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Returning 12 results for 'choose with resists'.
Other Suggestions:
choose with resist
choose with resisted
choose with results
choose with resides
choose with rests
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
in alleys, where the rats grow bold. During this stage, whenever a character goes out in public, roll or choose an encounter from the Stage Three Encounters table. If exposed to the Gnawing Plague, a
character to get indoors immediately. They turn hostile if the character resists.
4 Several mangy giant rats attack. Anyone bitten by a giant rat must succeed on a DC 14 Constitution saving throw
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
in alleys, where the rats grow bold. During this stage, whenever a character goes out in public, roll or choose an encounter from the Stage Three Encounters table. If exposed to the Gnawing Plague, a
character to get indoors immediately. They turn hostile if the character resists.
4 Several mangy giant rats attack. Anyone bitten by a giant rat must succeed on a DC 14 Constitution saving throw
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
political power than on the arcane these days. The Masked Lords of Waterdeep choose her as the successor to Dagult Neverember between the first and second sessions of the Council of Waterdeep, making
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
political power than on the arcane these days. The Masked Lords of Waterdeep choose her as the successor to Dagult Neverember between the first and second sessions of the Council of Waterdeep, making
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
political power than on the arcane these days. The Masked Lords of Waterdeep choose her as the successor to Dagult Neverember between the first and second sessions of the Council of Waterdeep, making
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
political power than on the arcane these days. The Masked Lords of Waterdeep choose her as the successor to Dagult Neverember between the first and second sessions of the Council of Waterdeep, making
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
political power than on the arcane these days. The Masked Lords of Waterdeep choose her as the successor to Dagult Neverember between the first and second sessions of the Council of Waterdeep, making
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
political power than on the arcane these days. The Masked Lords of Waterdeep choose her as the successor to Dagult Neverember between the first and second sessions of the Council of Waterdeep, making
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
can choose a living humanoid within 5 feet of it once per day, making a Charisma check contested by the target’s Charisma check. If the cursed victim wins, the curse transfers to the new target. If
unsuccessful in transferring the curse, the victim takes 5 (1d10) psychic damage. A target who resists the transfer is immune to the curse of Beshaba for one year. Passing the curse on to an innocent
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
can choose a living humanoid within 5 feet of it once per day, making a Charisma check contested by the target’s Charisma check. If the cursed victim wins, the curse transfers to the new target. If
unsuccessful in transferring the curse, the victim takes 5 (1d10) psychic damage. A target who resists the transfer is immune to the curse of Beshaba for one year. Passing the curse on to an innocent
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
socket is easily done. Placing the emerald in the statue opens the door sealing off the passage to area T16. The door resists all other attempts to open it. Once opened, however, it ceases to be locked
the narrow gap that remains between the ceiling and floor when the ceiling is at its lowest level. A Small or larger creature subjected to the trap can choose to make a DC 20 Strength saving throw
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
socket is easily done. Placing the emerald in the statue opens the door sealing off the passage to area T16. The door resists all other attempts to open it. Once opened, however, it ceases to be locked
the narrow gap that remains between the ceiling and floor when the ceiling is at its lowest level. A Small or larger creature subjected to the trap can choose to make a DC 20 Strength saving throw