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Returning 23 results for 'charm writing revel'.
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Species
Sword Coast Adventurer's Guide
is the burden of every tiefling. Some break under it, some make it the millstone around their neck, some revel in it.” He tilted his head again, scrutinizing her, with that wicked glint in his
are virtuous. Most are simply very aware of how people respond to them. After dealing with this mistrust throughout youth, a tiefling often develops the ability to overcome prejudice through charm or intimidation.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evil, and that revel in their villainy. Emerald Claw NPCs d6 NPC 1 Though mortal, this fanatical warrior drinks the blood of those he slays in battle. 2 A cleric tries to convince her enemies to
embrace the order, promising eternal life through undeath. 3 A noble with sympathies toward the order hides a cell’s library vault within the grounds of their estate. 4 A suave vampire would rather charm
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
writing desk with matching chair, a comfortable-looking bed, and a wooden chest at the foot of the bed.
If Iarno is surprised, add the following paragraph: Sitting at the desk is a short, dark-bearded
carnelians (10 gp each), two peridots (15 gp each), and one pearl (100 gp). It also contains two magic items that Iarno brought with him from Neverwinter: a scroll of charm person and a scroll of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
begins his request with an air of charm and mystery, but it quickly devolves into tearful sincerity. The figure who approached you strokes his mustache, adjusts his floppy hat, and tightens his scarf
Guide to Monsters. To make more coin, he began work on a new book, Volo’s Guide to Spirits and Specters. As it happens, his knowledge of spirits mostly concerns the alcoholic variety, and the writing
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
focus to another. Typically, nagpas only show their handiwork and emerge from the shadows when they can deliver a finishing blow and then revel in the grand devastation their plotting brought about
:
Cantrips (at will): chill touch, fire bolt, mage hand, message, minor illusion
1st level (4 slots): charm person, detect magic, protection from evil and good, witch bolt
2nd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. 4 Madcap. The archfey loves to sing, dance, drink, wear silly masks, do cartwheels, and throw parties where everyone is free to cavort and revel how they wish. 5 Mercurial. The archfey has two
antlers. 2 Compelling Voice. The archfey has a magical voice that can charm creatures of a certain type (such as Beasts or Fey). This voice might be as soft as a whisper or loud like thunder. 3
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
darkvision 120 ft., passive Perception 19
Languages Common, Infernal; can read all writing
Challenge 14 (11,500 XP)
Limited Magic Immunity. Mahadi can’t be affected or detected by spells of 6th level
18, +9 to hit with spell attacks). He can innately cast the following spells, requiring no material components:
At will: detect thoughts, disguise self, mage hand, minor illusion
3/day each: charm
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
wounds, charm person, sleep
1/day each: calm emotions, lesser restoration, plant growth
Magic Resistance. The alseid has advantage on saving throws against spells and other magical effects
lakes, on isolated shores, or amid coral labyrinths and deep sea fumaroles. Wherever rivers and seas show their variety and force, naiads gather to revel in nature’s might. Individual naiads often grow
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
additional redcaps. The redcaps believe the tooth is a lucky charm, so they frequently pass it from one to the next to keep Barnabas from finding it. Because of this constant transfer of the tooth
about redcaps and madcaps. Redcap and Madcap Goals. These creatures don’t have many goals, being mad fey creatures that revel in chaos and slaughter. Their interactions with the characters should
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
). Quill thinks that if he can get close enough to Renekor, he can charm the beholder into revealing information on how to escape Wisteria Vale, or manipulate the beholder’s reality-warping magic to
create an exit from the demiplane. The last note Quill made was about his fear that Renekor suspects his schemes. The ink is smeared as if he had been interrupted in the middle of writing it. M8. Master
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
retreating to his cabin (area 13) to count his money or spend time with one guest in particular — usually a “new catch” whom he tries to charm or bribe into supporting his political ambitions. Pow Ming
man’s chest” lying inside the aquarium, and the octopus attacks any creature other than Lord Drylund that tries to reach for it. Other furnishings include a silk hammock, a writing desk (covered with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
runes. The doors have neither handles nor hinges. The writing on them reads, “THE THREE KEYS. BRING THEM FORTH.” The doors part, sliding back into the walls, when the three correct keys are brought
first such attempt, all future Charisma checks made by the party to influence Aurinax have disadvantage. Aurinax uses Legendary Resistance to avoid being charmed. If a character tries to charm him with
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
and partially burned. A table, a bench, and a writing desk have been similarly treated. In the middle of the southern wall, a space has been cleared for a simple sleeping pallet and a pair of large
beautiful rug covers the center of the floor, and a simple bed and writing desk stand in the southwest corner.
Creature. The rug, 20 feet square, is actually a Gargantuan rug of smothering that
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, windowless library. Ebony bookshelves are filled with volumes bound in jet-black fabric. The books have no titles on their spines. In the middle of the room, a black quill pen rests on a writing desk
, on which a thin line has been scribed. If a creature uses the quill pen on the desk to write the title of a book above the line, the remaining pages of the book fill with writing that matches the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
drawer with a successful DC 13 Dexterity (Sleight of Hand) check using thieves’ tools. It contains a Potion of Poison. The other drawers contain only aged writing supplies and boring municipal
invisible partners, intermittently chuckling and muttering in conversation. Branching up from the center of the room is a limbed, fungal pillar studded with yellow eyes.
Nine Cynidiceans (commoners) revel
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
divulge this information, since they fear the Spider more than they fear the characters, though a charm person spell might coax the information from one of them. The bugbears also know the location of
arrive. When the characters reach this room, read the following: The walls of this bedchamber are covered with drapes of scarlet cloth. The furnishings include a small writing desk with matching chair
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rainfall eighteen inches per annum. Take that, Mrs. Brinbury! Give me a C+ in geography. Ha.
What? Oh, yeah, yeah. Phandalin. Quaint place. Full of rustic charm. Primary industries include … gods, I
don’t know. Rocks and sheep? Oh, and a couple of very private festhalls. I can’t tell you the number of times …
Wait, why are you writing this down? Did Dran send you? Well … I’m on my lunch break! Yes
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pride until he can circle around with Izek Strazni and assemble his guards to run them out of town. The baron’s desk contains three drawers stuffed with blank sheets of parchment, jars of ink, and writing
can’t be harmed. He tries to charm one humanoid he can see within 30 feet of the mirror. Whether the target resists the effect or not, Strahd’s smiling visage invites the characters to dine at Castle
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
chairs rests on the opposite side of the central pillar. Other furnishings include a glass-doored cabinet containing shelves of books, a wooden trunk sealed with a padlock, and a small writing desk
understand Common (though it can’t speak). They seize any chance to escape and revel in the suffering of other creatures. J21. Handlers’ Cabin Heartbreaker only This cabin contains hammocks for the two
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
previous owner burned into its umber cover. This book contains the following spells: charm person, find familiar, identify, magic missile, sleep. Spellbook 3 is bound in scaly black reptile hide and
are lit, they shed a green light that reveals black writing on the walls. The writing, which is not visible otherwise, says in Common, “RISE AND BE COUNTED!” If these words are spoken aloud within 5
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
) check. The disturbed druid was more than a little dependent on his assassin-berry wine (see area 10), and hid two flasks of the stuff inside the pole. The cache also contains a charm of plant command
turns up a single piece of damp, crumpled parchment showing barely legible lines and writing. This is a map dropped here by one of the drowned ones that ransacked this area, formerly a navigator on
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
room, an elderly dwarf in gray robes, with spectacles resting on the tip of his bulbous nose, sits perfectly still behind a writing desk facing the door. The dwarf’s quill is dipped halfway into an
wishes you well in your dark dealings with mort
Kalimanzaros’s quill ran dry before he could finish writing the word “mortals.” Treasure. Kalimanzaros keeps a spellbook on his person. This spellbook
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
in their mouths. Large bronze pull rings sit below the scrolls.
Each set of doors is 10 feet wide and 20 feet tall. The script around the edges of the doors is a mixture of Abyssal writing and arcane
world seemingly to get her bearings. Drelnza spins a riveting tale about facing the Witch Queen in battle before succumbing to her evil magic. During the conversation, Drelnza uses her Charm action to