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Returning 35 results for 'clans decide'.
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Backgrounds
Guildmasters’ Guide to Ravnica
manipulated by people I find attractive.
6
I’m not actually all that angry.
Contacts
The members of the Gruul Clans rely on each other even as they vie for territory and glory. Their
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
’ presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better.
If these
call home.
Orphaned firbolgs are those whose clans or homelands have been destroyed. They become crusaders for nature, seeking to avenge their loss and prevent the further destruction of the natural
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
name for the Prince. Some present the Horned Prince as a savage demon who must be satiated with the blood of enemies. Other clans see the prince as a noble war god—analogous to Dol Dorn and Dol Arrah
with House Tharashk and serve as mercenaries in the Five Nations. As a minotaur character, decide on your version of the Horned Prince and how this affects you. Are you a former mercenary seeking
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
name for the Prince. Some present the Horned Prince as a savage demon who must be satiated with the blood of enemies. Other clans see the prince as a noble war god—analogous to Dol Dorn and Dol Arrah
with House Tharashk and serve as mercenaries in the Five Nations. As a minotaur character, decide on your version of the Horned Prince and how this affects you. Are you a former mercenary seeking
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
name for the Prince. Some present the Horned Prince as a savage demon who must be satiated with the blood of enemies. Other clans see the prince as a noble war god—analogous to Dol Dorn and Dol Arrah
with House Tharashk and serve as mercenaries in the Five Nations. As a minotaur character, decide on your version of the Horned Prince and how this affects you. Are you a former mercenary seeking
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
run away and regroup, or take short or long rests between encounters, if they’re going to survive. In this chapter, you decide how quickly the characters advance in level. Treat the following as
locations described in this chapter. The characters gain a level if they accomplish an extraordinary feat, such as ending the feud between the goliath clans of Skytower Shelter and Wyrmdoom Crag, or
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
run away and regroup, or take short or long rests between encounters, if they’re going to survive. In this chapter, you decide how quickly the characters advance in level. Treat the following as
locations described in this chapter. The characters gain a level if they accomplish an extraordinary feat, such as ending the feud between the goliath clans of Skytower Shelter and Wyrmdoom Crag, or
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
run away and regroup, or take short or long rests between encounters, if they’re going to survive. In this chapter, you decide how quickly the characters advance in level. Treat the following as
locations described in this chapter. The characters gain a level if they accomplish an extraordinary feat, such as ending the feud between the goliath clans of Skytower Shelter and Wyrmdoom Crag, or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. This information can help you decide how old your character is at the start of the game. You can choose any age for your character, which could provide an explanation for some of your ability scores. For
clans of the same people, but in the Forgotten Realms, they live far apart in separate kingdoms and call themselves shield dwarves and gold dwarves, respectively.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. This information can help you decide how old your character is at the start of the game. You can choose any age for your character, which could provide an explanation for some of your ability scores. For
clans of the same people, but in the Forgotten Realms, they live far apart in separate kingdoms and call themselves shield dwarves and gold dwarves, respectively.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. This information can help you decide how old your character is at the start of the game. You can choose any age for your character, which could provide an explanation for some of your ability scores. For
clans of the same people, but in the Forgotten Realms, they live far apart in separate kingdoms and call themselves shield dwarves and gold dwarves, respectively.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
table. Let the players decide which tales (if any) they want to investigate. Tall Tales in Ten-Towns d20 Tale
1–2 “They say the Frostmaiden lives on a misty isle hidden among the bergs in
”)
19–20 “We don’t see goliaths much around here, but there are two feuding clans in the Spine of the World. I bet if someone from Ten-Towns were to help them put aside their differences, all the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
need to decide how they fit into this system of fealty. Some characters might swear allegiance to a dragon overlord and end up as important agents enforcing that dragon’s will in the world—perhaps even
factions can be based on many other aspects of dragon identity in addition to those above. The five dragon-ruled clans of Tarkir, for example, each identify with one aspect of draconic nature—the scale
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
need to decide how they fit into this system of fealty. Some characters might swear allegiance to a dragon overlord and end up as important agents enforcing that dragon’s will in the world—perhaps even
factions can be based on many other aspects of dragon identity in addition to those above. The five dragon-ruled clans of Tarkir, for example, each identify with one aspect of draconic nature—the scale
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
table. Let the players decide which tales (if any) they want to investigate. Tall Tales in Ten-Towns d20 Tale
1–2 “They say the Frostmaiden lives on a misty isle hidden among the bergs in
”)
19–20 “We don’t see goliaths much around here, but there are two feuding clans in the Spine of the World. I bet if someone from Ten-Towns were to help them put aside their differences, all the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
table. Let the players decide which tales (if any) they want to investigate. Tall Tales in Ten-Towns d20 Tale
1–2 “They say the Frostmaiden lives on a misty isle hidden among the bergs in
”)
19–20 “We don’t see goliaths much around here, but there are two feuding clans in the Spine of the World. I bet if someone from Ten-Towns were to help them put aside their differences, all the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
need to decide how they fit into this system of fealty. Some characters might swear allegiance to a dragon overlord and end up as important agents enforcing that dragon’s will in the world—perhaps even
factions can be based on many other aspects of dragon identity in addition to those above. The five dragon-ruled clans of Tarkir, for example, each identify with one aspect of draconic nature—the scale
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
about any secret goals. The Caravan The caravan is made up of three horse-drawn carriages and bears sixteen dwarves to Horn Enclave for a wedding that will unite the Dhargun and Thunderwind clans
complete their honeymoon and decide where they’ll spend their lives as a couple. (The pressure from both families to choose one clan over the other is huge.) Gifts include furniture, art pieces, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
about any secret goals. The Caravan The caravan is made up of three horse-drawn carriages and bears sixteen dwarves to Horn Enclave for a wedding that will unite the Dhargun and Thunderwind clans
complete their honeymoon and decide where they’ll spend their lives as a couple. (The pressure from both families to choose one clan over the other is huge.) Gifts include furniture, art pieces, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
about any secret goals. The Caravan The caravan is made up of three horse-drawn carriages and bears sixteen dwarves to Horn Enclave for a wedding that will unite the Dhargun and Thunderwind clans
complete their honeymoon and decide where they’ll spend their lives as a couple. (The pressure from both families to choose one clan over the other is huge.) Gifts include furniture, art pieces, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, the chieftain of Wyrmdoom Crag, get a different version of the story (see "Wyrmdoom Crag"). If the characters portray themselves as neutral arbiters seeking to end the conflict between the clans, Arn
until after it rolls the d20 before deciding to use the runestone die, but must decide before the DM says whether the roll succeeds or fails. Once the runestone die is rolled, it is lost, and the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, the chieftain of Wyrmdoom Crag, get a different version of the story (see "Wyrmdoom Crag"). If the characters portray themselves as neutral arbiters seeking to end the conflict between the clans, Arn
until after it rolls the d20 before deciding to use the runestone die, but must decide before the DM says whether the roll succeeds or fails. Once the runestone die is rolled, it is lost, and the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, the chieftain of Wyrmdoom Crag, get a different version of the story (see "Wyrmdoom Crag"). If the characters portray themselves as neutral arbiters seeking to end the conflict between the clans, Arn
until after it rolls the d20 before deciding to use the runestone die, but must decide before the DM says whether the roll succeeds or fails. Once the runestone die is rolled, it is lost, and the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
for was recently arrested and executed for selling stolen jewelry. You can decide whether Ariana’s interest in the characters attracts the attention of a duergar patrol. Subsequent occurrences of this
sake, and disloyalty to their clans. Of late, the folk of Gracklstugh have become increasingly more violent, abandoning their characteristic cunning and stoic pragmatism for wanton malice and petty
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
for was recently arrested and executed for selling stolen jewelry. You can decide whether Ariana’s interest in the characters attracts the attention of a duergar patrol. Subsequent occurrences of this
sake, and disloyalty to their clans. Of late, the folk of Gracklstugh have become increasingly more violent, abandoning their characteristic cunning and stoic pragmatism for wanton malice and petty
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, such appellations come about because in the distant past, a halfling matriarch or patriarch performed a memorable feat or displayed some amazing skill that led to a name that stuck. Clans with
its community behind for a number of reasons. A clan that is forced to relocate (perhaps because of invading creatures or a natural disaster) might decide to seek refuge or opportunity in a city or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
for was recently arrested and executed for selling stolen jewelry. You can decide whether Ariana’s interest in the characters attracts the attention of a duergar patrol. Subsequent occurrences of this
sake, and disloyalty to their clans. Of late, the folk of Gracklstugh have become increasingly more violent, abandoning their characteristic cunning and stoic pragmatism for wanton malice and petty
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, such appellations come about because in the distant past, a halfling matriarch or patriarch performed a memorable feat or displayed some amazing skill that led to a name that stuck. Clans with
its community behind for a number of reasons. A clan that is forced to relocate (perhaps because of invading creatures or a natural disaster) might decide to seek refuge or opportunity in a city or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, such appellations come about because in the distant past, a halfling matriarch or patriarch performed a memorable feat or displayed some amazing skill that led to a name that stuck. Clans with
its community behind for a number of reasons. A clan that is forced to relocate (perhaps because of invading creatures or a natural disaster) might decide to seek refuge or opportunity in a city or
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
your new guild, although your DM might decide that it takes you a while to gain the full benefit. For example, a character who leaves another guild to join the Gruul Clans doesn’t immediately know the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
your new guild, although your DM might decide that it takes you a while to gain the full benefit. For example, a character who leaves another guild to join the Gruul Clans doesn’t immediately know the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
your new guild, although your DM might decide that it takes you a while to gain the full benefit. For example, a character who leaves another guild to join the Gruul Clans doesn’t immediately know the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to dominate the world, strategy was determined by the cloud giants and the storm giants. Ever since the clans went their separate ways after Ostoria’s wars against the dragons, the fire giants have not
battle gear in preparation for a final, all-encompassing battle that will decide the fate of the world. If the suspicions are true, these sites are expertly hidden and kept secret even from most fire
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to dominate the world, strategy was determined by the cloud giants and the storm giants. Ever since the clans went their separate ways after Ostoria’s wars against the dragons, the fire giants have not
battle gear in preparation for a final, all-encompassing battle that will decide the fate of the world. If the suspicions are true, these sites are expertly hidden and kept secret even from most fire
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to dominate the world, strategy was determined by the cloud giants and the storm giants. Ever since the clans went their separate ways after Ostoria’s wars against the dragons, the fire giants have not
battle gear in preparation for a final, all-encompassing battle that will decide the fate of the world. If the suspicions are true, these sites are expertly hidden and kept secret even from most fire






