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Returning 10 results for 'chitines when reach'.
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chitine when reach
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollType":"to hit", "rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2", "rollType":"damage", "rollAction":"Dagger", "rollDamageType
":"piercing"} piercing damage.Dedicated to Lolth, chitines are multiarmed bipeds with arachnid qualities. Most live in colonies in the Underdark and fight the enemies of the Demon Queen of Spiders
Monsters
Mordenkainen Presents: Monsters of the Multiverse
restrictions caused by webbing.Dagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5
spiderlike creatures originally created to serve Lolth. They rule colonies of chitine;chitines and lead them into battle in Lolth’s war against her enemies.
When devotees of Lolth created the first
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Chitine Dedicated to Lolth, chitines are multiarmed bipeds with arachnid qualities. Most live in colonies in the Underdark and fight the enemies of the Demon Queen of Spiders. Long ago, the cult of
Lolth first subjected elf prisoners to horrible rituals that transformed them into creatures with both elven and spider traits, which their creators dubbed chitines. The intention was to create servile
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Chitine Dedicated to Lolth, chitines are multiarmed bipeds with arachnid qualities. Most live in colonies in the Underdark and fight the enemies of the Demon Queen of Spiders. Long ago, the cult of
Lolth first subjected elf prisoners to horrible rituals that transformed them into creatures with both elven and spider traits, which their creators dubbed chitines. The intention was to create servile
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chitines Chitines are multiarmed humanoids with arachnid qualities that serve Lolth. They operate in well-organized colonies that prove to be effective fighters in the war against the enemies of the
Demon Queen of Spiders. On occasion, Lolth pits chitines against dark elves — even though both groups worship her — as a way of punishing the drow, who created the chitines but displeased their
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chitines Chitines are multiarmed humanoids with arachnid qualities that serve Lolth. They operate in well-organized colonies that prove to be effective fighters in the war against the enemies of the
Demon Queen of Spiders. On occasion, Lolth pits chitines against dark elves — even though both groups worship her — as a way of punishing the drow, who created the chitines but displeased their
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Choldrith Choldriths are monstrous spiderlike creatures originally created to serve Lolth. They rule colonies of chitines (in this book) and lead them into battle in Lolth’s war against her enemies
. When devotees of Lolth created the first chitines, she watched as her followers used arcane magic and demonic powers and invoked her aid for the divine spark needed to ensure the subjects’ survival
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Choldrith Choldriths are monstrous spiderlike creatures originally created to serve Lolth. They rule colonies of chitines (in this book) and lead them into battle in Lolth’s war against her enemies
. When devotees of Lolth created the first chitines, she watched as her followers used arcane magic and demonic powers and invoked her aid for the divine spark needed to ensure the subjects’ survival
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Cave fishers have a natural aversion to fire, since their blood is flammable. As such, chitines and hobgoblins sometimes use the threat of fire to train cave fishers, then employ them to guard
, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Filament. One creature grappled by the cave fisher’s adhesive filament must make a DC 13 Strength saving throw, provided that the target
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Cave fishers have a natural aversion to fire, since their blood is flammable. As such, chitines and hobgoblins sometimes use the threat of fire to train cave fishers, then employ them to guard
, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Filament. One creature grappled by the cave fisher’s adhesive filament must make a DC 13 Strength saving throw, provided that the target