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                        Returning 33 results for 'choosing warrior rites'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    , Greater Restoration, Plane Shift (self only), Protection from Evil and Good, RevivifyAsteria can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time
                                                
                                            
                                                
                                                     still draws much of her power from her bond with Euryale. Asteria is foremost a protector and warrior, traveling the multiverse to uproot injustice, defend innocents, and inspire hope. She believes
                                                
                                            
                                        
                                                     Monsters
                                                    Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     of 1st level or higher.Var can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Var
                                                
                                            
                                                
                                                    . Interlopers who discover his quarters are set upon by the lich and his dread warrior guards, but if Var is brought to the brink of death, he might bargain for a chance to escape the dungeon.
Undead Nature. A
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     permanently under her command, following her verbal orders.Illmarrow can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
                                                
                                            
                                                
                                                     island domain.
Long ago, it was revealed that the elven line of Vol — a house that practiced the art of necromancy and bore the Dragonmark of Death — was engaged in secret blood rites
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the
                                                
                                            
                                                
                                                     monastery of githzerai warrior-monks, an adult amethyst dragon sends them aid against a mind flayer colony.
7
An apostate community of githyanki follows the tutelage of an adult amethyst dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     dangerous lot. From the spurned lover thirsting for revenge to the blood-drenched warrior on the battlefield, all honor Mogis with the shedding of blood in anger. Minotaurs are the most ardent worshipers of
                                                
                                            
                                                
                                                     Mogis and regularly hold bloody rites in his honor. Warchanters, the minotaur clergy of Mogis, whip their marauders into a near-mindless frenzy before battle; the ensuing slaughter gives glory to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Choosing a Race Humans are the most common people in the worlds of D&D, but they live and work alongside dwarves, elves, halflings, and countless other fantastic species. Your character belongs to
                                                
                                            
                                                
                                                     character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Choosing a Race Humans are the most common people in the worlds of D&D, but they live and work alongside dwarves, elves, halflings, and countless other fantastic species. Your character belongs to
                                                
                                            
                                                
                                                     character you want to play. For example, a halfling could be a good choice for a sneaky rogue, a dwarf makes a tough warrior, and an elf can be a master of arcane magic. Your character race not only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     that occur at a time of your choosing. When you use the deck in this way, drawing from it is less like pulling the lever on a cosmic slot machine and more like allowing a character to select a new
                                                
                                            
                                                
                                                     campaign. For example, a character who draws the Knight card might meet a warrior along the side of the road, in a tavern, or even trapped in a dangerous dungeon; by freeing the warrior, the character earns
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to
                                                
                                            
                                                
                                                     and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Half-Dragon Warrior Created by Dragons Habitat: Any; Treasure: Armaments Mathias Kollros  Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     within Mandorcai’s Mansion. You and others sought the tools and rites to prod the power within, to draw it out and make it yours. But what lies within the mansion refuses to ever serve again. 
   3
                                                
                                            
                                                
                                                     on the Conspiracy: Character Roles table or choosing an appropriate entry. Conspiracy: Character Roles    d6 Character’s Role 
     1  Leader. Yours was the voice the others followed, the call they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     Mandorcai’s Mansion. You and others sought the tools and rites to prod the power within, to draw it out and make it yours. But what lies within the mansion refuses to ever serve again. 3 Too long has the
                                                
                                            
                                                
                                                     Roles table or choosing an appropriate entry.  Conspiracy: Character Roles  d6 Character’s Role   1 Leader. Yours was the voice the others followed, the call they heeded, following you to their end. 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    . With constant upheaval, no one has performed the rites necessary to placate what dwells in the deep. 
   4  Dozens of servants were hired to help host a grand gala thrown by Arijani. The event was
                                                
                                            
                                                
                                                    . 
   10  Ramya desires a consort to cement her rulership and bring stability to the kingdom. A character who is a capable warrior catches her attention.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                     who discover his quarters are set upon by the lich and his dread warrior guards, but if Var is brought to the brink of death, he might bargain for a chance to escape the dungeon. Undead Nature. A lich
                                                
                                            
                                                
                                                     spell of 1st level or higher.
 Legendary Actions
 Var can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Muiral Muiral was an accomplished human warrior who long served as Halaster’s bodyguard. His descent into madness began when he asked the Mad Mage to tutor him in the wizardly arts. Muiral learned
                                                
                                            
                                                
                                                    
 Muiral can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Muiral regains spent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
                                                
                                            
                                                
                                                     predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
 Gruumsh, “He Who Watches” Gruumsh, the undisputed ruler of the orc
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     each of the two pin locks with a separate successful DC 20 Dexterity check. White Gate. Behind the doors to the south is a white gate that connects with the Warrior Pools. 76. Naga’s Den If the spirit
                                                
                                            
                                                
                                                     that holds seven spell scrolls (two each of detect magic, identify, and lesser restoration, and one of remove curse). Glyph Key. Ihanvas carries a glyph key attuned to this zone, the Warrior Pools, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Asteria Tinnel Lovitt  Though she now travels alone, Asteria still draws much of her power from her bond with Euryale. Asteria is foremost a protector and warrior, traveling the multiverse to uproot
                                                
                                            
                                                
                                                     rolls with advantage.
 Legendary Actions
 Asteria can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    . Otherwise, the chimera is out hunting and returns here at a time of your choosing. Treasure. Characters who search the chimera’s nest find several items taken from prey: 120 cp, 45 sp, six 100 gp
                                                
                                            
                                                
                                                     warrior (see appendix C) is inside each barn, overseeing two humans (commoners) as they gather eggs, feed the animals, and clean up the stalls. If intruders confront the yakfolk in the barn, it uses an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     Knight, and Psi Warrior subclasses. Battle Master Master Sophisticated Battle Maneuvers Battle Masters are students of the art of battle, learning martial techniques passed down through generations
                                                
                                            
                                                
                                                     Superiority Die to feint, choosing one creature within 5 feet of yourself as your target. You have Advantage on your next attack roll against that target this turn. If that attack hits, add the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     the language tables in chapter 2. Level 2: Fighting Style You gain a Fighting Style feat of your choice (see chapter 5). Instead of choosing one of those feats, you can choose the option below
                                                
                                            
                                                
                                                    . Druidic Warrior. You learn two Druid cantrips of your choice (see the Druid class’s section for a list of Druid spells). Guidance and Starry Wisp are recommended. The chosen cantrips count as Ranger spells
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     the language tables in “Creating a Character”. Level 2: Fighting Style You gain a Fighting Style feat of your choice (see “Feats”). Instead of choosing one of those feats, you can choose the option
                                                
                                            
                                                
                                                     below. Druidic Warrior. You learn two Druid cantrips of your choice (see the Druid class’s section for a list of Druid spells). Guidance and Starry Wisp are recommended. The chosen cantrips count as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     lid caked in crumbling candle wax and rotted offerings. Whatever rites were performed here were overseen by a larger-than-life statue in the alcove to the south, a sculpture depicting the upper body of
                                                
                                            
                                                
                                                     character drips their blood upon the sarcophagus lid, though, you can decide if their blood turns black or not—choosing if you want the character’s story to go in that direction (and you think the character’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     rites with a clan of dragons. The discovery of this pact triggered an unprecedented alliance between the Sibling Kings of Aerenal and the dragons of Argonnessen. The Sibling Kings proclaimed that House
                                                
                                            
                                                
                                                    
 Illmarrow can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Illmarrow regains spent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    , choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Isperia regains spent legendary actions at the start of her
                                                
                                            
                                                
                                                    , choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Aurelia regains spent legendary actions at the start of her turn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     properties of Halberds and Flails. Level 2: Fighting Style You gain a Fighting Style feat of your choice (see “Feats” for feats). Instead of choosing one of those feats, you can choose the option below
                                                
                                            
                                                
                                                    . Blessed Warrior. You learn two Cleric cantrips of your choice (see the Cleric class’s section for a list of Cleric spells). Guidance and Sacred Flame are recommended. The chosen cantrips count as Paladin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     properties of Halberds and Flails. Level 2: Fighting Style You gain a Fighting Style feat of your choice (see chapter 5 for feats). Instead of choosing one of those feats, you can choose the option below
                                                
                                            
                                                
                                                    . Blessed Warrior. You learn two Cleric cantrips of your choice (see the Cleric class’s section for a list of Cleric spells). Guidance and Sacred Flame are recommended. The chosen cantrips count as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Dragon Inn in Clerkburg has good food and affordable rooms. The inn’s stable can hold up to a dozen steeds. The inn’s proprietor is Miklos Dare, a human Warrior Veteran (Chaotic Good) who loves to
                                                
                                            
                                                
                                                     contains a prison where the city’s most hardened criminals are incarcerated. The captain-general of the City Watch is Sental Nurev, a tall, human Warrior Veteran (Neutral Good) with thinning blond hair
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     comprises mystics and sages who safeguard ancient knowledge and rites. These Druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circle’s wisest
                                                
                                            
                                                
                                                     choosing one.
 While holding the map, you have the Guidance and Guiding Bolt spells prepared, and you can cast Guiding Bolt without expending a spell slot. You can cast it in that way a number of times
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     rites. He was keeper of the tomes of Terbakar, the greatest library in all lands of the golden age.
 “Nafik searched, too, for life eternal, and some say he sought to rob the pharaohs of their right
                                                
                                            
                                                
                                                     (area P51). Since then, she has been surviving on rations, but her supplies are running low. She doesn’t know how to get to the tomb’s next level. Hazem Ameen  Uma, a valiant warrior who headed Amun Sa’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     scout the gardens for resources the merchant might exploit. But the naga in area G6 captured them and transformed them into their current forms through sinister rites and excruciating torture. The yuan
                                                
                                            
                                                
                                                     beautiful frescoes on the walls between exits feature scenes of conquest, each lorded over by a githyanki warrior mounted on an enormous red dragon. A column of shimmering air connects large shafts in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     the mage fails a saving throw, the mage gains 10 temporary hit points. 
 Legendary Actions
 The mage can take 3 legendary actions, choosing from the options below. Only one legendary action option
                                                
                                            
                                                
                                                     energy sources and perform the dire rites that will extend a bridge between the Material Plane and the squirming chaos of an Elder Evil’s realm. An entity that appears as a star spawn seer in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     headbands and silver bracelets are performing a ritual over the eggs.
 Two sahuagin priestesses are conducting rites to Sekolah over the unhatched eggs. If the priestesses notice the party, they
                                                
                                            
                                                
                                                     warrior looms above a normal-sized sahuagin who swims submissively before her. The large one has four arms, and one of its hands holds a single gold earring, which she shakes at the cowering sahuagin
                                                
                                            
                                        





