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Returning 9 results for 'chasing working rebuke'.
Other Suggestions:
casting working reduce
chain working rebuke
casting working rebuke
closing working rebuke
chasing workings rebuke
Monsters
Baldur’s Gate: Descent into Avernus
, dispel magic, hellish rebuke, invisibility, major image, speak with dead, suggestion
1/day each: banishment, demiplane, dominate person, fly, forcecage, geas, plane shift, true seeing
Magic Weapons
cannot be willingly broken by the affected individual until their debt is paid in full. What Mahadi does with such defaulters depends on their capabilities. Some become indentured servants, working
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. Patience. Change
your presence with divine power. As a bonus action, you grant yourself a +5 bonus to Charisma (Persuasion) checks for the next 10 minutes. Rebuke the Violent. You can use your Channel Divinity to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. Patience. Change
your presence with divine power. As a bonus action, you grant yourself a +5 bonus to Charisma (Persuasion) checks for the next 10 minutes. Rebuke the Violent. You can use your Channel Divinity to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
upright, and on it sit Alustriel and Tasha. Both are sipping potions and look dazed.
Alustriel and Tasha are in a state of shock, both because the Mordenkainen they were working with is actually the
wanted anything more than to stop Vecna’s ritual. Chasing Kas Before Kas fled the sanctum, he muttered a phrase both Alustriel and Tasha overheard: “Finally, it ends in Pandesmos.” The women repeat
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
upright, and on it sit Alustriel and Tasha. Both are sipping potions and look dazed.
Alustriel and Tasha are in a state of shock, both because the Mordenkainen they were working with is actually the
wanted anything more than to stop Vecna’s ritual. Chasing Kas Before Kas fled the sanctum, he muttered a phrase both Alustriel and Tasha overheard: “Finally, it ends in Pandesmos.” The women repeat
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
capabilities. Some become indentured servants, working at Infernal Rapture. If they possess a talent for sales, they might eventually obtain a business to run within the Wandering Emporium. If adventurers
person, detect magic, dispel magic, hellish rebuke, invisibility, major image, speak with dead, suggestion
1/day each: banishment, demiplane, dominate person, fly, forcecage, geas, plane shift
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
capabilities. Some become indentured servants, working at Infernal Rapture. If they possess a talent for sales, they might eventually obtain a business to run within the Wandering Emporium. If adventurers
person, detect magic, dispel magic, hellish rebuke, invisibility, major image, speak with dead, suggestion
1/day each: banishment, demiplane, dominate person, fly, forcecage, geas, plane shift
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
was once part of the High Forest, but over centuries, loggers working the woodlands on either side of the Evermoor Way have carved a great wound through the terrain. Bare hillsides littered with stumps
its roots. This exercise takes a single character 40 hours to accomplish; multiple party members working together can reduce the amount of time accordingly. The buried relic is the skull of Gurt, Lord
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
was once part of the High Forest, but over centuries, loggers working the woodlands on either side of the Evermoor Way have carved a great wound through the terrain. Bare hillsides littered with stumps
its roots. This exercise takes a single character 40 hours to accomplish; multiple party members working together can reduce the amount of time accordingly. The buried relic is the skull of Gurt, Lord