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                        Returning 35 results for 'chivalry well resides'.
                    
                
                        
                            
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                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     scour Wildspace in search of new entities as well, hoping to be the first to contact them.
Some of the secrets learned are so cryptic that they require years of research to decipher, but time is of
                                                
                                            
                                                
                                                     little concern to a star seer, who resides mainly on the Astral Plane.
Githyanki
Githyanki descend from an ancient people who were also the progenitors of githzerai. These tall, gaunt folk have
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    .
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The kobold makes two Dagger or Chromatic Bolt
                                                
                                            
                                                
                                                     typically fill the role of advisor, and when threatened, a scale sorcerer lashes out with colorful magic.
A scale sorcerer who resides in or near a dragon’s lair may serve as that dragon&rsquo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Bullywug Knight Bullywug knights adhere to a code of chivalry. Their sense of honor compels these noble bullywugs to fight fairly and to insist that others do so as well. Bullywug Knight
 Medium
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Exploring the Temple The temple is divided into two main sections. Areas 1 through 23 are the working laboratories where Thessalar resides and operates, along with many lizardfolk guards. Areas 24
                                                
                                            
                                                
                                                     through 39 make up the temple section, largely inhabited by priests and others who care for the temple’s statues as well as its living demigod, the thessalkraken. That creature dwells in a deep subterranean lake beyond areas 30 and 39. Numbered locations are keyed to the map on page 29.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    Conclusion Danai finds the characters soon after Kopoha departs and leads the characters to the gate to Arborea. The portal currently resides in an overgrown well in the forest outside town. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of the road, swaying slightly in the wind. Wild flora grows throughout the inner yard, but all the years cannot hide the evidence of a well-tended garden that once sat here. Near the house, the
                                                
                                            
                                                
                                                     rotted wooden roof of a water well rises out of the tall grass.
 The house is 35 feet tall from ground level to roof peak; the roof is gabled and has several holes where the slate shingles are missing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Cities and Sites Among the myriad ports and pirate redoubts of the Lhazaar Principalities are ancient ruins from forgotten civilizations that predate even the Dhakaani Empire, as well as tombs built
                                                
                                            
                                                
                                                     bargains. Regalport The seat of the High Prince Ryger and the Seadragon Principality, Regalport is the grandest city in the principalities. The patriarch of House Thuranni resides in Regalport, and House
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
                                                    
                                                
                                            
                                                     learn their secrets, then record these secrets in journals. They scour Wildspace in search of new entities as well, hoping to be the first to contact them. Some of the secrets learned are so cryptic
                                                
                                            
                                                
                                                     that they require years of research to decipher, but time is of little concern to a star seer, who resides mainly on the Astral Plane. Githyanki Star Seer
 Medium Humanoid (Gith, Warlock), Any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    Creating a Portal You can create portals quickly by choosing or rolling on the Planar Portals table. First, decide whether the portal’s destination resides in Sigil or on another plane. Then, roll on
                                                
                                            
                                                
                                                     infirmary, tattered paper fan 10–12 Sewer pipe Infinite Well The Abyss Celestial blood, demon ichor 13–15 Cell door Prison Carceri Broken key, length of chain 16–18 Open grave Dead Nations Hades
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     when threatened, a scale sorcerer lashes out with colorful magic. A scale sorcerer who resides in or near a dragon’s lair may serve as that dragon’s diplomat and mouthpiece—anticipating the dragon’s
                                                
                                            
                                                
                                                     the creature and the ally isn’t incapacitated.
 Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Symbiotic Being A second being resides within your body along with you. It manifests physically somewhere on you and relies on you for its survival. At the same time, it offers you knowledge and
                                                
                                            
                                                
                                                     symbiote resides, it reappears on your body in another location at the next midnight. Roll on or choose an option from the Symbiotic Nature table to determine what sort of symbiotic being shares your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     their own interests. All this effort to please Lolth is a wise precaution. Though she resides in the Abyss, the Spider Queen isn’t a distant god. She sometimes tests her most faithful by drawing their
                                                
                                            
                                                
                                                     into a drider. When Lolth is well served, she rewards her faithful with favors. When she is defied, she visits the Underdark in one of her forms and takes a direct hand in punishing the malefactor in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     corruption of nature. Its members are well aware that the newly seen demonic corruption will not be contained within the Underdark for long. Eventually it will break through to the surface and
                                                
                                            
                                                
                                                    , insightful
 Potential Resources: Emerald Enclave scouts and giant lizard mounts
 Morista Malkin is the only faction representative who currently resides in Gauntlgrym. Originally from the Silver
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . Only drow can be turned into driders, and the power to create these creatures resides with Lolth alone. Scarred for Life. When driders return to the Material Plane, they disappear into the Underdark to
                                                
                                            
                                                
                                                     has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Web Walker. The drider ignores movement restrictions caused by webbing.
 Actions
 Multiattack. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     outreach to Cyran refugees across Khorvaire. He has a great deal of popular sympathy, as well as allies in every nation, including the following groups and individuals: King Boranel. The ruler of
                                                
                                            
                                                
                                                     sentiment. Oargev wisely views Boranel as an ally, but knows Breland could be a threat. Q’barra. Aside from New Cyre, the largest population of Cyran refugees resides in Q’barra. Oargev has invited these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    —especially followers of Zariel. See appendix B for Sir Ursas’s stat block.  A Paladin in Hell Sir Ursas’s Manor Sir Ursas resides in a veritable stronghold located outside the city limits. Its grounds are
                                                
                                            
                                                
                                                     characters possess any missing components, he asks to buy those so that they can be added to the construct as well. See the “Mechanical Guides” section below for information on Luke’s statistics. The construct
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     remains of the temple’s first high priest (whose spirit now resides as the eidolon in area 25). If the skeleton is examined by a creature in the water, a successful DC 15 Wisdom (Perception) check
                                                
                                            
                                                
                                                     cumulative chance for a ruby (worth 1d10 × 10 gp) to wash into view from upstream, as well as a 25 percent cumulative chance for 1d4 lizardfolk to arrive on assignment to bring more water into the temple
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     believed that Hilarion is the only being who knows how to access the vault, but knights of the Solar Bastion suspect traps, other angels, or perhaps heavenly Constructs protect the vault as well
                                                
                                            
                                                
                                                    , and while they’re there, they also serve as sentries. Each tower typically holds at most a few such visiting sentries as well as a captain, usually an older knight retired from field duty who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     locked and accessed from inside the back of her mouth, as a container for her most private treasures. Lynx’s Manor Lynx resides in a narrow, multistory house in a fine part of the city. While she claims
                                                
                                            
                                                
                                                     has been built from one of Kwalish’s old designs.) If the characters possess any missing components, she asks to buy those so that they can be added to the construct as well. See the “Mechanical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     in his former lair near Bloodstone Pass, Tamarand currently resides in the Vaasan wilderness and keeps his exact location a closely guarded secret.
 Gallery. A passageway running left from the grand
                                                
                                            
                                                
                                                    -scale apartments to accommodate the dragon’s most honored comrades, as well as the dragon in Humanoid form. Pavilions. Outside the lair, weathered pavilions climb the cliffs overlooking the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     for statistics), a Red Wizard of Thay allied with the Cult of the Dragon, resides here. Unless he was killed or captured previously, Azbara Jos (see appendix D) is also present. If both Red Wizards are
                                                
                                            
                                                
                                                    . Rath Modar is here to help watch over the vast treasure being transported to the Well of Dragons and also to plan for the summoning of Tiamat; the necessary incantations are complex and require hundreds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     (see appendix D for statistics), a Red Wizard of Thay allied with the Cult of the Dragon, resides here. Unless he was killed or captured previously, Azbara Jos (see appendix D for statistics) is also
                                                
                                            
                                                
                                                     inappropriately equipped. Rath Modar is here to help watch over the vast treasure being transported to the Well of Dragons and also to plan for the summoning of Tiamat; the necessary incantations are complex and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . This configuration enables all the goblinoids to swiftly rally and exit the camp en masse to meet an approaching threat.  Command Center The camp’s warlord resides in the command center, which is a large
                                                
                                            
                                                
                                                     and well-appointed quarters in a war camp. Each of the banners in a legion has its own group of lodges in one of the quadrants of the interior, each one facing the pathway that runs past its front door
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Their heads are crowned with prominent crests, and fins sprout from their forearms, calves, and shoulders. Their digits are webbed, allowing them to swim as quickly as they can run. Well suited to life
                                                
                                            
                                                
                                                     spines, the shells of monstrous crustaceans, and so on. Having an old, well-developed civilization, tritons know much of how to refine these materials into garb as rich and weapons as sturdy as any found
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     expense. Specialty services include dream therapy, whole body restoration, and longevity therapy, as well as a host of services for every appetite, both wholesome and degenerate. Each of these services
                                                
                                            
                                                
                                                     repair a damaged but functional infernal war machine at a cost of 50 gp per hit point restored. Burney the Barber Burney appears as a cheerful, well-kept Calishite woman. She provides all services any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     organizations hold significant power there as well. Even in a village, a popular individual — a wise elder or a well-liked farmer — can wield more influence than the appointed reeve, and a wise reeve avoids
                                                
                                            
                                                
                                                     hereditary ruler wields absolute power. The autocrat either is supported by a well-developed bureaucracy or military or stands as the only authority in an otherwise anarchic society. The dynastic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     observatory built on a nearby island by wizards long gone, and it hinted at powerful magic hidden there. A small cloister known as Dragon’s Rest also resides on the island. The caretaker of the cloister’s
                                                
                                            
                                                
                                                     out with the gold, they’ve covered their tracks well. The trail went cold in Neverwinter, but recently you’ve learned of a remote island cloister called Dragon’s Rest. The cloister holds a temple to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Drow  Children of Lolth. The drow worship Lolth, a deity who resides in the Abyss. Known as the Spider Queen or the Demon Queen of Spiders, she is the figure around which the drow have built their
                                                
                                            
                                                
                                                    :
 At will: dancing lights
 1/day each: darkness, faerie fire
 Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , conveniently configured to provide every group of worshipers with appropriate quarters, and it is accessible from the surface through only one well-guarded passageway.  Main Chamber The warriors that
                                                
                                            
                                                
                                                     their differences or engage in contests of strength. War Chief’s Quarters Adjacent to the main chamber is the room where the war chief resides, holds council, and hands out blessings or punishments
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     the jarl. Any noise will awaken them, and they will give the alarm to their fellows in area 8 as well as attempting to give the party the slip and warn the giants too. Treasure. Each ogre has 200 gp
                                                
                                            
                                                
                                                     intruders. Also in the place are five chests, twelve sacks, and three barrels, as well as many piles of the usual skins and hides used for beds. Treasure. Some of the containers in this cavern have items of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     warriors and reward them for their great deeds. They include champions of honor and chivalry as well as gods of destruction and pillage. Other war gods take a more neutral stance, promoting war in
                                                
                                            
                                                
                                                     restore a creature to no more than half its Hit Point maximum. Level 6: Blessed Healer The healing spells you cast on others heal you as well. Immediately after you cast a spell with a spell slot that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     further evidence of giant activity in the region. If the characters accept the quest, Southwell deputizes them and gives them three weeks’ worth of provisions, as well as a signed letter attesting that
                                                
                                            
                                                
                                                     Everlund and seek out Krowen Valharrow, a Harper wizard who resides at Moongleam Tower (see the “Inner Circles” section in chapter 3). The gnome describes Krowen as a powerful wizard known to sponsor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Multiattack. The kobold makes two melee attacks.
 Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20
                                                
                                            
                                                
                                                     sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     one of the characters. The doppelgangers aim to isolate the characters, slowly assuming their identities until none remain. P16: Knock, Knock A few cots lie scattered around this room, as well as a
                                                
                                            
                                                
                                                    , the chest opens to reveal three more rugs of smothering that unfurl themselves and join the fight. Apart from these rugs, the chest is empty. P18: Well of Questions A sphinx lounges on a wide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     dryad named Hathowyn, who resides in the southernmost tree. If the dryad dies, the trees die 1d10 days later. Centuries of isolation have made Hathowyn lonely, and the dryad hungers for conversation and
                                                
                                            
                                                
                                                     as far as the dryad’s grove (area H36) before taking refuge in this cave. The nothics use their Weird Insight to glean secrets from the characters. They are reluctant to provoke a well-armed group of
                                                
                                            
                                        





