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Returning 35 results for 'choose waiting rewarded'.
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Monsters
Phandelver and Below: The Shattered Obelisk
Legendary Resistance (3/Day). If the mind flayer fails a saving throw, it can choose to succeed instead.
Magic Resistance. The mind flayer has advantage on saving throws against spells and other
starless depths and been subsequently rewarded with extraordinary powers.
Instead of heeding an elder brain, a mind flayer clairvoyant listens to the whispers and whims of the voices of the Far Realm. In
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the following effects (choose one or roll a d6;{"diceNotation":"1d6", "rollType":"roll", "rollAction":"Spiked Chain"}):
1–2: Decay. The target takes 22 (4d10);{"diceNotation":"4d10", "rollType
along tragic paths for her amusement. The Raven Queen is famously cryptic even to her most devoted followers, however; their efforts are rewarded only with vague omens they interpret as best they can
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If Moloch fails a saving throw, he can choose to succeed instead.
Magic Resistance. Moloch has advantage on saving throws against spells and other magical effects
earned his place among the other archdevils through the glory he won driving demons out of the Nine Hells. Asmodeus rewarded him by elevating him to the rulership of Malbolge.
For eons, Moloch ruled his
Monsters
Eberron: Rising from the Last War
Immutable Form. The colossus is immune to any spell or effect that would alter its form.
Legendary Resistance (3/Day). If the colossus fails a saving throw, it can choose to succeed instead.
Magic
Mourning more or less intact and are thought to only be in stasis, waiting to be awakened. Cannith artificers are eager to track them down and determine whether they can be awakened or, at the very
Species
Van Richten’s Guide to Ravenloft
sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your character to feed.
Dhampir Hungers
d6
Hunger
1
Blood
2
Flesh
joined and advanced through their lesser ranks, known as the Kargatane, and were rewarded by being transformed into a dhampir.
I’Cath. At night, the starving city of I’Cath is overrun by
Magic Items
Tasha’s Cauldron of Everything
amid shuffling cards, waiting for fate to turn foul—as it inevitably will.
Like all tarokka decks, the Tarokka of Souls is a lavishly illustrated collection of fifty-four cards, comprising the
. Choose one of the following effects:
Weal. The creature has advantage on attack rolls, ability checks, and saving throws for the next hour.
Woe. The creature has disadvantage on attack rolls
Classes
Tasha’s Cauldron of Everything
Masters of invention, artificers use ingenuity and magic to unlock extraordinary capabilities in objects. They see magic as a complex system waiting to be decoded and then harnessed in their spells
artificer quickly by following these suggestions. First, put your highest ability score in Intelligence, followed by Constitution or Dexterity. Second, choose the guild artisan background.
The
backgrounds
Player’s Handbook
Ability Scores: Strength, Constitution, WisdomFeat: ToughSkill Proficiencies: Animal Handling and NatureTool Proficiency: Carpenter's ToolsEquipment: Choose A or B: (A) Sickle
, Carpenter's Tools, Healer's Kit, Iron Pot, Shovel, Traveler's Clothes, 30 GP; or (B) 50 GP
You grew up close to the land. Years tending animals and cultivating the earth rewarded you with patience and good
backgrounds
Ability Scores: Dexterity, Constitution, Charisma
Feat: Magic Initiate (Wizard)
Skill Proficiencies: Arcana and Performance
Tool Proficiencies: Choose one kind of Musical Instrument
Equipment
: Choose A or B: (A) Choose A or B: (A) Dagger, Musical Instrument (same as above), Traveler's Clothes, 8 GP; or (B) 50 GP
The powerful and fickle faerie-folk of your area have taken note of you
backgrounds
;
Feat: Dread Speech
Skill Proficiencies: Arcana, Intimidation
Language: Choose one (Deep Speech recommended)
Tool Proficiency: Calligrapher's Supplies
Equipment: Choose A or B: (A
common scholars of the forbidden, but any character who stumbles onto the dread truths waiting beneath the surface of reality can find themselves walking the path. The secrets you unveil could threaten to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Choose A or B: (A) Sickle, Carpenter’s Tools, Healer’s Kit, Iron Pot, Shovel, Traveler’s Clothes, 30 GP; or (B) 50 GP
You grew up close to the land. Years tending animals and cultivating the earth
rewarded you with patience and good health. You have a keen appreciation for nature’s bounty alongside a healthy respect for nature’s wrath.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Choose A or B: (A) Sickle, Carpenter’s Tools, Healer’s Kit, Iron Pot, Shovel, Traveler’s Clothes, 30 GP; or (B) 50 GP
You grew up close to the land. Years tending animals and cultivating the earth
rewarded you with patience and good health. You have a keen appreciation for nature’s bounty alongside a healthy respect for nature’s wrath.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Developing a Darklord Darklords are villains because of what they choose to do, not because of who they were. As you refine your idea for a Darklord, determine what deeds a Darklord committed, who
when creating your Darklord’s backstory: What was the first depraved act the Darklord chose to commit, and how did their ideal encourage them down this path? Was the Darklord rewarded or celebrated for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Developing a Darklord Darklords are villains because of what they choose to do, not because of who they were. As you refine your idea for a Darklord, determine what deeds a Darklord committed, who
when creating your Darklord’s backstory: What was the first depraved act the Darklord chose to commit, and how did their ideal encourage them down this path? Was the Darklord rewarded or celebrated for
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Kalaman military honorably discharged; they’ve completed the terms of their involvement with Kalaman’s defenders (as set forward in chapter 4). Characters who accept this honorable discharge are rewarded
with platinum medallions bearing the symbol of Kalaman worth 2,500 gp. Characters who choose to remain a part of Kalaman’s army receive the same medallion and are granted a new title: Knight of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Kalaman military honorably discharged; they’ve completed the terms of their involvement with Kalaman’s defenders (as set forward in chapter 4). Characters who accept this honorable discharge are rewarded
with platinum medallions bearing the symbol of Kalaman worth 2,500 gp. Characters who choose to remain a part of Kalaman’s army receive the same medallion and are granted a new title: Knight of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Sholeh’s quest, but the adventurers’ sacrifices were rewarded. In the depths of the Ethereal Plane, the Radiant Citadel lay dormant and abandoned by all but the Incarnates of the Preserve of the
Ancestors. Yet it was undiminished in its grandeur, waiting for its inheritors to reawaken its power for a new era. Many believe that the full potential of the Radiant Citadel can be unlocked only when the
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Sholeh’s quest, but the adventurers’ sacrifices were rewarded. In the depths of the Ethereal Plane, the Radiant Citadel lay dormant and abandoned by all but the Incarnates of the Preserve of the
Ancestors. Yet it was undiminished in its grandeur, waiting for its inheritors to reawaken its power for a new era. Many believe that the full potential of the Radiant Citadel can be unlocked only when the
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Sholeh’s quest, but the adventurers’ sacrifices were rewarded. In the depths of the Ethereal Plane, the Radiant Citadel lay dormant and abandoned by all but the Incarnates of the Preserve of the
Ancestors. Yet it was undiminished in its grandeur, waiting for its inheritors to reawaken its power for a new era. Many believe that the full potential of the Radiant Citadel can be unlocked only when the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Sholeh’s quest, but the adventurers’ sacrifices were rewarded. In the depths of the Ethereal Plane, the Radiant Citadel lay dormant and abandoned by all but the Incarnates of the Preserve of the
Ancestors. Yet it was undiminished in its grandeur, waiting for its inheritors to reawaken its power for a new era. Many believe that the full potential of the Radiant Citadel can be unlocked only when the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the town’s security, has turned the town’s clockwork automatons against the populace. This quest, should you choose to undertake it, requires you to infiltrate Little Lockford, retrieve a security key
, and use it to power down the automatons. You are also empowered to stop Tixie Tockworth from doing further harm to the town. Start by meeting with the town’s mayor, Braith Broadfoot. She’s waiting for
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the town’s security, has turned the town’s clockwork automatons against the populace. This quest, should you choose to undertake it, requires you to infiltrate Little Lockford, retrieve a security key
, and use it to power down the automatons. You are also empowered to stop Tixie Tockworth from doing further harm to the town. Start by meeting with the town’s mayor, Braith Broadfoot. She’s waiting for
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
of students, waiting nervously or trying out their best approximations of dance moves.
Several dozen students are already present at the Rose Stage, waiting for the dance lessons to begin. As soon
who moves as naturally as a cloud. A recent Strixhaven graduate, Nivall leads the students through 4 hours of dance lessons. First, though, Nivall asks everyone to choose their first dance partner or allow Nivall to pair them off.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
of students, waiting nervously or trying out their best approximations of dance moves.
Several dozen students are already present at the Rose Stage, waiting for the dance lessons to begin. As soon
who moves as naturally as a cloud. A recent Strixhaven graduate, Nivall leads the students through 4 hours of dance lessons. First, though, Nivall asks everyone to choose their first dance partner or allow Nivall to pair them off.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Mage Tower game. Another student is part of this scene—ideally a student the characters have interacted with, or you may choose another student from the “Fellow Students” section in chapter 3.
When
first second-year classes for the day. Nearby you see Bow’s End Tavern, where you’ll find friends waiting.
A student runs up to the characters, shouting and waving a flyer. Pausing to catch their
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Mage Tower game. Another student is part of this scene—ideally a student the characters have interacted with, or you may choose another student from the “Fellow Students” section in chapter 3.
When
first second-year classes for the day. Nearby you see Bow’s End Tavern, where you’ll find friends waiting.
A student runs up to the characters, shouting and waving a flyer. Pausing to catch their
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
you had a personal, transcendental experience? Do you believe that you have a divine destiny to fulfill, or are you still waiting for your purpose to be revealed? Choosing Archetypes
While the
could easily take an Oath of Vengeance. Likewise, the Forge domain should be an option for priests of Onatar or the Traveler. Consider your beliefs and your story and choose an archetype that works with both.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
you had a personal, transcendental experience? Do you believe that you have a divine destiny to fulfill, or are you still waiting for your purpose to be revealed? Choosing Archetypes
While the
could easily take an Oath of Vengeance. Likewise, the Forge domain should be an option for priests of Onatar or the Traveler. Consider your beliefs and your story and choose an archetype that works with both.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
realm’s starless depths and been subsequently rewarded with extraordinary powers. Instead of heeding an elder brain, a mind flayer clairvoyant listens to the whispers and whims of the voices of the
/Day). If the mind flayer fails a saving throw, it can choose to succeed instead.
Magic Resistance. The mind flayer has advantage on saving throws against spells and other magical effects.
Actions
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
realm’s starless depths and been subsequently rewarded with extraordinary powers. Instead of heeding an elder brain, a mind flayer clairvoyant listens to the whispers and whims of the voices of the
/Day). If the mind flayer fails a saving throw, it can choose to succeed instead.
Magic Resistance. The mind flayer has advantage on saving throws against spells and other magical effects.
Actions
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and stand largely outside existing power structures. And with so many mysteries of Eberron waiting to be discovered, those organizations are out in the dangerous places of the world quite a bit — just
half-elves of House Lyrandar, for example) include members of other races. When you start the adventure, have every character choose a dragonmarked house in addition to a race, class, and background
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and stand largely outside existing power structures. And with so many mysteries of Eberron waiting to be discovered, those organizations are out in the dangerous places of the world quite a bit — just
half-elves of House Lyrandar, for example) include members of other races. When you start the adventure, have every character choose a dragonmarked house in addition to a race, class, and background
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prior to the competition. If the characters agree to the rules, the assistant asks them to wait a few moments for the next event to begin. If four or more characters choose to participate, they are the
character must choose a pepper from the basket and eat it. The peppers are from the Spicy Brothers’ unique stock, and nothing about them reveals their taste or intensity. The character must roll on the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prior to the competition. If the characters agree to the rules, the assistant asks them to wait a few moments for the next event to begin. If four or more characters choose to participate, they are the
character must choose a pepper from the basket and eat it. The peppers are from the Spicy Brothers’ unique stock, and nothing about them reveals their taste or intensity. The character must roll on the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
left with the stranger as payment for Tymora’s favor. If it’s not, the stranger can choose to keep it (and the bad luck) or return it. Those who favor Tymora — as distinct from folk who invoke her name
inside out.
When Tyche returned home, she came across her dear friend, the goddess Selûne, waiting to speak with her. Also waiting for her were Lathander, who wished to regain her affections, and