Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 24 results for 'churning wolves reward'.
Other Suggestions:
cunning wolves rewards
cunning wolves regard
cunning weaves reward
curving weaves reward
churning waves read
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, weeping child. If the characters take the child home, the parents reward them with 1d3 potions of healing. 26 1d8 + 1 giant frogs 27 4d4 kobolds 28 1d3 black bears 29 3d6 stirges 30 1 satyr 31 2d4
rescue a lost friend 41 2d4 blink dogs 42 1d8 + 1 sprites 43 1d6 + 2 elk 44 1d4 lizardfolk or 3d6 bandits 45 1d4 + 4 wolves 46 2d4 giant wolf spiders 47 1 swarm of insects or 2d8 blood hawks 48 1d6 + 2
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, weeping child. If the characters take the child home, the parents reward them with 1d3 potions of healing. 26 1d8 + 1 giant frogs 27 4d4 kobolds 28 1d3 black bears 29 3d6 stirges 30 1 satyr 31 2d4
rescue a lost friend 41 2d4 blink dogs 42 1d8 + 1 sprites 43 1d6 + 2 elk 44 1d4 lizardfolk or 3d6 bandits 45 1d4 + 4 wolves 46 2d4 giant wolf spiders 47 1 swarm of insects or 2d8 blood hawks 48 1d6 + 2
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
stench of animals. Three chained wolves snarl and rattle their chains as you approach the cave mouth. Each wolf’s chain leads to an iron rod driven into the base of a stalagmite.
The Cragmaws keep a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
stench of animals. Three chained wolves snarl and rattle their chains as you approach the cave mouth. Each wolf’s chain leads to an iron rod driven into the base of a stalagmite.
The Cragmaws keep a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Hunt. If the characters can find out who is behind Oka’s death, Ophelia promises to reward them with a figurine of wondrous power (serpentine owl). Razortooth Rock Razortooth Rock stands 5 miles
murky streams doze groups of wolves, tigers, hyenas, crocodiles, and more. A fang-shaped peak rises at the center of the wilderness, its surface etched with paths and caves.
Sapient predatory
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Hunt. If the characters can find out who is behind Oka’s death, Ophelia promises to reward them with a figurine of wondrous power (serpentine owl). Razortooth Rock Razortooth Rock stands 5 miles
murky streams doze groups of wolves, tigers, hyenas, crocodiles, and more. A fang-shaped peak rises at the center of the wilderness, its surface etched with paths and caves.
Sapient predatory
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
snarling wolves chasing children in place of prancing horses (price 9 sp) A ventriloquist’s dummy that looks like Strahd von Zarovich (price 9 sp) A doll that looks remarkably like Ireena Kolyana
exchange for which Blinsky offers to make them any toy they desire. Because “byusiness” has not been good, he says, he has no other reward to offer except, perhaps, his new monkey companion.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
snarling wolves chasing children in place of prancing horses (price 9 sp) A ventriloquist’s dummy that looks like Strahd von Zarovich (price 9 sp) A doll that looks remarkably like Ireena Kolyana
exchange for which Blinsky offers to make them any toy they desire. Because “byusiness” has not been good, he says, he has no other reward to offer except, perhaps, his new monkey companion.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
minute, spreading from the churning water toppling down the cliffs. A character must succeed on a DC 15 Strength (Athletics) check to climb up or down the slippery cliffs. On a failure, the character
of ice bob down the river that crosses this cavern. To the river’s north rises a wide stone ledge where massive, white-furred wolves prowl. With each breath, the unnaturally large canines exhale
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
minute, spreading from the churning water toppling down the cliffs. A character must succeed on a DC 15 Strength (Athletics) check to climb up or down the slippery cliffs. On a failure, the character
of ice bob down the river that crosses this cavern. To the river’s north rises a wide stone ledge where massive, white-furred wolves prowl. With each breath, the unnaturally large canines exhale
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
creature that can be browbeaten into service might be found with a goblin tribe, but rats and wolves are nearly always present. Both have lived in concert with goblins for at least as long as humans have
within these tunnels and on the surface around the outside of the area. They guard the territory around the mine for miles, sending out patrols of hunters equipped with war horns and using wolves as
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
beds. Still, a valuable reward waits for those who can find it. Treasure. The unlit torch is an illusion, and making physical contact with it reveals it as such. Someone who examines the image without
warrior is the keeper of the wolves in area 22. His whip is hanging beside the door in the southeast corner of this room; this whip need only be shown to the wolves to make them whimper, cower, and fall
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
creature that can be browbeaten into service might be found with a goblin tribe, but rats and wolves are nearly always present. Both have lived in concert with goblins for at least as long as humans have
within these tunnels and on the surface around the outside of the area. They guard the territory around the mine for miles, sending out patrols of hunters equipped with war horns and using wolves as
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
beds. Still, a valuable reward waits for those who can find it. Treasure. The unlit torch is an illusion, and making physical contact with it reveals it as such. Someone who examines the image without
warrior is the keeper of the wolves in area 22. His whip is hanging beside the door in the southeast corner of this room; this whip need only be shown to the wolves to make them whimper, cower, and fall
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
them back to their homes (about a day’s travel away). The grateful families reward them with two potions of healing. Taking the time to see Geradil and Courana to safety, however, gives the orcs a
monstrous creature about ten feet in height steps forward, a massive axe in one hand. Two huge wolves strain atchains held closely in its other hand. “You think to challenge the Great Ulfe?” the creature
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
them back to their homes (about a day’s travel away). The grateful families reward them with two potions of healing. Taking the time to see Geradil and Courana to safety, however, gives the orcs a
monstrous creature about ten feet in height steps forward, a massive axe in one hand. Two huge wolves strain atchains held closely in its other hand. “You think to challenge the Great Ulfe?” the creature
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
North from lands watched over by wolves, orcs, and goblinoids. The Valley of Khedrun is haunted by the Great Worm clan of the Uthgardt. Vordrorn Forest The pine forest south of Citadel Adbar is
. The giant intends to collect on the 5,000 gp reward being offered for the dwarf’s capture and is using the goblinoids and ogres as a distraction to help him bag the dwarf. While the garrison is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
North from lands watched over by wolves, orcs, and goblinoids. The Valley of Khedrun is haunted by the Great Worm clan of the Uthgardt. Vordrorn Forest The pine forest south of Citadel Adbar is
. The giant intends to collect on the 5,000 gp reward being offered for the dwarf’s capture and is using the goblinoids and ogres as a distraction to help him bag the dwarf. While the garrison is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
is trapped in endless winter, and pale eladrin lead packs of winter wolves in their hunts. It’s not the same environment as on Risia, because the prince’s realm isn’t an embodiment of the idea of cold
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
is trapped in endless winter, and pale eladrin lead packs of winter wolves in their hunts. It’s not the same environment as on Risia, because the prince’s realm isn’t an embodiment of the idea of cold
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cozy tavern called the Hero’s Reward, run by an amiable and talkative young half-elf named Delf Dereldar (LG male half-elf commoner). Delf spends his idle time gazing at a chessboard on the bar; he
giants left two winter wolves aboard the greatship to guard it (see the “Svardborg: General Features” sidebar in chapter 7, “Berg of the Frost Giants”). The wolves attack any characters who board the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cozy tavern called the Hero’s Reward, run by an amiable and talkative young half-elf named Delf Dereldar (LG male half-elf commoner). Delf spends his idle time gazing at a chessboard on the bar; he
giants left two winter wolves aboard the greatship to guard it (see the “Svardborg: General Features” sidebar in chapter 7, “Berg of the Frost Giants”). The wolves attack any characters who board the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dire wolves 3 1 giant boar 4 1 giant elk Graypeak Mountains An intermittent range of mountains running north and south separates Delimbiyr Vale from the Fallen Lands and the desert of Anauroch. The
Wormblod. It asks the character to hunt down and slay Wormblod, promising a reward for this good deed. The couatl knows that Wormblod is away, searching for a missing concubine named If the characters
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dire wolves 3 1 giant boar 4 1 giant elk Graypeak Mountains An intermittent range of mountains running north and south separates Delimbiyr Vale from the Fallen Lands and the desert of Anauroch. The
Wormblod. It asks the character to hunt down and slay Wormblod, promising a reward for this good deed. The couatl knows that Wormblod is away, searching for a missing concubine named If the characters