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Returning 35 results for 'charms way revelations'.
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Monsters
Spelljammer: Adventures in Space
within 5 feet of itself. The target gains a supernatural charm of the DM’s choice. See the Dungeon Master’s Guide for more information on supernatural charms.
Natural Shelter. The chwinga
this way, and the shelter doesn’t inhibit the chwinga’s blindsight. The chwinga can use its action to emerge from a shelter. If its shelter is destroyed, the chwinga is forced out and
Magic Items
Tasha’s Cauldron of Everything
repaired by journeying to Mount Celestia and obtaining a tear from the eternally serene god Rao. One way to make the emotionless god cry would be to reunite Rao with the spirit of his first worshiper who
sought revelations beyond the multiverse long ago. The Crook dissolves if immersed in the god’s tear for a year and a day. If washed in the tear daily for 30 days, the Crook loses its Failing Matrix property.
feats
You know hedge remedies and hexes passed down through Old Ways teachings, and you can impart them into small wicker charms you weave. You gain the following benefits.
Old Blessing. You can cast the
using any spell slots you have. Your spellcasting ability for casting the spell in this way is Intelligence, Wisdom, or Charisma (choose the ability when you select this feat).
Twisted Hex. As a Magic
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
friends. The chwinga mounts the fox, bestows a charm of animal conjuring or one of the new charms described in appendix C (see “New Chwinga Charms”) upon the character it hit with the snowball, and
rides off on the fox’s back. (For more information on charms, see “Supernatural Gifts” in the Dungeon Master’s Guide.) The characters can interrupt this scene if they want; the chwinga won’t bestow its
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
friends. The chwinga mounts the fox, bestows a charm of animal conjuring or one of the new charms described in appendix C (see “New Chwinga Charms”) upon the character it hit with the snowball, and
rides off on the fox’s back. (For more information on charms, see “Supernatural Gifts” in the Dungeon Master’s Guide.) The characters can interrupt this scene if they want; the chwinga won’t bestow its
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
questionable connections or friends in low places. Backgrounds such as criminal or charlatan/spy are a way to reflect this, regardless of your class. You could also be a folk hero who’s challenged the
your church and follow your own divine revelations. As an arcane caster you could search for new techniques or to unravel forgotten secrets. Practical. Whether it’s about fashion, food, or conversation
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
questionable connections or friends in low places. Backgrounds such as criminal or charlatan/spy are a way to reflect this, regardless of your class. You could also be a folk hero who’s challenged the
your church and follow your own divine revelations. As an arcane caster you could search for new techniques or to unravel forgotten secrets. Practical. Whether it’s about fashion, food, or conversation
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
, or bestows upon it a magical gift before departing. The features that attract a chwinga to a particular creature vary. A chwinga might like the way a certain creature walks or the way it combs its
occasionally stow away on spelljamming ships or ride around on space guppies (described later in this book). Using its Magical Gift ability, a chwinga astronaut can bestow one of the following charms in
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Stag, their leader, has enormous antlers growing from her head, on which she hangs herb pouches, charms, and dozens of lit candles. Mother Skunk has wide, white streaks in her long black hair. Mother
Mole can hardly see, and constantly sniffs the air to find her way about. Whenever they are encountered, the hags disguise themselves with illusions, making them resemble kindly dryads with their
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
, or bestows upon it a magical gift before departing. The features that attract a chwinga to a particular creature vary. A chwinga might like the way a certain creature walks or the way it combs its
occasionally stow away on spelljamming ships or ride around on space guppies (described later in this book). Using its Magical Gift ability, a chwinga astronaut can bestow one of the following charms in
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Stag, their leader, has enormous antlers growing from her head, on which she hangs herb pouches, charms, and dozens of lit candles. Mother Skunk has wide, white streaks in her long black hair. Mother
Mole can hardly see, and constantly sniffs the air to find her way about. Whenever they are encountered, the hags disguise themselves with illusions, making them resemble kindly dryads with their
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Fire, both natural and magical, won’t burn within the garden. (False) 4 Sometimes people find their way into the garden, but most have little or no memory of it when they find their way out again. (True
) 5 The archmage Porphura isn’t dead at all. She lives still as a lich who rules the island in secret. (False) 6 Singing sea chanteys charms creatures in the garden. (True only for leprechauns; see
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Fire, both natural and magical, won’t burn within the garden. (False) 4 Sometimes people find their way into the garden, but most have little or no memory of it when they find their way out again. (True
) 5 The archmage Porphura isn’t dead at all. She lives still as a lich who rules the island in secret. (False) 6 Singing sea chanteys charms creatures in the garden. (True only for leprechauns; see
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
obsessions—but could also learn that the best way to undermine these villains is to play them against one another. The following sections detail the schemes of the domain’s nobles and Darklords, while
lycanthropic hunger.
6 A book-collecting noble seeks the party’s help in finding a rare text called The Revelations of the Prince of Twilight, a tome said to teach the reader to tap into the hidden
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
obsessions—but could also learn that the best way to undermine these villains is to play them against one another. The following sections detail the schemes of the domain’s nobles and Darklords, while
lycanthropic hunger.
6 A book-collecting noble seeks the party’s help in finding a rare text called The Revelations of the Prince of Twilight, a tome said to teach the reader to tap into the hidden
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
this trait. Once you do so, you can’t cast it in this way again until you finish a long rest. Seer Piety 10+ Oracle trait You can cast divination as a ritual with this trait. Once you do so, you can’t
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
this trait. Once you do so, you can’t cast it in this way again until you finish a long rest. Seer Piety 10+ Oracle trait You can cast divination as a ritual with this trait. Once you do so, you can’t
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
beholders, Xanathar is a paranoid tyrant that charms and bullies its minions into servitude. The Xanathar Guild is made up of some of Waterdeep’s most disreputable folk, as well as monsters forced into
fleeting, though, as the beholder is quick to distrust those who finagle their way into its good graces. Xanathar lives in a dungeon under Skullport, a subterranean settlement connected to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
beholders, Xanathar is a paranoid tyrant that charms and bullies its minions into servitude. The Xanathar Guild is made up of some of Waterdeep’s most disreputable folk, as well as monsters forced into
fleeting, though, as the beholder is quick to distrust those who finagle their way into its good graces. Xanathar lives in a dungeon under Skullport, a subterranean settlement connected to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
form. In some cases, a chwinga might simply like the way a humanoid walks or the way it combs its hair. Other times, it might be smitten by a humanoid’s ability to play music or to eat copious amounts of
supernatural charm of the DM’s choice. See the Dungeon Master’s Guide for more information on supernatural charms.
Natural Shelter. The chwinga magically takes shelter inside a rock, a living plant, or a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
form. In some cases, a chwinga might simply like the way a humanoid walks or the way it combs its hair. Other times, it might be smitten by a humanoid’s ability to play music or to eat copious amounts of
supernatural charm of the DM’s choice. See the Dungeon Master’s Guide for more information on supernatural charms.
Natural Shelter. The chwinga magically takes shelter inside a rock, a living plant, or a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
some cases, a chwinga might simply like the way a humanoid walks or the way it combs its hair. Other times, it might be smitten by a humanoid’s ability to play music or to eat copious amounts of food
supernatural charms.
Natural Shelter. The chwinga magically takes shelter inside a rock, a living plant, or a natural source of fresh water in its space. The chwinga can’t be targeted by any attack, spell
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
some cases, a chwinga might simply like the way a humanoid walks or the way it combs its hair. Other times, it might be smitten by a humanoid’s ability to play music or to eat copious amounts of food
supernatural charms.
Natural Shelter. The chwinga magically takes shelter inside a rock, a living plant, or a natural source of fresh water in its space. The chwinga can’t be targeted by any attack, spell
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
revelations with Remallia Haventree (see appendix B) at the earliest opportunity. If Remallia learns the location of the Vault of Dragons, she sees that the information reaches the Lords of Waterdeep by
endanger the theater, Wishes uses its magic to confound and neutralize them. As they make their way to the Vault of Dragons, it follows them invisibly. Once it learns about the gold in the vault, the faerie
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
revelations with Remallia Haventree (see appendix B) at the earliest opportunity. If Remallia learns the location of the Vault of Dragons, she sees that the information reaches the Lords of Waterdeep by
endanger the theater, Wishes uses its magic to confound and neutralize them. As they make their way to the Vault of Dragons, it follows them invisibly. Once it learns about the gold in the vault, the faerie
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
anything, from swords to fortresses to ships. Naturally, Purphoros is strongly associated with the forge, and nearly every smithy on Theros is a sort of ad hoc temple to him. Charms and idols of Purphoros
methods, devised a way to blend copper and arsenic into a crude form of bronze, but the forging method was dangerous and often yielded defective results.
To reward the smith who took the first steps
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
anything, from swords to fortresses to ships. Naturally, Purphoros is strongly associated with the forge, and nearly every smithy on Theros is a sort of ad hoc temple to him. Charms and idols of Purphoros
methods, devised a way to blend copper and arsenic into a crude form of bronze, but the forging method was dangerous and often yielded defective results.
To reward the smith who took the first steps
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
4. Glass Globes The door to this room appears normal on the way in: a large iron-bound oak door, swollen by dampness and difficult to open. When the characters have entered the room (or as many of
following powers upon my wearer: invisibility, haste, immunity to charms, fly once per day, detect magic, and one wish. I also provide the benefits of protection and spell turning. The only drawback is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
4. Glass Globes The door to this room appears normal on the way in: a large iron-bound oak door, swollen by dampness and difficult to open. When the characters have entered the room (or as many of
following powers upon my wearer: invisibility, haste, immunity to charms, fly once per day, detect magic, and one wish. I also provide the benefits of protection and spell turning. The only drawback is
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
waving unimpeded. You become aware you are not alone inside your mind. Somehow, this horror from another world has wormed its way inside you.
Something beyond mortal comprehension exists partially
tattered black robe and wearing a golden face mask is trapped in the western wall and has no way to free itself from the ice. The mummy was created by Netherese priests to serve as a lore-keeper in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
winning the favor of Ilvara and advancing his position within the outpost, which shows in his swagger and the way he lords it over every other male in Velkynvelve, particularly Jorlan. Still insecure
into a way to ingratiate himself with his female superiors. He quickly made himself useful to Ilvara Mizzrym as both the field commander of the Velkynvelve garrison and as her lover, enjoying all the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
winning the favor of Ilvara and advancing his position within the outpost, which shows in his swagger and the way he lords it over every other male in Velkynvelve, particularly Jorlan. Still insecure
into a way to ingratiate himself with his female superiors. He quickly made himself useful to Ilvara Mizzrym as both the field commander of the Velkynvelve garrison and as her lover, enjoying all the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
are inflexible, grinding their way forward through any obstacle or unforeseen development. They are single-minded in the extreme, and most earth cultists have little use for social niceties. They see
common courtesy as a way for the weak to put limits on the behavior of the strong, and they scorn empathy or friendship as weakness. In battle, Black Earth cultists are brutal and straightforward. They
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
waving unimpeded. You become aware you are not alone inside your mind. Somehow, this horror from another world has wormed its way inside you.
Something beyond mortal comprehension exists partially
tattered black robe and wearing a golden face mask is trapped in the western wall and has no way to free itself from the ice. The mummy was created by Netherese priests to serve as a lore-keeper in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
are inflexible, grinding their way forward through any obstacle or unforeseen development. They are single-minded in the extreme, and most earth cultists have little use for social niceties. They see
common courtesy as a way for the weak to put limits on the behavior of the strong, and they scorn empathy or friendship as weakness. In battle, Black Earth cultists are brutal and straightforward. They