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Returning 35 results for 'charging role guard to her refuse'.
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Classes
Player’s Handbook
.
Druids are concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over
regions of unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat.
Becoming a Druid...
As a Level 1 Character
Gain all the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the Abyss, bent on slaughter and death, driven by unrestrained bloodlust. Whether they’re controlled by more powerful demons or charging into battle for the sake of it, armanites use their
claws and hooves, as well as their long, whiplike tails, to tear apart foes.
In the armies of demon lords, armanites perform the role of heavy cavalry, leading the charge and tearing into their enemies
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
refuse to abandon their undead state until the duty they had in life is fulfilled. For example, a foresworn might be pledged to protect a family’s bloodline from harm or guard a dangerous artifact
Monsters
Waterdeep: Dragon Heist
is Master of Arms and Mercenaries for the Waterdeep Zhentarim. In this role, she provides armor, weapons, and training to sellswords on the Black Network's payroll.
Tashlyn has established a useful
City Guard. In that position, she watches over traffic that passes through the gate — and ensures that her associates in the Black Network can come and go freely.
Born to a well-off family in Calimshan
Backgrounds
Baldur’s Gate: Descent into Avernus
military organization you were a part of, how far through its ranks you progressed, and what kind of experiences you had during your military career. Was it a standing army, a town guard, or a village
clothes, and a pouch containing 10 gp
Specialty
During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose from the options in the table below to
Monsters
Fizban's Treasury of Dragons
the surface world. (Any)
4
Supremacy. Creatures who refuse to recognize my rule over these waters suffer my displeasure. (Lawful or Evil)
5
Preservation. I am the ocean’s steward
serves as a mobile rookery for a flock of pteranodon;pteranodons and eats fish they drop.
4
A young dragon turtle has been enslaved by an aboleth and forced to guard the creature’s lair
Backgrounds
Sword Coast Adventurer's Guide
You are a scion of one of the great noble families of Waterdeep. Human families who jealously guard their privilege and place in the City of Splendors, Waterdhavian nobles have a reputation across
family alone, or it could be concerned with another noble house that sides with or opposes your own. Your ideal depends to some extent on how you view your role in the family, and how you intend to
Soldier
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
standing army, a town guard, or a village militia? Or it might have been a noble’s or merchant’s private army, or a mercenary company.
Skill Proficiencies: Athletics
or deck of cards, a set of common clothes, and a pouch containing 10 gp
Specialty
During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
and worse, so you know you can count on them in a fight.
— Brego Stoneheart, sea captain
Tritons guard the ocean depths, building small settlements beside deep trenches, portals to the
the tritons’ role as the world’s true protectors.
Staunch Champions
Despite their off-putting manners, tritons are benevolent creatures at heart, convinced that other civilized races
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature. She ducks
master it, or revel in its unpredictable nature? Is it a blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Atop each one are two statues of armored knights on horseback with lances, charging toward one another. The wind bites and howls like wolves as it passes through the gorge. The western arch contains
empty guard posts, one on each side of the bridge. These 10-foot-wide chambers provide some protection against the howling wind.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Atop each one are two statues of armored knights on horseback with lances, charging toward one another. The wind bites and howls like wolves as it passes through the gorge. The western arch contains
empty guard posts, one on each side of the bridge. These 10-foot-wide chambers provide some protection against the howling wind.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
antagonize peaceful members of the keep might attract the attention of the soldiers of the keep, of whom there are many (use the Guard stat block). Those who refuse to keep the peace might be arrested and
detained for a few days, fined up to 50 GP, or ousted from the keep until they can behave. The following stat blocks are used in this section: Commoner Curate Gray Ooze Glob Guard Guard Captain Knight Noble
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
mind visitors, as long as they’ve come to do business. She tries to sell her latest batch of dream pastries, charging 1 gp for each one. She’s proud of her confections and claims that she uses only
the finest ingredients. If the characters seem uninterested in her wares, she bellows, “Begone!” If they attack or refuse to leave, she calls out to her daughters and turns to fight. The hags operate the millstone manually, since the arms of the windmill no longer function.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
mind visitors, as long as they’ve come to do business. She tries to sell her latest batch of dream pastries, charging 1 gp for each one. She’s proud of her confections and claims that she uses only
the finest ingredients. If the characters seem uninterested in her wares, she bellows, “Begone!” If they attack or refuse to leave, she calls out to her daughters and turns to fight. The hags operate the millstone manually, since the arms of the windmill no longer function.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of running into him. If that happens, he escorts them out and alerts the City Guard if they refuse to leave.
Encounter 4: Mausoleum The City of the Dead is a public park dotted with mausoleums. The place is closed at night, with two City Guard soldiers (guards) stationed at each entry gate. A character can
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of running into him. If that happens, he escorts them out and alerts the City Guard if they refuse to leave.
Encounter 4: Mausoleum The City of the Dead is a public park dotted with mausoleums. The place is closed at night, with two City Guard soldiers (guards) stationed at each entry gate. A character can
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Warriors Soldiers and Scrappers Habitat: Any; Treasure: Armaments Bram Sels An aasimar commander leads warriors charging into battle Warriors are professionals who make a living through their
cavalry officer with an unusual steed. 3 A crusader who fights for a divine cause. 4 A duelist who claims to be unbeatable. 5 A gate guard who asks nonsensical questions. 6 A grizzled veteran who trains
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Warriors Soldiers and Scrappers Habitat: Any; Treasure: Armaments Bram Sels An aasimar commander leads warriors charging into battle Warriors are professionals who make a living through their
cavalry officer with an unusual steed. 3 A crusader who fights for a divine cause. 4 A duelist who claims to be unbeatable. 5 A gate guard who asks nonsensical questions. 6 A grizzled veteran who trains
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
shard per person above the age of ten years, and is collected door-to-door by patrols of the City Guard on the last day of each month. Individuals who so desire can pay a single dragon in tax and
receive a writ exempting them for twelve months, but the writ must be produced every month when the Guard calls, or a new payment is required. If the Guard knocks at a door and receives no answer, a notice
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
shard per person above the age of ten years, and is collected door-to-door by patrols of the City Guard on the last day of each month. Individuals who so desire can pay a single dragon in tax and
receive a writ exempting them for twelve months, but the writ must be produced every month when the Guard calls, or a new payment is required. If the Guard knocks at a door and receives no answer, a notice
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
maintenance costs (by charging fees, collecting tithes or donations, or selling goods), that is taken into account in the table. Skilled and Untrained Hirelings. The Player’s Handbook explains the difference
in “Downtime Activities” in this chapter. Garrisons Castles and keeps employ soldiers (use the veteran and guard statistics in the Monster Manual) to defend them. Roadside inns, outposts and forts
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
maintenance costs (by charging fees, collecting tithes or donations, or selling goods), that is taken into account in the table. Skilled and Untrained Hirelings. The Player’s Handbook explains the difference
in “Downtime Activities” in this chapter. Garrisons Castles and keeps employ soldiers (use the veteran and guard statistics in the Monster Manual) to defend them. Roadside inns, outposts and forts
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
NPCs table summarizes key roles within the guild. Statistics for these NPCs are found in the Monster Manual unless the table states otherwise. Izzet NPCs Role Appropriate Stat Block Attendant Commoner
Chemister Mage Guard Scorchbringer guard* Magic tester Flux blastseeker,* cosmotronic blastseeker,* counterflux blastseeker,* or galvanic blastseeker* *Appears in this chapter MASTER CHEMISTER
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
keep in mind the role of heroes and ensure places for light in your dark fantasy domain. If a domain holds no place for hope, there’s also little call for resistance and meaningful plots. In addition
bargain or sacrifice to use. Antiheroes are common—characters tainted by the world’s evil or those who refuse to be considered heroes.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
keep in mind the role of heroes and ensure places for light in your dark fantasy domain. If a domain holds no place for hope, there’s also little call for resistance and meaningful plots. In addition
bargain or sacrifice to use. Antiheroes are common—characters tainted by the world’s evil or those who refuse to be considered heroes.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
DM wants dice to play a role in determining an NPC’s response to you. In such situations, the DM will typically ask you to take the Influence action. Pay attention to your skill proficiencies when
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
element of chance in the situation. For example, your DM can call for a Charisma check at any point during an interaction if he or she wants the dice to play a role in determining an NPC’s reactions. Other
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
: Blight, Twig Blight, Vine Commoner Dryad Green Dragon Wyrmling Guard Mud Mephits Noble Priest Acolyte Scout Yuan-ti Malison (Type 1) Zombie Animals: Constrictor Snake Giant Centipede Giant Venomous Snake
Mastiff Swarm of Insects Venomous Snake Key NPCs Name
Role
Stat Block
Location
Armin Whisperwind Lost elf council member Scout (Medium) R4 Darrin, Jherris, Lyrienne, and Rayna
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
NPCs table summarizes key roles within the guild. Statistics for these NPCs are found in the Monster Manual unless the table states otherwise. Izzet NPCs Role Appropriate Stat Block Attendant Commoner
Chemister Mage Guard Scorchbringer guard* Magic tester Flux blastseeker,* cosmotronic blastseeker,* counterflux blastseeker,* or galvanic blastseeker* *Appears in this chapter MASTER CHEMISTER
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
: Blight, Twig Blight, Vine Commoner Dryad Green Dragon Wyrmling Guard Mud Mephits Noble Priest Acolyte Scout Yuan-ti Malison (Type 1) Zombie Animals: Constrictor Snake Giant Centipede Giant Venomous Snake
Mastiff Swarm of Insects Venomous Snake Key NPCs Name
Role
Stat Block
Location
Armin Whisperwind Lost elf council member Scout (Medium) R4 Darrin, Jherris, Lyrienne, and Rayna
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
element of chance in the situation. For example, your DM can call for a Charisma check at any point during an interaction if he or she wants the dice to play a role in determining an NPC’s reactions. Other
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
element of chance in the situation. For example, your DM can call for a Charisma check at any point during an interaction if he or she wants the dice to play a role in determining an NPC’s reactions. Other
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
DM wants dice to play a role in determining an NPC’s response to you. In such situations, the DM will typically ask you to take the Influence action. Pay attention to your skill proficiencies when
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
DM wants dice to play a role in determining an NPC’s response to you. In such situations, the DM will typically ask you to take the Influence action. Pay attention to your skill proficiencies when
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.