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Returning 34 results for 'charging rages guild to her reflecting'.
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Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
particular guilds, reflecting the traditions and training of those guilds. This section can help you choose a guild if you already know what class you want to play.
Classes by Guild Your character can have any class that appears in the Player’s Handbook (or other sources, with your DM’s permission). Certain classes and subclasses are especially appropriate for
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
particular guilds, reflecting the traditions and training of those guilds. This section can help you choose a guild if you already know what class you want to play.
Classes by Guild Your character can have any class that appears in the Player’s Handbook (or other sources, with your DM’s permission). Certain classes and subclasses are especially appropriate for
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Sorcerer
Legacy
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Classes
Basic Rules (2014)
Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she takes to
from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature. She ducks
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
, and out from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the cards. Chapter 6 presents new monsters and NPCs, again reflecting the creatures seen on Magic cards as well as the nature of each guild. The guildmaster of each guild is detailed in this chapter, as are a variety of guild members.
offers new race and class options, reflecting the unique character of Ravnica as a Magic setting, and the creatures and characters seen on Magic cards. You can also use this material in any other D&D
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the cards. Chapter 6 presents new monsters and NPCs, again reflecting the creatures seen on Magic cards as well as the nature of each guild. The guildmaster of each guild is detailed in this chapter, as are a variety of guild members.
offers new race and class options, reflecting the unique character of Ravnica as a Magic setting, and the creatures and characters seen on Magic cards. You can also use this material in any other D&D
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
The Dead Three The plots of patriars and the schemes of Guild operatives fill the gossip and whispers of Baldur’s Gate. Yet, throughout the city, no names are as synonymous with dastardly acts as
such interest in Baldur’s Gate. Prominent Guild Kingpins
All Guild operations are overseen by kingpins, a handful of which are described below.
Goblin Behnie. Most are surprised to find Goblin
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Dead Three The plots of patriars and the schemes of Guild operatives fill the gossip and whispers of Baldur’s Gate. Yet, throughout the city, no names are as synonymous with dastardly acts as
such interest in Baldur’s Gate. PROMINENT GUILD KINGPINS
All Guild operations are overseen by kingpins, a handful of which are described below.
Goblin Behnie. Most are surprised to find Goblin
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Dead Three The plots of patriars and the schemes of Guild operatives fill the gossip and whispers of Baldur’s Gate. Yet, throughout the city, no names are as synonymous with dastardly acts as
such interest in Baldur’s Gate. PROMINENT GUILD KINGPINS
All Guild operations are overseen by kingpins, a handful of which are described below.
Goblin Behnie. Most are surprised to find Goblin
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
The Dead Three The plots of patriars and the schemes of Guild operatives fill the gossip and whispers of Baldur’s Gate. Yet, throughout the city, no names are as synonymous with dastardly acts as
such interest in Baldur’s Gate. Prominent Guild Kingpins
All Guild operations are overseen by kingpins, a handful of which are described below.
Goblin Behnie. Most are surprised to find Goblin
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
an update at no charge. Gaspar’s Reclamations Gaspar’s Reclamations specializes in recovering magic items, gems, and works of art on behalf of its clients. The firm makes a living by charging a modest
people swarm the area, and pickpockets dart among them to ply their own trade. Juggler’s Folk Guildhouse Operating behind the facade of a small backstreet playhouse, the guild of thieves known as the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
an update at no charge. Gaspar’s Reclamations Gaspar’s Reclamations specializes in recovering magic items, gems, and works of art on behalf of its clients. The firm makes a living by charging a modest
people swarm the area, and pickpockets dart among them to ply their own trade. Juggler’s Folk Guildhouse Operating behind the facade of a small backstreet playhouse, the guild of thieves known as the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
colorful wicker shields mounted beside trophies of battle. Among them hangs a magic tapestry adorned with a scene of charging warriors. Its image changes after each battle, reflecting any newly fallen
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
colorful wicker shields mounted beside trophies of battle. Among them hangs a magic tapestry adorned with a scene of charging warriors. Its image changes after each battle, reflecting any newly fallen
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Trapper Guild Dispatch Monsters with Cunning Traps Legends say that the founding members of the Trapper Guild were game hunters who had grown bored of stalking common elk and dreamed of taking down
bigger game. Trappers take pride in their kills and the ingenuity exhibited when a trap works perfectly.
The legacy of the Trapper Guild is a consistent testament to the benefits of lying in wait
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, it has not been mentioned in her presence since. Some blame the murder on the Hand of Yartar, the local thieves’ guild, but I believe that Kaidrod was killed, and the Waterbaron was implicated, in
unauthorized folk tread the ground between the walls, but no one has tested the area to see if its magic still functions; even if it doesn’t, more than a hundred angry warriors charging out of the tower at
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, it has not been mentioned in her presence since. Some blame the murder on the Hand of Yartar, the local thieves’ guild, but I believe that Kaidrod was killed, and the Waterbaron was implicated, in
unauthorized folk tread the ground between the walls, but no one has tested the area to see if its magic still functions; even if it doesn’t, more than a hundred angry warriors charging out of the tower at
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
-placed within the Guild. Unrolling Scroll Built of white marble, with an arched roof of vibrant red edged in gold leaf, the temple of Oghma stands out among the surrounding buildings. A wide reflecting
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
-placed within the Guild. Unrolling Scroll Built of white marble, with an arched roof of vibrant red edged in gold leaf, the temple of Oghma stands out among the surrounding buildings. A wide reflecting
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patrol Table I: Outer City Threats d10 Threat 1 2d4 giant rats 2 1 bandit captain and 1d6 bandits demand a “street use” tax 3 1d6 Guild pickpockets (spies) 4 1d4 ghouls picking at corpses left in the
intermediaries to help extricate the needful from destructive conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Threats d10 Threat
1 2d4 giant rats
2 1 bandit captain and 1d6 bandits demand a “street use” tax
3 1d6 Guild pickpockets (spies)
4 1d4 ghouls picking at corpses left in the
conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs, see a trove of wealthy city-dwellers and wishy-washy non
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Threats d10 Threat
1 2d4 giant rats
2 1 bandit captain and 1d6 bandits demand a “street use” tax
3 1d6 Guild pickpockets (spies)
4 1d4 ghouls picking at corpses left in the
conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs, see a trove of wealthy city-dwellers and wishy-washy non
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patrol Table I: Outer City Threats d10 Threat 1 2d4 giant rats 2 1 bandit captain and 1d6 bandits demand a “street use” tax 3 1d6 Guild pickpockets (spies) 4 1d4 ghouls picking at corpses left in the
intermediaries to help extricate the needful from destructive conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
explorers and fortune hunters. It is the home base of the Clifftop Adventurer’s Guild. Upper Dura Daggerwatch Daggerwatch holds garrisons for both the Sharn Watch and the Brelish army, along with
goods. Due to the significant shifter population in Lower Northedge, North Market offers goods and services aimed at shifters (grooming services, claw care, and so forth) as well as those reflecting an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
explorers and fortune hunters. It is the home base of the Clifftop Adventurer’s Guild. Upper Dura Daggerwatch Daggerwatch holds garrisons for both the Sharn Watch and the Brelish army, along with
goods. Due to the significant shifter population in Lower Northedge, North Market offers goods and services aimed at shifters (grooming services, claw care, and so forth) as well as those reflecting an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
city reflecting the first days of a glorious empire. The sun never sets here. Positive energy flows into Eberron from Irian, and the denizens of Irian believe that the simple fact of their existence
end. Since the dawn of time, armies of fiends and celestials have fought one another in Shavarath, their eternal battles a microcosm of the struggle between good and evil that rages across all of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
city reflecting the first days of a glorious empire. The sun never sets here. Positive energy flows into Eberron from Irian, and the denizens of Irian believe that the simple fact of their existence
end. Since the dawn of time, armies of fiends and celestials have fought one another in Shavarath, their eternal battles a microcosm of the struggle between good and evil that rages across all of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon sometimes wracks its minions’ minds with fear to the point of insanity, with the fog that spreads throughout its forest reflecting those minions’ tortured dreams. Living Treasures. A green
survey their domain. Their preference for mountains brings them into conflict with the hill-dwelling copper dragons from time to time. Arrogant Tyrants. Red dragons fly into destructive rages and act on
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon sometimes wracks its minions’ minds with fear to the point of insanity, with the fog that spreads throughout its forest reflecting those minions’ tortured dreams. Living Treasures. A green
survey their domain. Their preference for mountains brings them into conflict with the hill-dwelling copper dragons from time to time. Arrogant Tyrants. Red dragons fly into destructive rages and act on