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                        Returning 35 results for 'churning wilds remains'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     gingerbrute is destroyed, a creature can use its action to eat all the remains and gain 5 temporary hit points. The remains crumble away after 24 hours if not eaten.Multiattack. The gingerbrute makes two
                                                
                                            
                                                
                                                    ":"bludgeoning"} bludgeoning damage.Gingerbread cookies baked in the wilds of Eldraineâor made from ingredients grown thereâhave a habit of developing a life of their own. Known as
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     remains until it dies, the sewer king dies, or until the sewer king dismisses it as an action.Sewer kings are hulking, monstrous rats empowered by fiendish blood. This unholy influence gives sewer kings
                                                
                                            
                                                
                                                     lives deep in the ancient dwarven ruins beneath the town of Edgewall, situated in the lands between the realm and the wilds of Eldraine. Deep within these ruins, a human minstrel named Totentanz
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     surviving populace fleeing into the wilds. A young prince, Will Kenrith, does his best to reunite the shattered realm, but a return to its former glory seems far off.
Even in the shattered remnants of
                                                
                                            
                                                
                                                     virtue. They have many responsibilities, from protecting townsfolk to embarking on adventures in the wilds. Knights are often equipped with fine armor and weapons, and they ride noble steeds of various
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     enough to move to and attack, the colossus attacks an object. Once the colossus goes berserk, it remains berserk until it is destroyed.
Immutable Form. The colossus is immune to any spell or effect that
                                                
                                            
                                                
                                                    , creatures inside the colossusâs chest cavity take 40 (9d8);{"diceNotation":"9d8", "rollType":"damage", "rollAction":"Elemental Breath", "rollDamageType":"force"} force damage from churning elemental
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    1. Fungal Wilds The myconids cultivate this stretch of wilderness as their first line of defense, creating a living palisade. Fungal creatures and wild Underdark beasts form a rich ecosystem here
                                                
                                            
                                                
                                                    .
 Circle of Hunters A circle mound sits at the edge of the wilds but still inside them. It belongs to the Circle of Hunters â myconids that pursue creatures in the wilds. In spite of their name, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                    10. Crumbling Walkway A stone walkway above the waterâs edge has partially collapsed into the churning sea, leaving wide gaps. What remains of the walkway is structurally sound. To cross the damaged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                    Gingerbrute âThe unlabeled vial was not vanilla extract after all.â
 âTodwin Mallow, now-destitute baker
 Gingerbread cookies baked in the wilds of Eldraineâor made from ingredients grown there
                                                
                                            
                                                
                                                     gingerbrute, the cookie causes mayhem throughout the kitchen before running to the wilds where its ingredients originated. Many witches of Dunbarrow craft gingerbrutes intentionally, whipping them into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     invasion of nightmarish creatures called Phyrexians devastated the courts, with much of the surviving populace fleeing into the wilds. A young prince, Will Kenrith, does his best to reunite the
                                                
                                            
                                                
                                                     addressed with the honorific âSyr,â are revered as champions, heroes, and paragons of virtue. They have many responsibilities, from protecting townsfolk to embarking on adventures in the wilds. Knights are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     wilds of Eldraine. Deep within these ruins, a human minstrel named Totentanz encountered Lord Skitter and struck a vile bargain. Lord Skitter promised the piper wicked and wondrous powers in exchange for
                                                
                                            
                                                
                                                     kingâs commands, and takes its turn immediately after the sewer kingâs. The swarm remains until it dies, the sewer king dies, or until the sewer king dismisses it as an action.
 Bonus Actions
 Skitter. The sewer king moves up to its speed without provoking opportunity attacks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     goes berserk, it remains berserk until it is destroyed.
 Immutable Form. The colossus is immune to any spell or effect that would alter its form.
 Magic Resistance. The colossus has advantage on saving
                                                
                                            
                                                
                                                     colossus releases this exhalation, creatures inside the colossusâs chest cavity take 40 (9d8) force damage from churning elemental energy.
 Bonus Actions
 Bite. Melee Weapon Attack: +13 to hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     live in Setessa and in the wilds), and nymphs of all kinds, especially dryads. Few leonin worship any of the gods, but of those who do, many favor Nylea with their prayers. Nylea blesses those who
                                                
                                            
                                                
                                                     retreated and has terrorized the godsâ servants ever since. To this day, Nylea remains deeply pained by Arastaâs loss. Knowing that only Phenax can undo the curse he laid upon the dryad, Nylea often sends her champions to learn the secret of what might restore her friend.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     of these few heroic drow have tempered some peopleâs opinions toward the race, although the appearance of a dark elf on the surface remains a rare event and a cause for alarm. Many drow in FaerĂ»n hail
                                                
                                            
                                                
                                                     afflicted by a curse. They dwell together in secretive packs, primarily in wolf form, living free in the deep wilds of the world.
 Sea Elves. The AluâTelâQuessir (âwater elvesâ) are an aquatic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     detect magic spell reveals an aura of conjuration magic around the archway, but nothing happens when something enters the mist While the archway is inactive, cold rock wall can be felt beyond the churning
                                                
                                            
                                                
                                                     rune. When the portal activates, the glowing mist transforms into churning thunderclouds lit by flashing but harmless lightning, and creatures can see another room (area 11) beyond the clouds. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     trapped spirits until only a husk remains. While this seems bleak, most religions maintain that Dolurrh isnât the end; it is a gateway to whatever lies beyond. Such faiths assert that what appears to be
                                                
                                            
                                                
                                                     celestials and fiends that embody these ideas. Irian: The Eternal Dawn. A plane of light and hope, Irian is the source of positive energy in Eberron. Kythri: The Churning Chaos. The plane of chaos and change
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     churning cauldron of black clouds fills the sky as thunder peals and lightning flashes. Half buried in the cold dunes is a crumbling amphitheater adorned with statues, many of them broken, the rest
                                                
                                            
                                                
                                                     challengers. Otherwise, she remains hidden in area 3 and lets her gargoyles soften up her enemies. Iymrith can use her lair actions within the amphitheater as well as in the dungeon underneath it. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     constantly changes to ensure that characters within it remain separated and unable to find each other. Visibility within the maze is limited to 20 feet because of the churning fog. Spells that are altered
                                                
                                            
                                                
                                                     Nothing 71â75 Skeletal remains of an Omuan child 76â84 Minotaur that fights to the death 85â87 Blue crystal key 88â90 Gold crystal key 91â93 Purple crystal key 94â96 Green crystal key 97â99 Red crystal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     infected eardrum, making the membrane thicker in some places and thinner in others.
 The Nematodeâs mouth remains closed until the pressure of it brain fluid is released. Once the fluid is released
                                                
                                            
                                                
                                                     the creature drops off suddenly into a lake of churning acid.
 The throat ends at a digestion pool 30 feet in diameter and 20 feet deep. If the characters destroyed the membrane and caused the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     absolutely necessary.
 â Walnut Dankgrass
 Natureâs Envoy Some of the most lucrative ruins and monster lairs happen to be located inconveniently in the uncivilized wilds of the world. As an Acquisitions
                                                
                                            
                                                
                                                     from. Because youâve brought a piece of that wilderness with you. An unusual creature that came under your care when you were younger remains a part of your life, whether because youâve decided
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     with the player characters. The three major conflicts and the goals of the villainous groups are described below. Chromatic Dragons Evil chromatic dragons dwell in the wilds of Eastern Oerik. For
                                                
                                            
                                                
                                                     Wallsâ in this chapter), only to discover these toughs are agents of some greater villain. The identity of this villain remains a mysteryâfor now. If you use the adventure âMiner Difficultiesâ from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Gate, which handles most landgoing traffic, including land-based trade; and Farmersâ Gate, which remains open at nearly all times, but is wide enough only to let one wagon or cart pass at a time. A
                                                
                                            
                                                
                                                     portion of oneâs purse than to lose everything to a band of brigands during a journey through the wilds. Visitors to Daggerford are advised both to avoid the tannery to the west and to swiftly cross
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     characters in battle against Challidax. On a failure, Ralvald wishes the characters luck but remains in dejected contemplation here. Even if Ralvald agrees to ally with the characters, his frost giant allies
                                                
                                            
                                                
                                                     ritual; he wants the body, so he can lay it to rest respectfully. Heâll permit them to copy the ritual before he takes the remains. D6: Foggy Cave The subterranean river here plunges in two twenty-foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Mournland Environment The arcane energies that caused the Day of Mourning and that linger in the remains of Cyre are mysterious and unpredictable, so they can be the cause of any bizarre magical
                                                
                                            
                                                
                                                     Mishann. Our reporters are still sifting through accounts of what has happened, but it is clear at this point that beautiful Cyre, the jewel of Galifarâs vast holdings, has disappeared behind a churning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . The bodies are the boiled remains of svirfneblin that lived in area N5. N3. Oubliette Gore spatters the floor and walls of this windy cave, and the floor is strewn with dismembered humanoid corpses. A
                                                
                                            
                                                
                                                     windy cyclone moves among the remains. A shaft in the ceiling leads up farther than you can see.
 The shaft leads to area A18 in the Temple of Howling Hatred. An air elemental is bound to this area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     remains on the sea. The crown does its best to make sure the roads are safe, but otherwise it is generally content to leave the monsters and vicious tribes of the wilds alone as long as they remain in
                                                
                                            
                                                
                                                     if you use up the tableâs entries.  Drowned Forest Oddities   d10 Encounter   1 A human zombie is chained to a wooden stake driven into the ground. The remains of many other zombies lie nearby. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     in the mind flayersâ takeover. The ashenwights are hostile and attack immediately. Floor-to-ceiling glass windows overlook a churning lava sea. Three large, blackened anvils stand in a row, and
                                                
                                            
                                                
                                                     skulls shattered and caved in.
 The bones are the remains of three duergar, ghastly remnants of the illithidsâ invasion long ago. A character who studies the bodies and succeeds on a DC 16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     Several short, iron bed frames are jumbled together in this room. Nothing remains of any bedding. An opening to the south leads to an alcove containing only two long tables and a splintered chair.
 To
                                                
                                            
                                                
                                                     the west, a door bearing a painted red âXâ opens to a long hallway that leads deeper into the crossing.
 Ashes and burn marks on the floor indicate past campfires. Remains of wooden chairs in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     shamans and any enchanted weapons and armor they find, but a wizard willing to walk the wilds alone could be a powerful one. Traveling as we were on a grassy plain, we could see one another for some
                                                
                                            
                                                
                                                     the Uthgardt. Each is said to have been built over the remains of a tribeâs totem spirit, along with the tribesfolk who died while helping Uthgar to fight the creature. A tribe lays claim to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Falls The dull roar of splashing, churning mud fills this cavern, the walls and ceiling of which are streaked with glittering veins of glowing violet crystal. A stream of mud pours through a gash in the
                                                
                                            
                                                
                                                    , their rib cages shattered by boulders lying atop them. Only one skeleton remains whole, and it clutches to its chest an open-faced steel helmet decorated with a golden circlet above the brow, from which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . Since then, thousands of crabs have taken up residence in the crumbling remains. Crabbers from Saltmarsh are cautious about the cove, as more than one overeager fisher has disappeared into the clacking
                                                
                                            
                                                
                                                     weather and sky, and mirror their own demeanor to match their deityâs.
 25. The Leap The Leap is an outcropping of rock nearly a hundred feet above the churning water below. Several stone benches
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     Cottages These ruined, side-by-side cottages look as though they might have been the homes of prosperous shopkeepers or well-off farmers in their time. All that remains are collapsed walls and piles of
                                                
                                            
                                                
                                                     world in check, preventing civilization and the wilderness from destroying one another, and helping others survive the perils of the wilds. As such, Reidoth doesnât want to rile the goblins without good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     Points Divide 50 XP equally among the characters if the party destroys the twig blights. 2. Blighted Cottages Wind and weather have done their work here, and little remains of these houses or their
                                                
                                            
                                                
                                                     former contents. These ruined, side-by-side cottages look as though they might have been the homes of prosperous shopkeepers or well-off farmers in their time. All that remains are collapsed walls and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    .  Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
                                                
                                            
                                                
                                                     area and the damage might both increase. 4 Devils, demons, and angels duel in the remains of a ruined fortress that serves as a portal to Shavarath.  Syrania, the Azure Sky Crystal spires float in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     a storm of churning elements. Cradle of the Storm Scion Gargantuan Elemental, Typically Chaotic Good
 Armor Class 19 (natural armor)
 Hit Points 682 (35d20 + 315)
 Speed 40 ft., fly 60 ft. (hover
                                                
                                            
                                                
                                                     condition.
 Slam. Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 36 (4d12 + 10) force damage.
 Bonus Actions
 Vengeful Storm (Recharge 6). The scion conjures a churning storm cloud in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     going in or out. Whether the little black invitations that still occasionally appear on citizensâ doorsteps are genuine or harmless pranks remains anyoneâs guess. In truth, Mandorcai gained occult
                                                
                                            
                                                
                                                     shambling mounds that live in the tanks, churning them as part of the purification process. Mortlock Vanthampur (for more information on Mortlock Vanthampur, see chapter 1 of Baldurâs Gate: Descent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     occasionally appear on citizensâ doorsteps are genuine or harmless pranks remains anyoneâs guess. In truth, Mandorcai gained occult knowledge and his magical manor in a bargain with the obese twin chain
                                                
                                            
                                                
                                                     facility running and control the crewâs several guardian beasts, including a number of sweet-smelling shambling mounds that live in the tanks, churning them as part of the purification process
                                                
                                            
                                        






