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Returning 5 results for 'clans were restrained'.
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Monsters
Guildmasters’ Guide to Ravnica
. A swallowed creature is blinded and restrained, has total cover against attacks and other effects outside the wurm, and takes 17 (5d6);{"diceNotation":"5d6","rollType":"damage","rollAction":"Bite
Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the wurm. If the wurm dies, a swallowed creature is no longer restrained by
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Languages any one language (usually Common)
Challenge 1/2 (100 XP)
Formation Tactics. The soldier has advantage on saving throws against being charmed, frightened, grappled, or restrained while
the area that isn’t allied with the Golgari group must succeed on a DC 15 Dexterity saving throw or become restrained until the Golgari group uses this lair action again, all the members of the group
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Languages any one language (usually Common)
Challenge 1/2 (100 XP)
Formation Tactics. The soldier has advantage on saving throws against being charmed, frightened, grappled, or restrained while
the area that isn’t allied with the Golgari group must succeed on a DC 15 Dexterity saving throw or become restrained until the Golgari group uses this lair action again, all the members of the group
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
within 120 feet of it. The creature must succeed on a DC 15 Dexterity saving throw or take 10 (3d6) bludgeoning damage and be knocked prone and buried. The buried target is restrained and unable to
creature there must succeed on a DC 15 Strength saving throw or be restrained by the roots and vines. A creature can be freed if it or another creature takes an action to make a DC 15 Strength check and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
within 120 feet of it. The creature must succeed on a DC 15 Dexterity saving throw or take 10 (3d6) bludgeoning damage and be knocked prone and buried. The buried target is restrained and unable to
creature there must succeed on a DC 15 Strength saving throw or be restrained by the roots and vines. A creature can be freed if it or another creature takes an action to make a DC 15 Strength check and