powerful fellow druid
8 A private park that charges a fee for entrance, ensuring that only
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the construct override the brain’s control of the treasury engine. Successfully doing so keeps the engine running, but Gearbox is unable to disconnect as a result. Treasure. All manner of goods and
find 1d6 + 4 charged cells, each holding 20 charges. These are useful for powering the elder monks’ force pikes, or for temporarily powering a brain in a jar’s canister so it can be detached from the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
happens to the character, or you choose. Carousing d100 + Level Result 01–10 You are jailed for 1d4 days at the end of the downtime period on charges of disorderly conduct and disturbing the peace
(described in chapter 4 of the Player’s Handbook) at the start of each day for the next 2d6 days. Running a Business Adventurers can end up owning businesses that have nothing to do with delving into
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Fortuitous Happenstance. The Shieldmeet festival features a number of games of chance, skill, and bravery, from dice and darts, to drunken running, to wrestling and other physical contests
wife, Tiarshe, shortly before the accusations came to light did little to help her reputation, or the impression of her innocence. When she was finally cleared of the charges, Waterbaron Ruthiol made
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their separate quarters, organized according to their wonts. Typical of any camp are the wide paths that crisscross it, running from each gate through the center of the camp and out the other side
. Most of these containment sites are surrounded by goblin hovels, and those that aren’t are nearby, so that the goblins can keep track of their charges. Rookery Hobgoblins keep flocks of ravens that
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
during their infiltration. Every time the party defeats a foe or achieves a strategic goal, they gain victory points, as detailed on the following table. Keep a running total of how many victory points the
efforts and charges into battle. If the PCs are defeated, Saltmarsh’s forces arrive just in the nick of time. While some troops pull the characters to safety, the remainder overwhelm the remaining sahuagin
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, and pigs scamper through the town, chased by a demon with the lower body of a great serpent and the upper body of a six-armed gnoll clutching a wicked sword in each of its clawed hands.
The terrified
a three-headed flail charges out of the haze from the west. Gore drips from his red maw, open in a violent laugh.
Yeenoghu attacks any creature not allied with him that he notices. If Yeenoghu
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
, the Spirit Sump has recently malfunctioned. To get it up and running again, the characters must perform a multistep process to empty its reservoir manually. During the process, they’re harassed by
creatures and gangly apparitions bathe in the crimson liquid, occasionally colliding with the glass.
A solemn humanoid figure paces the eerie cylinders. As she pauses to examine one of the tubes, a wicked
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
as sharing it would not contradict that goal. For example, the player running Gwendolyn should not share their goal with the player running Tannus, because the whole point is for Gwendolyn to
surprise her new husband with the gift. Likewise, the player running Rala does not share her goal with anyone having an interest in what’s in the vaults. In any free time between events, or by sneaking away
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
southeast corner of the room. Amid the remains are a blue key card, a red key card, and a needler pistol with 0 charges remaining, as well as three gem-encrusted bracelets worth 600 gp each. S38: Invasive
: Workout Room This workout area features exercise machines, free weights, and conveyor-belt-like running apparatuses.
Two synthetic humanoids in athletic attire train in a weightlifting area. One
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
throughout the day as the characters attempt to complete their orientation tasks, running other cadets through a variety of training programs. Characters can report back to her after completing their
officer is consigned to the brig for violation of customs charges—but the characters later learn that he is beloved among the graduate sailors. A sniff of rum is the officer’s off-the-books reward for
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
disappeared. Since then, Aurayaun’s worried wife Lupin, a chaotic good female human commoner, has been running the inn and loudly expressing her belief that the disappearance is the result of foul play
running from the Seatower to pilings under the easternmost wharf in Brampton. A capstan in the tower can raise the chain, stretching it across the harbor mouth and keeping anything larger than a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
disappeared. Since then, Aurayaun’s worried wife Lupin, a chaotic good female human commoner, has been running the inn and loudly expressing her belief that the disappearance is the result of foul play
from above would also have to contend with the massive chain running from the Seatower to pilings under the easternmost wharf in Brampton. A capstan in the tower can raise the chain, stretching it
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
protector, which depicts three black boars running toward the head of the banner on a blood-red field. The current Lord Protector of Triboar is Darathra Shendrel (see appendix D), a Harper agent from
tiefling commoner), a savvy businessman with a wicked smile. He likes to lean against the taproom doorway, drying and polishing a mug while nodding and smiling at passersby. His prices are reasonable, his
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
is still alive, it comes running if it hears this sound. Treasure. Ringlerun carries a staff of power with 15 charges remaining. (The staff has 20 charges when fully charged. Five charges were expended
.” Dubhforgail is wicked and violent; if the characters anger her now or later, she snatches up her club and attacks. If treated to the cake from area P16, Dubhforgail settles down to eat it over the next 3 hours
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
thick mud gushes from a fissure in one wall, running a short way before gathering into a swirling pool. Standing next to the pool is an earth elemental encased in armor and several small creatures
heightens its wearer’s urges to act in a selfish, greedy, or wicked way. G16. Cathedral of Stone This cavern has a vaulted ceiling supported by six natural stone columns. Crystal growths protruding from the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Running Leap. The barlgura’s long jump is up to 40 feet and its high jump is up to 20
feet when it has a running start.
Actions
Multiattack. The barlgura makes three attacks: one with its bite and two with its fists.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and fissures on all sides. The ceiling is about a hundred feet high.
Three harpies nest on the highest ledges. These wicked creatures guard the cave for the Cult of the Howling Hatred. The bodies are
captives. The captives are unconscious, although they groan and writhe slowly.
A steady breeze blows toward a passage to the west, while from the east comes the distant sound of running water.
The mist
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
sound of running water and a curious buzzing coming from far below.
The easternmost chamber in the Mountain Door complex formerly served as the main entrance to the Glitterhame, which occupies the great
booms. “Vak! Thrag! At them!”
It drops the chains and, as the wolves spring forward, it charges at you with a roar of rage.
Creatures. Great Ulfe is a fierce ogre who leads the orcs of the Mountain






