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                        Returning 26 results for 'claim where rituals'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     devotion through prayer and rituals, not through magic. Many mortals claim to speak for the gods, but few can marshal the power of those gods the way a Cleric can. Becoming a Cleric... As a Level 1 Cleric
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Planes. Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their devotion through prayer and rituals, not through magic. Many
                                                
                                            
                                                
                                                     mortals claim to speak for the gods, but few can marshal the power of those gods the way a Cleric can. Becoming a Cleric... As a Level 1 Cleric Gain all the traits in the Core Cleric Traits table. Gain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     monuments, tombs, and pyramids of past golden ages litter HarâAkir. These countless tombs are interconnected, forming a vast, semi-hidden underground network called the Labyrinth. Akirran death rituals call
                                                
                                            
                                                
                                                     value music, and many locals are accomplished singers or proficient in playing the reed pipe, goblet drum, or arched harp. AKIRRAN CHARACTERS
 Characters from HarâAkir claim descent from an ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    . Others seek to claim the might of whatever created them or to seize otherworldly powers of their own. Among the most notorious of such cambions is Iuz, a villain who became an evil demigod and whose
                                                
                                            
                                                
                                                     Making a bargain with a Fiend. 5 Suffering a godâs curse. 6 Taking part in fiendish rituals.  Cambion Medium Fiend, Neutral Evil
 AC 19 Initiative +4 (14)
 HP 105 (14d8 + 42)
 Speed 30 ft., Fly 60
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     communities offer abundant sacrifices to the god, but also guard their ancient rituals from outsiders, as Karametraâs organized clergy harshly forbids discussion of abandoned religious practices. However
                                                
                                            
                                                
                                                     this day are servants of Karametra and destined for great things. Others claim that on this day domestic animals can speakâthat is, if they have anything they care to say to their supposed owners
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Memorial practices vary widely by culture, from tearful, somber affairs to lively celebrations. These rituals serve more as catharsis for the living than as meaningful boons to Athreos, though. The
                                                
                                            
                                                
                                                     Underworld. During the River Guideâs ages of toil, he has inspired a number of legends.
 The Athrean Obols. Some claim that Athreos doesnât collect coins out of greed but because heâs looking for five
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , with the most sacred rituals performed on nights of the new moon. Offerings are made to attract Phenaxâs favor, with valuables from successful robberies, parchment filled with lies, or loaded dice being
                                                
                                            
                                                
                                                     time, the god concocted plot after plot to have his revenge on Nylea. Some tales claim that this embarrassment directly led to tragedy for Nyleaâs favorite dryad companion, while others warn that Phenaxâs revenge has only just begun.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    -prolonging magic. They wish to claim the rod piece for use in their necromantic rituals, and theyâve divined the charactersâ arrival and know the characters will try to stop them. To slow the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     claim the whole of the world if you do not help us.â
 Although myconids can normally use their rapport spores only over short distances, Basidia explains that Zuggtmoy has been spreading her own spores
                                                
                                            
                                                
                                                     followers have been performing rituals and releasing spores to lull the great Araumycos into a kind of charmed sleep. The full implications are unclear to Basidia and the myconids, but as Araumycos is the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Tashlutans claim to have some amount of skill with personal prognostication. One of the most notable sights in Tashluta, the House of the All-Seeing Orb is an immense compound dedicated to the study of
                                                
                                            
                                                
                                                     on her divinatory abilities. If The Canopic Being is discussed, Shir doesnât recognize the name of the book. If its contents are described, she is horrified, but she says that the dark rituals the book
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     powerful navy Furyondy, the Kingdom of King Belvor IV (human) Former province of the Great Kingdom, among the first to claim independence Highfolk (Free City) Mayor Talisyr (appears as an elf) Fortified
                                                
                                            
                                                
                                                     Caverns of Tsojcanth (pronounced SAWJ-kahn). In these caverns she conducted experiments and rituals to increase her powers. One of these rituals led to her downfall, though, when she accidentally freed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     sanity. That realm is reachable by profane rituals and in the dreams of some of those drawn to those entitiesâ power. Some of the blasphemous names associated with that place and its madness include the
                                                
                                            
                                                
                                                     evil. Some stories claim Zargon was the original master of the Nine Hells. Others claim him to be a powerful Demon Prince exiled from the Abyss. Perhaps neither of these stories are true, but it can surely be said that Zargon is a power that inspires madness and terror.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     hags: Saeth, a cambion, was recruited by Dread Morgan in exchange for a gift of unusual components and secret rituals that he intends to put toward his own evil and ambitious plans one day. Saeth
                                                
                                            
                                                
                                                     aware that the adventurers arenât at the temple for its services, they try to distract them by beseeching the characters for aid, in exchange for one of their special rituals. The hags first try to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     and wide to spread news of what the spindle could do and the puny, pathetic creature that claimed its ownership. Soon enough, Raxivort was pursued by a variety of enemies, all eager to claim the Spindle
                                                
                                            
                                                
                                                     duplicate. These are the xvarts, creatures that not only look identical to Raxivort in appearance but also foil any magic used to track him down. Spells, rituals, and other effects that could reveal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     has told them to do otherwise, they deny the characters entry, declaring that âSpeaker Crannoc Siever is too sick to entertain guests!â If the characters claim to have one or more healers among them
                                                
                                            
                                                
                                                    , the guards respond, âSpeaker Crannoc Siever has no need for your heathen rituals!â C2. Snowy Courtyard Footprints in the snow lead to various doors along this courtyardâs perimeter, including a tall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , if the average trader in Longsaddle knew where powerful magic was located, he would be more likely, down the years, to try to claim it. The primary business of Longsaddle is ranching, and the lands
                                                
                                            
                                                
                                                    , except when the booming reverberation of a Harpell-crafted spell breaks the silence. The family is constantly researching magic both old and new, and twisting spells and rituals into interesting (to them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     the Seven Spiritors or a prison for the ruler who preceded them. Others claim the monoliths denote a site for druidic rituals to an unknown nature god. Not long ago, one of the stones collapsed inward
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     secret door lies area D9. D9: Secret Room This secret room contains bookshelves packed with tomes describing Fiend-summoning rituals. Trapped Chest. An unlocked treasure chest stands against the
                                                
                                            
                                                
                                                     walls. Kent Davis  Death House's reliquary is home to lurking monsters as well as components used in the Durst family's rituals D36: Prison The alcoves here feature chains ending in shackles attached
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     magical stasis until a threat is detected. The masters of the haven once knew the rituals that would summon the keys held by the golems, allowing easy passage through the door to the great library. With
                                                
                                            
                                                
                                                     those masters long gone, the characters must now defeat the combined forces of the libraryâs guardians to claim the keys. Zyrian knows that the guardians are summoned when any damage-dealing spell is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     behavior laid down by tradition and the Teacher. To a large extent, the rules and rituals have taken on a life of their own irrespective of any religious observance. If the characters approach peacefully
                                                
                                            
                                                
                                                    , headstrong, and impatient to claim her throne. She doesnât take kindly to backtalk and is unaccustomed to speaking to anyone except Asharra without condescension. In her view, sheâs already Queen of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     necromantic rituals have caused the humanoids slain here to come back as three shadows. All were professional grapplers hired by the operatives of the Six for the attack on Tresendar Manor, and were
                                                
                                            
                                                
                                                     to be done.
 Everything goes according to plan, and the manor should be free to claim. Loose ends are being tied up as I write this.
 I am, always, your obliging servant,
 Hoobur
 Beneath the signature is the symbol of a draconic skull pierced by a sword from the bottom up.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     (2d6) fire damage per ray.
 Myrkul and His Followers Myrkul is the Lord of Bones, claiming power over corpses and souls. His cultists are those who seek to claim lore, power, and even fealty from the
                                                
                                            
                                                
                                                     master the necromantic arts. Delvers into Lore. Cultists of Myrkul study rituals that allow them to force the souls of the dead into service, compelling them to answer questions and share forgotten lore
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     1d10 vials. 
   17  Two draft horses run free along the road. A character who succeeds on a DC 15 Wisdom (Animal Handling) check can claim them. 
   18  A swarm of poisonous snakes has formed in the
                                                
                                            
                                                
                                                     reveal the âunique ritualsâ Hoobur knows, which can show up as treasure in the adventure or be something that the characters can learn through research. Otherwise, just assume that like many classic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     xenophobic elves that claim this area donât hesitate to discourage uninvited guests by any means necessary. A simple group of pilgrims might be scared off with some arrows, while a band of hunters or
                                                
                                            
                                                
                                                     of male spellcasters, known as the Old Ones, create magic items and weave arcane rituals for the witches. Rashemi witches revere the Three, a triumvirate of goddesses they call Bhalla (the Den Mother
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     his presence is no longer felt. 
 Priest of Corellon
 Corellon doesnât expect much from followers â no complex rituals or frequent ceremonies or even regular prayer. Corellon wants them to enjoy life
                                                
                                            
                                                
                                                     least a century. More than a few elves claim to have experienced this benefit, and the truth of it is attested by many bards â sometimes in all earnestness, sometimes with a knowing wink. Priests of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     tries to convince Serissa that this claim is a ploy to sow discord in the storm giantsâ court. Heedless of Iymrithâs words, Serissa is inclined to give the characters the benefit of the doubt. When it
                                                
                                            
                                                
                                                     cautionary tales about the fall of ancient Ostoria and accounts of the giantsâ ancient war against dragonkind. Other stones have prayers and ancient rituals inscribed on them, most having to do with the
                                                
                                            
                                        





