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                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     guildless masses of the city.
Consider why youâre embedded in the secondary guild. Create a story with your DM, inspired by rolling on the following table or choosing a reason that suits you
                                                
                                            
                                                
                                                     something horrible that I canât remember because of the guildâs mind magic.
6
I put too much trust in the people who give me orders.
Contacts
As an agent of House Dimir working
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     loosened by drink let slip valuable or dangerous secrets. Characters who loiter in the tavern are likely to hear a rumor or two, which you can determine by rolling on the Ten-Towns Rumors table (see "Ten
                                                
                                            
                                                
                                                     Thayan agent working for Szass Tam, the most powerful lich in Thay. Danae was planted in Icewind Dale years ago to watch for enemies of Szass Tam who might seek refuge in Ten-Towns. No one else in Ten-Towns knows her secret, and those she has marked as enemies in the past have quietly vanished.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     nearby land. Giant Trinket. While exploring your home, you discovered some trivial remnant of the ancient inhabitants, as determined by rolling on the Giant Trinkets table. The items in parentheses are the
                                                
                                            
                                                
                                                    . In any case, your time spent among these elemental forces deeply affected you. The Material Plane feels mundane and controlled, especially when you have experienced firsthand the churning chaos of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Manual of Golems Wondrous Item, Very Rare This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly by rolling on
                                                
                                            
                                                
                                                     Psychic damage. To create a golem, you must spend the time shown on the table, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , mercenary company, or newspaper is much more exciting than working for someone else. Founding your own organization offers a greater degree of autonomy, though potentially at the cost of support and reliable
                                                
                                            
                                                
                                                     Guide) to reflect your organizationâs ongoing activities. More than one character can take part in this activity at a time. When rolling to determine the businessâs performance, add the total days spent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Manual of Golems Wondrous Item, Very Rare This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly by rolling on
                                                
                                            
                                                
                                                     Psychic damage. To create a golem, you must spend the time shown on the table, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table.  Conspiracy Details  d4 Conspiracy Details   1 Working amid the High Hallâs records, you came to
                                                
                                            
                                                
                                                     envision. Someone clearly had enough of your art and shouted slogans, though.  Roles in the Conspiracy Each character plays a role in the conspiracy, determined by rolling on the Conspiracy: Character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table. Conspiracy Details    d4 Conspiracy Details 
     1  Working amid the High Hallâs records, you came
                                                
                                            
                                                
                                                     dukes nor the patriars can envision. Someone clearly had enough of your art and shouted slogans, though. 
   Roles in the Conspiracy Each character plays a role in the conspiracy, determined by rolling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     Gariba  Vaeve An Explanation. The battle rages between forces loyal to Lolth, who is working with Vecna, and forces loyal to Miska, who is in the process of breaking free from his prison and is allied
                                                
                                            
                                                
                                                     looks ready to tip over because it is; only the webbing inside the towerâs base keeps it from falling over. Miskaâs Location. Miska is down in the citadel by the weird ocean of churning energy. Miska was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     for a working map of Avernus, but attempts to map the layer have consistently met with failure.
 If a character attempts to map Avernus, madness begins to set in. After each mapping session, the
                                                
                                            
                                                
                                                     character must make a DC 15 Wisdom saving throw. On a failed save, the character contracts a random form of madness determined by rolling on the Short-Term Madness table in chapter 8 of the Dungeon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    , Mordent is a quiet domain of peaceful country estates that sprawl across rolling moors. Landowners of the aristocratic class maintain a pretense of being the benevolent custodians of the land and
                                                
                                            
                                                
                                                     its hard-working farmers, fishers, and laborers. From the loftiest families to the lowliest workers, Mordentâs people cling to traditions that define the order of society and each personâs place in it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     with a torch. Multiple characters working together to remove the ice shorten the time proportionately. Characters who search the temple for secret doors and succeed on a DC 20 Wisdom (Perception
                                                
                                            
                                                
                                                     detect magic spell reveals an aura of conjuration magic around the archway, but nothing happens when something enters the mist While the archway is inactive, cold rock wall can be felt beyond the churning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     other playersâ adventurers. Working together, the group might explore a dark dungeon, a ruined city, a haunted castle, a lost temple, a lava-filled mountain, or another location described by the DM. The
                                                
                                            
                                                
                                                     polyhedral dice (shown in chapter 1). You can find dice like these in game stores and from online retailers. Dice-rolling apps are also available. Character Sheet. To keep track of important
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , the forge echoed with the hammering and songs of a hundred smiths working at once. In time, it might do so again. It was the furnaces of the Great Forge that made this place the apex of the dwarf
                                                
                                            
                                                
                                                     always occupied by either Helgrim or Rollo, their apprentices and assistants (2d4 shield dwarf commoners), and shield dwarf veterans working in squads of six to guard the active furnaces. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     cavern has a 10 percent chance of finding a sarcophagus. A group of characters working together must spend at least 10 minutes clearing the sand around the sarcophagus before it can be opened. Then
                                                
                                            
                                                
                                                     determined by rolling on the magic item tables in chapter 7 of the Dungeon Masterâs Guide. The first sarcophagus contains four magic items. Roll on Magic Item Table F for each item. If Iymrith stole
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     character wins a prize playing a game, roll a d8 on the Carnival Prizes table to determine the prize. Carnival Prizes   d8 Prize   1 Trinket (determined by rolling on the Feywild Trinkets table in the
                                                
                                            
                                                
                                                     by the goblin; two goblins working together make one check with advantage. Resolve a tie by rerolling. A victorious participant earns one roll on the Carnival Prizes table. Guess the Number of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Each grimlock has sprouted a screaming second head, which has no effect on its statistics. Xorn This creature has been working its way through the rock of the Whorlstone Tunnels, consuming vast amounts
                                                
                                            
                                                
                                                     rolling a d4 and consulting the Beneath the Yellow Mold table. Tampering with the mold-encrusted object causing the yellow mold to release its deadly spores. Beneath the Yellow Mold  d4 Encounter   1 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     churning cauldron of black clouds fills the sky as thunder peals and lightning flashes. Half buried in the cold dunes is a crumbling amphitheater adorned with statues, many of them broken, the rest
                                                
                                            
                                                
                                                    . (Multiple creatures working together can reduce the amount of time accordingly.) Any creature in the marked section of tunnel when it collapses must make a DC 15 Dexterity saving throw. On a failed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     around town is up to them. Each time they investigate a feature noted below, roll a d10. On a roll of 1, a patrol of two nothics working for the Six attempts to ambush the party from the cover of nearby
                                                
                                            
                                                
                                                    , each channeling a unique version of the establishment â and forcing the characters to face off against the effects of the dark magic churning within.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     initiative that introduces more uncertainty into combat, at the cost of speed of play. Under this variant, the participants in a battle roll initiative each round. Before rolling, each character or
                                                
                                            
                                                
                                                     example, a fighter wants to turn a winch to raise a portcullis. This is a complex, difficult action. You could rule that it incurs a -5 initiative penalty. Rolling Initiative. After deciding on an action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     dwarvesâ battle against Tinder, including the scattered and charred bones of those who died. The dwarves left three ore carts in the mine, all in working order or repairable. The cart track circling the
                                                
                                            
                                                
                                                     the other supplies are mostly still usable, even if they wonât be especially useful to adventurers. They consist of tools for mining, stone-working, and iron-working, shovels, lanterns and candles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     cares about. Does it have any ideals, flaws, or bonds? By working such things into your portrayal, you not only make the character or monster more believable, but you also enhance the sense that the
                                                
                                            
                                                
                                                     air with one hand while speaking in a deadpan monotone, while an archmage might express her displeasure by silently rolling her eyes and massaging her temples with her fingers. Engaging the Players
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     decorations?
 DM: Make an Intelligence check.
 Phillip: Does my Investigation skill apply?
 DM: Sure!
 Phillip (rolling a d20): Ugh. Seven.
 DM: They look like decorations to you. And Amy, Riva is
                                                
                                            
                                                
                                                     checking out the drawbridge?
 In the Dungeons & Dragons game, each player creates an adventurer (also called a character) and teams up with other adventurers (played by friends). Working together
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     not decorations?
 DM: Make an Intelligence check.
 Phillip: Does my Investigation skill apply?
 DM: Sure!
 Phillip (rolling a d20): Ugh. Seven.
 DM: They look like decorations to you. And Amy, Riva
                                                
                                            
                                                
                                                     is checking out the drawbridge?
  In the Dungeons & Dragons game, each player creates an adventurer (also called a character) and teams up with other adventurers (played by friends). Working
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Mapping the place has always been nigh impossible, and nothing is known about the regionâs current geography beyond a few miles from the coast.â âWorking from dozens of sea charts, log books, and
                                                
                                            
                                                
                                                     interest of time, Syndra is prepared to use a teleport spell to transport herself and the heroes to Port Nyanzaru. If the characters agree, donât bother rolling to determine the spellâs accuracy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     carrying 1d3 magic items, each determined by rolling on Magic Item Table C in chapter 7 of the Dungeon Masterâs Guide. Development. Characters who cast a speak with dead spell on the frozen shield
                                                
                                            
                                                
                                                     leftover parts that the mule needs to function; the character must spend another 1d4 hours working on the mule, and can then make a new Intelligence check to get it working. The clockwork mule has the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     mundane items, determined by rolling on the Items in a Giantâs Bag table in the introduction. Among this junk are 11,000 cp, 3,500 sp, 220 gp, and the bronze-plated skull of a slain adult red dragon (worth
                                                
                                            
                                                
                                                     items, determined by rolling on the Items in a Giantâs Bag table in the introduction. 16C. South Room Twelve iron-framed beds line the walls of this chamber. At the foot of each bed is an unlocked
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , obliterated by the might of the kraken.
 Yet the kraken carried on, moving toward a coastal human settlement. Amid the ruins of his home, Dalakos had a revelation. Working desperately, the triton
                                                
                                            
                                                
                                                    . Your size is Medium. Hereâs how to determine your height and weight randomly, starting with rolling a size modifier: Size modifier = 2d10 Height = 4 feet + 6 inches + your size modifier in inches Weight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     around the dungeon the way they do in combat. But the DM frequently checks in to make sure itâs clear where everyone is and what theyâre doing.
   Teamwork Matters. The player characters are working
                                                
                                            
                                                
                                                     Shreeve was protecting the group by guarding the door.
   3 Worth Rolling with or without Proficiency. You usually have a chance of success on an ability check even if you donât have proficiency in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the chest on a string around his neck. The chest contains 1,100 cp, 800 sp, 120 gp, nine 50 gp gemstones, and 1d4 magic items. Determine one magic item by rolling on Magic Item Table B in chapter 7 of
                                                
                                            
                                                
                                                     the Dungeon Masterâs Guide, and any other magic items by rolling on Magic Item Table A. Markham Southwellâs Quest The sheriff asks the characters to patrol Icewind Dale and return at once if they see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     the shelves, each section of which has a rolling ladder anchored to a ceiling rail.
 Three custodians are working here, sweeping the floors: a human, a gnome, and a half-elf.
 After Kandlekeep
                                                
                                            
                                                
                                                    , their contents protected behind wood-and-glass doors. A rolling ladder attached to a ceiling rail allows access to the highest shelves.
 An oak table is bolted to the floor, flanked by two high chairs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Nsi. To determine whether they can be trusted, she assigns them to work under Overseer Issar (area 19). Issar assigns each character a labor, determined by rolling percentile dice and consulting the
                                                
                                            
                                                
                                                    -ti broodguards
 The doppelganger helps characters working with the Red Wizards of Thay. The broodguards protect the purebloods. 11 Ras Nsi (daytime only), Sekelok (champion variant), 2 yuan-ti
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     donât recall this arrangement, the Pheres often cite it as justification for their raids. Pheres Renegades Pheres band members survive by working and fighting together, but still some centaurs choose to
                                                
                                            
                                                
                                                    . Hereâs how to determine your height and weight randomly, starting with rolling a size modifier: Size modifier = 1d10 Height = 6 feet + your size modifier in inches Weight in pounds = 600 + (2d12 Ă your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     working, and report back. Unless it encounters trouble along the way, the giant arrives in area 9 roughly 20 minutes after the elevator stops working. If the giant finds evidence of foul play, it reports
                                                
                                            
                                                
                                                     who search the hut find, amid the clutter, a basket containing 250 gp in mixed coinage, four pieces of fancy bead jewelry (worth 25 gp each), and one magic item, determined by rolling on Magic Item
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     in the mind flayersâ takeover. The ashenwights are hostile and attack immediately. Floor-to-ceiling glass windows overlook a churning lava sea. Three large, blackened anvils stand in a row, and
                                                
                                            
                                                
                                                     surmises that the goblin leader must be planning or working somewhere deeper within the outpost. Treasure. The room has two hidden stashes of treasure: a smaller compartment in the bed frame, and a
                                                
                                            
                                        






