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Returning 2 results for 'chasing walked regions'.
Other Suggestions:
chain walk regions
casting walk regions
closing walk regions
casting warded regions
causing walk regions
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. The recent disruptions began when the gods walked the Realms and slew each other before the eyes of mortals, until they walked back to their divine domains through the very streets of Waterdeep itself
doing so. THE WARDS OF WATERDEEP
Waterdeep has long been divided into several large regions called wards. To locals these are essential to Waterdeep, but outsiders often lose track of which ward
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
would rather not do or that they’re unable to perform, such as chasing kobolds out of a narrow cave or retrieving something from deep within a lake. (Stone giants are poor swimmers; they dislike
find hard to comprehend. Humans lack true awareness, and most wouldn’t know an omen if it walked up and kissed them on the lips. A storm giant attunes itself to the world and glimpses the future in all