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Returning 13 results for 'checking while rolls'.
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cracking while rules
checking while rules
Monsters
Guildmasters’ Guide to Ravnica
Explosive Tank. When the guard dies, or if it rolls a 1 when checking whether its Scorchbringer action recharges, the tank on its back explodes in a 10-foot radius sphere. Each creature in that area
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in the face of devastating tragedy are better suited for character backstories. DM Die Rolling Should you hide your die rolls behind a DM screen, or should you roll your dice in the open for all the
players to see? Choose either approach, and be consistent. Each approach has benefits: Hidden Die Rolls. Hiding your die rolls keeps them mysterious and allows you to alter results if you want to. For
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
in the face of devastating tragedy are better suited for character backstories. DM Die Rolling Should you hide your die rolls behind a DM screen, or should you roll your dice in the open for all the
players to see? Choose either approach, and be consistent. Each approach has benefits: Hidden Die Rolls. Hiding your die rolls keeps them mysterious and allows you to alter results if you want to. For
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in the face of devastating tragedy are better suited for character backstories. DM Die Rolling Should you hide your die rolls behind a DM screen, or should you roll your dice in the open for all the
players to see? Choose either approach, and be consistent. Each approach has benefits: Hidden Die Rolls. Hiding your die rolls keeps them mysterious and allows you to alter results if you want to. For
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
in the face of devastating tragedy are better suited for character backstories. DM Die Rolling Should you hide your die rolls behind a DM screen, or should you roll your dice in the open for all the
players to see? Choose either approach, and be consistent. Each approach has benefits: Hidden Die Rolls. Hiding your die rolls keeps them mysterious and allows you to alter results if you want to. For
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
any one language (usually Common)
Challenge 1/2 (100 XP)
Explosive Tank. When the guard dies, or if it rolls a 1 when checking whether its Scorchbringer action recharges, the tank on its back
, Intimidation +3, Perception +1
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 4 (1,100 XP)
Empowered Spell (3/Day). When the blastseeker rolls damage for a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
any one language (usually Common)
Challenge 1/2 (100 XP)
Explosive Tank. When the guard dies, or if it rolls a 1 when checking whether its Scorchbringer action recharges, the tank on its back
, Intimidation +3, Perception +1
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 4 (1,100 XP)
Empowered Spell (3/Day). When the blastseeker rolls damage for a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
at the same time. Chase Complications Complications occur randomly during the chase for both the Ashen Heirs and the characters pursing them. Each participant in the chase rolls on the Bazaar Chase
return the stolen samovar. If the characters return the samovar without opening it, the halfling opens it while checking for damage and releases Baadi (see the previous section). To Navid’s Hideout The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
at the same time. Chase Complications Complications occur randomly during the chase for both the Ashen Heirs and the characters pursing them. Each participant in the chase rolls on the Bazaar Chase
return the stolen samovar. If the characters return the samovar without opening it, the halfling opens it while checking for damage and releases Baadi (see the previous section). To Navid’s Hideout The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
not here, Thullen is either in his quarters (area 20) or checking on his niece and nephew in area 23. Lurking among the flora are seven awakened shrubs that guard the greenhouse and protect the other
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
not here, Thullen is either in his quarters (area 20) or checking on his niece and nephew in area 23. Lurking among the flora are seven awakened shrubs that guard the greenhouse and protect the other
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ceremony.
4:30 PM Celebration in the dining hall. Gorat gives his toast. Thoman returns from checking on the vault, informing Amara of its status just as the toast ends. Gwendolyn asks Thoman to go
the vault. Flabbergast’s ritual ends after the caravan departs.
11:00 AM — Arrival The Dhargun Ironworks caravan rolls up the mountain and approaches the gates to Horn Enclave. Excitement runs
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ceremony.
4:30 PM Celebration in the dining hall. Gorat gives his toast. Thoman returns from checking on the vault, informing Amara of its status just as the toast ends. Gwendolyn asks Thoman to go
the vault. Flabbergast’s ritual ends after the caravan departs.
11:00 AM — Arrival The Dhargun Ironworks caravan rolls up the mountain and approaches the gates to Horn Enclave. Excitement runs