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Returning 18 results for 'charges witness ranger'.
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charges witness ranged
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thieves target only tourists and foreigners, the Watch will dismiss any charges brought against them. Why should an officer of the Sharn Watch care if some Aundarian with more gold than sense gets
Watch about suspicious people or activities they witness. Watch officers do exist who are entirely crooked and care nothing for the law. At the other extreme, some officers are entirely honorable and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thieves target only tourists and foreigners, the Watch will dismiss any charges brought against them. Why should an officer of the Sharn Watch care if some Aundarian with more gold than sense gets
Watch about suspicious people or activities they witness. Watch officers do exist who are entirely crooked and care nothing for the law. At the other extreme, some officers are entirely honorable and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
objects teleport back to where they were found. When this occurs, characters inside the mirror tomb witness a strange distortion ripple through the air. Devlin’s Journal When the characters find Devlin’s
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as “Seph”). Treasure A search of Devlin’s body also turns up an ink pot that never
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
objects teleport back to where they were found. When this occurs, characters inside the mirror tomb witness a strange distortion ripple through the air. Devlin’s Journal When the characters find Devlin’s
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as “Seph”). Treasure A search of Devlin’s body also turns up an ink pot that never
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the Masked Lords or the Open Lord of Waterdeep, it will likely take place in the audience chamber of the palace. There, you can witness the ancient and humble throne that Ahghairon first sat upon so
parted ways. Mirt kept on with a life of adventure, while Durnan built the tavern called the Yawning Portal over the Well and now, almost two centuries later, charges coin to descend into it. Not a bad
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the Masked Lords or the Open Lord of Waterdeep, it will likely take place in the audience chamber of the palace. There, you can witness the ancient and humble throne that Ahghairon first sat upon so
parted ways. Mirt kept on with a life of adventure, while Durnan built the tavern called the Yawning Portal over the Well and now, almost two centuries later, charges coin to descend into it. Not a bad
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Kruphix’s Champions Alignment: Usually neutral Suggested Classes: Bard, cleric, druid, monk, ranger, wizard Suggested Cleric Domains: Knowledge, Trickery Suggested Backgrounds: Hermit, outlander
divine squabbles. Kruphix’s Favor Kruphix’s champions are less his agents than his charges, and he is loath to release them. Even those who leave his service often find themselves unwittingly aiding his
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Kruphix’s Champions Alignment: Usually neutral Suggested Classes: Bard, cleric, druid, monk, ranger, wizard Suggested Cleric Domains: Knowledge, Trickery Suggested Backgrounds: Hermit, outlander
divine squabbles. Kruphix’s Favor Kruphix’s champions are less his agents than his charges, and he is loath to release them. Even those who leave his service often find themselves unwittingly aiding his
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Master. Wherever they are initially stationed, the monks all gather together if a general alarm is sounded, or to witness an audience in the central abbey (area M3). Each monk is a cultist that carries
or fog. A force pike uses an energy cell (see area M10), expending one charge for each successful attack. If claimed as treasure, a pike’s cell holds 2d10 remaining charges. If you prefer not to have
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Master. Wherever they are initially stationed, the monks all gather together if a general alarm is sounded, or to witness an audience in the central abbey (area M3). Each monk is a cultist that carries
or fog. A force pike uses an energy cell (see area M10), expending one charge for each successful attack. If claimed as treasure, a pike’s cell holds 2d10 remaining charges. If you prefer not to have
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
objects. Thus they do not know about the hidden door behind them. They consider any attempt to move or tear down the curtains blasphemous attacking the perpetrators if they witness such an act or learn
skeleton’s ribs. The characters can remove the statuary if they want. The statues weigh 700 pounds each. The mariners’ guild charges a stiff fee for transporting them, and the characters soon
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
objects. Thus they do not know about the hidden door behind them. They consider any attempt to move or tear down the curtains blasphemous attacking the perpetrators if they witness such an act or learn
skeleton’s ribs. The characters can remove the statuary if they want. The statues weigh 700 pounds each. The mariners’ guild charges a stiff fee for transporting them, and the characters soon
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail wearing a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
trade vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail wearing a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
appointed by one of the four dukes, and most are resolved as a simple administrative matter that proceeds from arraignment to sentencing within minutes. Unless an impartial witness or evidence of
trade vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
with a small window to allow guards to check in on their charges. A side passage holds six individual cells with higher-quality locks (each requiring a successful DC 25 Dexterity check with thieves
witness to. His mood shifts to darkness as he witnesses a brutal murder on the docks of a squalid port, then lifts in pride as he watches a brave mariner leap into the sea and save a drowning child
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
with a small window to allow guards to check in on their charges. A side passage holds six individual cells with higher-quality locks (each requiring a successful DC 25 Dexterity check with thieves
witness to. His mood shifts to darkness as he witnesses a brutal murder on the docks of a squalid port, then lifts in pride as he watches a brave mariner leap into the sea and save a drowning child