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Returning 35 results for 'churning rin great to have repelling'.
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Species
Player’s Handbook
Orcs trace their creation to Gruumsh, a powerful god who roamed the wide open spaces of the Material Plane. Gruumsh equipped his children with gifts to help them wander great plains, vast caverns
, and churning seas and to face the monsters that lurk there. Even when they turn their devotion to other gods, orcs retain Gruumsh’s gifts: endurance, determination, and the ability to see in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of evil. Having one horn is most common, but a particularly fierce ki-rin might have two horns or a set of antlers like those of a great stag.
In many lands, common folk view ki-rins as heralds of
Legendary Resistance (3/Day). If the ki-rin fails a saving throw, it can choose to succeed instead.
Magic Resistance. The ki-rin has advantage on saving throws against spells and other magical
Classes
Sword Coast Adventurer's Guide
Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a
.
Storm sorcerers are invaluable members of a ship’s crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling
Classes
Sword Coast Adventurer's Guide
Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a
.
Storm sorcerers are invaluable members of a ship’s crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling
Monsters
Mordenkainen's Fiendish Folio Volume 1
+ 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.Heralded by the ominous, deep rumbling of their strange song, great packs of dire
. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo that makes it impossible to move at speed or climb cave walls. Spellcasters suffer as their
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
-rin of fierce demeanor might have two horns or a set of antlers like those of a great stag. I was awed to tears at the mere sight of my first ki-rin, and I’ve met gods.
— Volo
Bringers of Boons
alights during a ceremony, such as a birth announcement or a coronation, everyone present understands that the creature is telling them great good could be in the offing. The ki-rin conveys its gifts and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
draconic features and tend to be aggressive foes of evil. Having one horn is most common, but a particularly fierce ki-rin might have two horns or a set of antlers like those of a great stag. In many
Ki-rin Ki-rins are noble, celestial creatures. In the Outer Planes, ki-rins in service to benevolent deities take a direct role in the eternal struggle between good and evil. In the mortal world, ki
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, warlock of the Archfey 5 Clockwork oaken bolter, kruthik hive lord, tanarukk 6 Annis hag, duergar warlord, warlock of the Great Old One 7 Lost sorrowsworn 9 Lonely sorrowsworn 10 Githyanki gish, githzerai
enlightened, stone giant dreamwalker 11 Balhannoth, cloud giant smiling one 12 Archdruid, duergar despot, eidolon, githyanki kith’rak, ki-rin 13 Dire troll, star spawn seer 14 Fire giant dreadnought
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, Fire, and Water--form a ring around the Material Plane, suspended within the churning Elemental Chaos. At their innermost edges, where they are closest to the Material Plane (in a conceptual if not a
from the Material Plane, though, the Elemental Planes are both alien and hostile. Here, the elements exist in their purest form--great expanses of solid earth, blazing fire, crystal-clear water, and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
great span of the world. You seek to act with the long-term interests of nature in mind. 4 The sea is a constant, churning cauldron of power and chaos. It reminds you that accepting change is necessary
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Orc Orcs trace their creation to Gruumsh, a powerful god who roamed the wide open spaces of the Material Plane. Gruumsh equipped his children with gifts to help them wander great plains, vast caverns
, and churning seas and to face the monsters that lurk there. Even when they turn their devotion to other gods, orcs retain Gruumsh’s gifts: endurance, determination, and the ability to see in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, Fire, and Water — form a ring around the Material Plane, suspended within the churning Elemental Chaos. At their innermost edges, where they are closest to the Material Plane (in a conceptual if not
from the Material Plane, though, the Elemental Planes are both alien and hostile. Here, the elements exist in their purest form — great expanses of solid earth, blazing fire, crystal-clear water, and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pit master
Challenge 6 (2,300 XP) Annis hag
Bodak
Conjurer
Gauth
Mouth of Grolantor
Warlock of the Great Old One
Challenge 7 (2,900 XP) Bheur hag
Draegloth
Korred
Warlock of the
Death kiss
Froghemoth
Stone giant dreamwalker
Challenge 11 (7,200 XP) Cloud giant smiling one
Morkoth
Challenge 12 (8,400 XP) Archdruid
Frost giant everlasting one
Ki-rin
Morkoth (in lair
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Orc MIKE PAPE Orcs trace their creation to Gruumsh, a powerful god who roamed the wide open spaces of the Material Plane. Gruumsh equipped his children with gifts to help them wander great plains
, vast caverns, and churning seas and to face the monsters that lurk there. Even when they turn their devotion to other gods, orcs retain Gruumsh’s gifts: endurance, determination, and the ability to see
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Celestials Ki-rin
Dragons Guard drake
Elementals Flail snail
Fey Annis hag
Bheur hag
Boggle
Darkling
Darkling elder
Korred
Meenlock
Quickling
Redcap
Yeth hound
Fiends Babau
One of Yurtrus
Orc Red Fang of Shargaas
Sea spawn
Swashbuckler
Transmuter
War priest
Warlock of the archfey
Warlock of the fiend
Warlock of the Great Old One
Warlord
Xvart
Xvart
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
allow our great nation to succumb to the same chaos as the Yun dynasty. If you have last wishes, please write them down. We will retrieve them and do our best to honor them after your demise.”
The Grand
(Perception) score of 14 or higher notice that different animal designs decorate each of the statues. Bronze Gate. Magic seals this bronze double door. It opens only if the ki-rin symbol on one of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
earned during its time in Avernus and tell tales of the great battles it has seen. Talk to one for a little longer, and it will inform you that you are alive only because of the devils’ heroic efforts
of the forces of the Nine Hells are grouped into three types of legions that each play a role in repelling the invading demons. Incompetent or weak devils fill out the dreg legions, composed mainly of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
useful in repelling attacks by sahuagin, pirates, and other waterborne threats. Wind Speaker The arcane magic you command is infused with elemental air. You can speak, read, and write Primordial
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, suspended within a churning realm known as the Elemental Chaos. These planes are all connected, and the border regions between them are sometimes described as distinct planes in their own right. At their
elements exist in their purest form: great expanses of solid earth, blazing fire, crystal-clear water, and unsullied air. Any foreign substance is extremely rare; little air can be found in the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
repelling attacks by sahuagin, pirates, and other waterborne threats. What is it with people and the weather?
It’s just the sky weeping and shouting because it’s so far away from me.
Storm Sorcery
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Dire Corby Heralded by the ominous, deep rumbling of their strange song, great packs of dire corbies range across the Underdark, stripping the tunnels and caverns they traverse of all living things
into view. As these creatures travel, they hoot, chirp, and howl in maddening cacophony. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mangrove trees. Twenty feet away, a young man with green skin walks atop the water, speaking softly while slowly circling two churning pillars of glowing green foam.
Tinjhorna the riverine (detailed at
a soft-spoken young man with long hair. His river was one of many waterways created in the geological fallout after the destruction of the city of Manivarsha and the great river Adirohit. Although he
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
oppressive tyrants toward those they force to labor for them. Planar Raiders. Most efreet reside on the Elemental Plane of Fire, either in great domed fortresses of black glass and basalt surrounded by
churning lakes of fire, or in the fabled City of Brass. Additionally, efreet military outposts thronging with their minions can be found scattered throughout the planes. On the Material Plane, efreet
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
afloat until he is rescued. Halflings believe in the power of luck, and they abide by a great number of superstitions that they believe bring good or ill fortune. They attribute their unusual gift to
requires a rogue slipping into a dragon’s den or the local militia repelling an orc attack by refusing to yield, halflings surprise larger folk again and again with their unflappable nature. Happy with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
churning cauldron of black clouds fills the sky as thunder peals and lightning flashes. Half buried in the cold dunes is a crumbling amphitheater adorned with statues, many of them broken, the rest
worn smooth by wind and sand. Two large trebuchets stand atop the ruins. Where cheers once rang out across a great city, now a solemn fortress stands before you, waiting for you to draw near. The dry
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, Levistus, both occupy strange positions in the hierarchy. Stygia is a frozen wasteland of mysterious origin, a churning, murky sea covered in a thick layer of ice. Where the ice gives way to open water
agents, offering them superior strength and great physical prowess in return for their allegiance. A Frozen Wasteland Every other layer of the Nine Hells has a function related to warfare, industry
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
glaciers and howling ice storms. Mephistopheles holds court here with the ice devils that make up his retinue. Operating from his great tower, the icy citadel of Mephistar, he conducts a never-ending
series of experiments that expand his understanding of arcane magic and of the planes of existence. Mephistopheles keeps his realm churning with punishing storms. He doesn’t entertain visitors, and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
throat from which the intellect snares emerged. N2: Throat The great creature’s throat is an organic passage 10 feet in diameter. A distant pulse thrums through the floor, and contractions cause the
the creature drops off suddenly into a lake of churning acid.
The throat ends at a digestion pool 30 feet in diameter and 20 feet deep. If the characters destroyed the membrane and caused the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
trees and great swarms of biting insects. None but the desperate venture into this place, making it the ideal hiding place for outlaws or raiders. Stinging Insects. The vast number of mosquitoes and
several vats of chemicals to burst and flood the tower’s basement. The resulting mixture attained a vague sentience, transforming into a great number of oozes that now plague the river. The oozes
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
perfect control, hoping that by doing so, they can accurately express what is churning within their minds. Prismari Apprentice Prismari Apprentice Prismari Apprentice
Medium or Small Humanoid (Sorcerer
stone, and shape great structures of ice. Binding and channeling these natural elements allow the professors to mold their environment to their needs, both for breathtaking performances and to control the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mishann. Our reporters are still sifting through accounts of what has happened, but it is clear at this point that beautiful Cyre, the jewel of Galifar’s vast holdings, has disappeared behind a churning
Mournland, but the worst effects of the mist are confined to the border region. Glowing Chasm. The northern part of the Mournland is dominated by a great crack in the ground that emits a cold purple light
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
contains every possible natural environment. It is home to great beasts, lycanthropes, and other beings that reflect the power of nature. The splendor of nature in this place is intoxicating to druids
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
item with sentimental value. The cloak belonged to their great-grandfather, and Naxa and Vaeve hope to use it in a ritual to seal their home in Neverwinter against their family’s enemies. Regardless
model with magical glowing dots that represent troop locations. The map shows the terrain within several miles, including Carapace Ridge to the west and the cliffside redoubt to the east. Churning smoke
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Falls The dull roar of splashing, churning mud fills this cavern, the walls and ceiling of which are streaked with glittering veins of glowing violet crystal. A stream of mud pours through a gash in the
monolith that is constantly changing its shape, filling the great cavern with a thunderous grinding noise.
If Marlos Urnrayle has been defeated elsewhere, this cavern is guarded by two earth elemental
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
awakens. Standing 50 feet tall, the scion devours everything within reach to satiate its hunger. Its powerful lungs can suck food straight into its gullet. The scion uses a great tree to bat foes far
effects.
Siege Monster. The scion deals double damage to objects and structures.
Actions
Multiattack. The scion makes one Great Tree Club attack and two Slam attacks, or it makes three Boulder