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Returning 35 results for 'child runes group to her revelations'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
child.
Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or other creatures (ogre;ogres and troll;trolls appear in the Monster Manual), ruling them
especially cruel, the hag adopts the appearance of a kindly elder, approaches a child in a remote place, and gives them an iron token (described below), through which the child can magically confide in the
Monsters
Acquisitions Incorporated
Brahma Lutier left the group. In fact, his first assignment was to assist in the team's attempts to apprehend the wandering bard. An adopted child of the “C” Team's Rosie Beestinger, Pendragon is his
the family feeling that an adventuring group provides keeps him in the “B” Team, even if that unfortunately comes with Oak Truestrike as a kind of father figure.
Monsters
Bigby Presents: Glory of the Giants
target must succeed on a DC 15 Intelligence saving throw or the spell fails and has no effect.According to The Saga of the Dragon Queller, told by giants on some worlds, a disparate group of giants
fire giants shaped them into flexible joints and plated armor. Storm giants inscribed runes into the inert form to give it the semblance of life. The fruit of these labors was an everlasting guardian
Monsters
Curse of Strahd
her beloved boy, who, in her mind, is eternally blessed. Despite the horrors Strahd has wrought, Lysaga still envisions him as the perfect child she delivered into the world. Strahd is the only thing in
witches, Lysaga recently uncovered a potential threat to Strahd: a secret society of wereravens called the Keepers of the Feather, a group that uses ordinary ravens as their spies.
Strahd doesn’t
Backgrounds
Guildmasters’ Guide to Ravnica
5th
dominate person
Your magic often takes the form of blue or golden runes floating and glowing in the air in circular patterns or of shimmering azure barriers of magical energy. If you
was traumatized by witnessing a crime as a child.
5
I’m incapable of deception.
6
I wish I had joined the Boros, but I fear they’d never accept me.
Contacts
The Azorius
Backgrounds
Baldur’s Gate: Descent into Avernus
Everybody’s always trying to get a leg up on somebody in Baldur’s Gate. One group’s con artist might be another’s revolutionary. Or maybe you’re just in it for yourself
.
3
Somewhere out there, I have a child who doesn’t know me. I’m making the world better for him or her.
4
I come from a noble family, and one day I’ll reclaim my lands and
Monsters
Fizban's Treasury of Dragons
retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any)
5
Inquisitiveness
pit fiend to buy back the soul of a legendary hero.
2
A group of adult red dragon;adult red and adult silver dragon;silver dragons set aside their differences to learn wisdom from an ancient
monsters
Ambusher. In the first round of a combat, the Child of Belcorra has Advantage on attack rolls against any creature that began the combat surprise;surprised.
Gnomish Cunning. The Child of
Belcorra has Advantage on Intelligence, Wisdom, and Charisma saving throws.
Swamp Stride. Difficult Terrain caused by swampy terrain doesn’t cost the Child of Belcorra extra movement. Multiattack
monsters
Ambusher. In the first round of a combat, the Elder Child of Belcorra has Advantage on attack rolls against any creature that began the encounter surprise;surprised.
Gnomish Cunning. The Elder
Child of Belcorra has Advantage on Intelligence, Wisdom, and Charisma saving throws.
Swamp Stride. Difficult Terrain caused by swampy terrain doesn’t cost the Child of Belcorra extra
monsters
great numbers, tapping into the magic of this Mythos entity to multiply and thrive.
Twisted Promises. Cults of Shub-Niggurath begin innocently enough. A village deep in a primal forest, or a group
of desperate exiles fleeing persecution, face starvation in the wilds. Seemingly by chance, they stumble across ancient standing stones or a similar edifice. The runes on the site are strangely
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
fraught with tests of strength, fierce competition and nothing in the way of maternal or paternal love. From the time a child can wield a stick or a crude knife, it asserts itself and defends itself
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
around the hilt and minuscule runes emblazoned on the flat of the blade. When light hits the dagger, the blade appears to pulse with an inner radiance. The dagger resembles the one that scarred Quill as
a child. To activate the spells imbued within the dagger, the weapon must pierce the flesh of the intended target. After the purifying magic is released, the dagger loses its magical properties.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
around the hilt and minuscule runes emblazoned on the flat of the blade. When light hits the dagger, the blade appears to pulse with an inner radiance. The dagger resembles the one that scarred Quill as
a child. To activate the spells imbued within the dagger, the weapon must pierce the flesh of the intended target. After the purifying magic is released, the dagger loses its magical properties.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spans the chasm. Holy runes etched into the stonework of the bridge indicate that the structure has been consecrated in the name of Torm, god of courage and self-sacrifice. Six infernal creatures stand
group consists of two bearded devils and four spined devils. Unsubtle brutes, these creatures have parked themselves in the middle of each bridge to maintain a vigilant watch. Taking them on is a tough
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spans the chasm. Holy runes etched into the stonework of the bridge indicate that the structure has been consecrated in the name of Torm, god of courage and self-sacrifice. Six infernal creatures stand
group consists of two bearded devils and four spined devils. Unsubtle brutes, these creatures have parked themselves in the middle of each bridge to maintain a vigilant watch. Taking them on is a tough
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers shows up.
Lashers. The closest thing a
, and thus each group has one leader that exerts autocratic control. But as with many tyrannies, the passing of a leader often results in a chaotic transition to the next. Sometimes a goblin boss has
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
night.
6 Settle a dispute between mortals and devils who both claim the same child is their next ruler.
7 Put to rest a pair of spirits that bring tragedy to any couple who tries to get
married.
8 Find a way to end a land’s generational curse that doesn’t involve a group of innocents willingly sacrificing themselves.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
night.
6 Settle a dispute between mortals and devils who both claim the same child is their next ruler.
7 Put to rest a pair of spirits that bring tragedy to any couple who tries to get
married.
8 Find a way to end a land’s generational curse that doesn’t involve a group of innocents willingly sacrificing themselves.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
family and community face painful decisions of what to do about the seemingly remorseless child. Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or
, approaches a child in a remote place, and gives them an iron token (described below), through which the child can magically confide in the hag. Over time, “Granny” or “Grampy” convinces the child that it’s
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
family and community face painful decisions of what to do about the seemingly remorseless child. Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or
, approaches a child in a remote place, and gives them an iron token (described below), through which the child can magically confide in the hag. Over time, “Granny” or “Grampy” convinces the child that it’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
) might use the magic of Giant runes, or a paladin’s Sacred Oath could involve allegiance to the tenets of a philosophy or organization of giants (such as those described in chapter 2). Giant-Made
Accessories You might use a giant-crafted item—probably something inscribed with one or more Giant runes—as a spellcasting focus. For example, the staff you wield as an arcane focus might have been a giant’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters agree, they receive instructions on how to find the vale. The group must ride on the Dessarin River to a certain bend, climb next to a waterfall toward a prominent bluff, and a hike along a
. Lastly, he or she explains that the side path to the Shrine of the Tender Oath is subtly marked with a pair of Dethek runes, the first letter of the dwarven words for “Tender” and “Oath.” The trip to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
players may aspire to temporarily seal it away. Cosmic Horror Plots d8 Plot
1 Help a parent recover a child who’s gone missing in the impossibly vast space underneath their bed.
2 Stop a
sapient, unholy tome from reaching a group of cultists.
3 Save the inheritors of an ancient sect before they transform into horrors.
4 Stop the sacrifice of a young noble by those who
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
over an alley, providing help to refugees recently arrived in the city. 2 A baker stands outside their bakery, handing out free bread to all passersby. 3 A lost child calls for their parents on a
crowded street. 4 A sign hangs over a blacksmith shop: “Weapons out of stock. Sorry and good luck.” 5 An old man with a pointed green hat sits on a bench, telling a group of children a story of the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Chasing the Children During the town meeting, two servants of the Morninglord are tasked with keeping an eye on a group of about twenty children between the ages of four and twelve. These kids belong
or order them to behave. Whichever adventurer does the best job of corralling the children might gain an admirer. This child can be totally smitten or intrigued by the character, following them around
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
adventure hooks involving a family group of giants and its associated creatures. Families d6 Adventure Hook 1 After a family of giants plunders a farming village of grain and livestock, adventurers
are asked to track the raiders to their lair and prevent any further raids. 2 After a devastating storm, a lost giant child wanders into a settlement, looking for help getting home. 3 A giant begs
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
drives immediate action. The characters might join her, Simbon, and a group of guards in a surprise visit to Kedjou’s chambers, where the high priest is caught off guard. His research notes—matching the
runes in the Goldwarren—are discovered. The high priest is quickly taken into custody. In the aftermath of Kirina’s and Kedjou’s arrests, Prince Simbon thanks the characters for supporting him and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
drives immediate action. The characters might join her, Simbon, and a group of guards in a surprise visit to Kedjou’s chambers, where the high priest is caught off guard. His research notes—matching the
runes in the Goldwarren—are discovered. The high priest is quickly taken into custody. In the aftermath of Kirina’s and Kedjou’s arrests, Prince Simbon thanks the characters for supporting him and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
carrying a child has disadvantage on attack rolls and cannot wield a two-handed weapon. Unless characters interfere, the kobolds assume the characters are cultists and ignore them. Assuming
, so it’s still possible to move through the front gate—but not for long. To reach the keep, the characters must make it past three groups of raiders. A group consists of 1d6 kobolds and 1d4 cultists
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters agree, they receive instructions on how to find the vale. The group must ride on the Dessarin River to a certain bend, climb next to a waterfall toward a prominent bluff, and a hike along a
. Lastly, he or she explains that the side path to the Shrine of the Tender Oath is subtly marked with a pair of Dethek runes, the first letter of the dwarven words for “Tender” and “Oath.” The trip to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
players may aspire to temporarily seal it away. Cosmic Horror Plots d8 Plot
1 Help a parent recover a child who’s gone missing in the impossibly vast space underneath their bed.
2 Stop a
sapient, unholy tome from reaching a group of cultists.
3 Save the inheritors of an ancient sect before they transform into horrors.
4 Stop the sacrifice of a young noble by those who
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
over an alley, providing help to refugees recently arrived in the city. 2 A baker stands outside their bakery, handing out free bread to all passersby. 3 A lost child calls for their parents on a
crowded street. 4 A sign hangs over a blacksmith shop: “Weapons out of stock. Sorry and good luck.” 5 An old man with a pointed green hat sits on a bench, telling a group of children a story of the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Chasing the Children During the town meeting, two servants of the Morninglord are tasked with keeping an eye on a group of about twenty children between the ages of four and twelve. These kids belong
or order them to behave. Whichever adventurer does the best job of corralling the children might gain an admirer. This child can be totally smitten or intrigued by the character, following them around
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
carrying a child has disadvantage on attack rolls and cannot wield a two-handed weapon. Unless characters interfere, the kobolds assume the characters are cultists and ignore them. Assuming
, so it’s still possible to move through the front gate—but not for long. To reach the keep, the characters must make it past three groups of raiders. A group consists of 1d6 kobolds and 1d4 cultists
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Lower Level B10-B13 B10. Ossuary This dark, dead-end chamber holds a mound of charred bones, desiccated body parts, and skulls scattered across a linen sheet. Strange red-black runes mark the sheet’s
proficiency in the Arcana skill or who succeeds on a DC 15 Intelligence (Arcana) check can interpret the runes to realize that these remains are being collected to fuel a huge ritual at a later date—one