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Returning 15 results for 'charmed conquest'.
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charm conquest
chained conquest
charges conquest
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Monsters
Icewind Dale: Rime of the Frostmaiden
Duergar Resilience. Xardorok has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Innate Spellcasting. Xardorok’s innate
the Spine of the World. In the guise of Deep Duerra, the duergar god of conquest, the archdevil Asmodeus visited Xardorok and urged him to conquer Icewind Dale, beginning with Ten-Towns.
Dark
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to the Lord of Blades’ bloody conquest of the blighted region. Among the blades, Glaive is best known for her talent at self-modification. “Glaive” is etched onto the back of her neck-plate. It is the
)
WIS
16 (+3)
CHA
9 (−1)
Saving Throws Str +9, Dex +7, Wis +7
Skills Athletics +9, Perception +7, Stealth +7, Survival +7
Damage Resistances poison
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to the Lord of Blades’ bloody conquest of the blighted region. Among the blades, Glaive is best known for her talent at self-modification. “Glaive” is etched onto the back of her neck-plate. It is the
)
WIS
16 (+3)
CHA
9 (−1)
Saving Throws Str +9, Dex +7, Wis +7
Skills Athletics +9, Perception +7, Stealth +7, Survival +7
Damage Resistances poison
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
5 (−3)
WIS
5 (−3)
CHA
5 (−3)
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive
poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
5 (−3)
WIS
5 (−3)
CHA
5 (−3)
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive
poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
conquest. As each settlement falls, the death tyrant’s zombie forces build to overwhelming numbers. Undead Nature. A death tyrant doesn’t require air, food, drink, or sleep. Death Tyrant
Large undead
15 (+2)
CHA
19 (+4)
Saving Throws Str +5, Con +7, Int +9, Wis +7, Cha +9
Skills Perception +12
Damage Immunities poison
Condition Immunities charmed, exhaustion, paralyzed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
conquest. As each settlement falls, the death tyrant’s zombie forces build to overwhelming numbers. Undead Nature. A death tyrant doesn’t require air, food, drink, or sleep. Death Tyrant
Large undead
15 (+2)
CHA
19 (+4)
Saving Throws Str +5, Con +7, Int +9, Wis +7, Cha +9
Skills Perception +12
Damage Immunities poison
Condition Immunities charmed, exhaustion, paralyzed
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pregnancy interfere with her work: the destruction of House Auvryndar and the conquest of Undermountain. A string of military defeats has left Erelal in no mood to entertain visitors, and her brother
has advantage on saving throws against being charmed, and magic can’t put him to sleep. He has darkvision out to a range of 120 feet. He can innately cast dancing lights at will, and can cast darkness
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pregnancy interfere with her work: the destruction of House Auvryndar and the conquest of Undermountain. A string of military defeats has left Erelal in no mood to entertain visitors, and her brother
has advantage on saving throws against being charmed, and magic can’t put him to sleep. He has darkvision out to a range of 120 feet. He can innately cast dancing lights at will, and can cast darkness
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, piercing, and slashing from nonmagical attacks
Damage Immunities thunder
Condition Immunities charmed, frightened, paralyzed, petrified
Senses truesight 120 ft., passive Perception 24
creature in that area must make a DC 24 Wisdom saving throw. On a failed save, a creature has the charmed condition until the end of its next turn. While it has the charmed condition, the creature must
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, piercing, and slashing from nonmagical attacks
Damage Immunities thunder
Condition Immunities charmed, frightened, paralyzed, petrified
Senses truesight 120 ft., passive Perception 24
creature in that area must make a DC 24 Wisdom saving throw. On a failed save, a creature has the charmed condition until the end of its next turn. While it has the charmed condition, the creature must
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
beautiful frescoes on the walls between exits feature scenes of conquest, each lorded over by a githyanki warrior mounted on an enormous red dragon. A column of shimmering air connects large shafts in
the creature notices a creature that isn’t one of its allies, it becomes besotted with that creature and has the Charmed condition for 1 hour. Sleeping Concoction. The Burning Circle’s sleeping concoction requires three Arborean rose blossoms (see “Nature Lovers”).
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
beautiful frescoes on the walls between exits feature scenes of conquest, each lorded over by a githyanki warrior mounted on an enormous red dragon. A column of shimmering air connects large shafts in
the creature notices a creature that isn’t one of its allies, it becomes besotted with that creature and has the Charmed condition for 1 hour. Sleeping Concoction. The Burning Circle’s sleeping concoction requires three Arborean rose blossoms (see “Nature Lovers”).
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to hear something other than the same tales of conquest Vrakir’s armies always tell. A character who succeeds on a DC 15 Charisma (Performance) check can command Kalimrax’s rapt attention for up to 1
property again until the next dawn. Condition Immunities. While attuned to the book, you can’t be charmed or frightened. Evil Presence. The book houses an evil spirit that is hostile toward you. When
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to hear something other than the same tales of conquest Vrakir’s armies always tell. A character who succeeds on a DC 15 Charisma (Performance) check can command Kalimrax’s rapt attention for up to 1
property again until the next dawn. Condition Immunities. While attuned to the book, you can’t be charmed or frightened. Evil Presence. The book houses an evil spirit that is hostile toward you. When