Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 9 results for 'class combatant'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        class combatants
                                    
                                
                                    
                                        class combating
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     never direct and is always paved with death. A male drow can advance in standing as a combatant, a consort, or both. Physical beauty and fitness are highly prized in male drow, and those who are
                                                
                                            
                                                
                                                     females of their houses. Even the most intelligent, strong-willed, and devious male will never be more than a second-class citizen in any drow city or house. That situation will never change as long as Lolth reigns as their queen.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     plus modifiers equals or exceeds the target's Armor Class (AC), the attack hits. The AC of a character is determined at character creation, whereas the AC of a monster is in its stat block. Modifiers to
                                                
                                            
                                                
                                                     Sometimes fate blesses or curses a combatant, causing the novice to hit and the veteran to miss. If the d20 roll for an attack is a 20, the attack hits regardless of any modifiers or the target's AC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Thieves’ Gallery
                                                    
                                                
                                            
                                                     fearsome combatant when her ire is up, Holga wields anything that comes to hand—from weapons to snacks. Her unwavering loyalty makes her a fierce defender of allies, particularly her best friend
                                                
                                            
                                                
                                                     fight.  Holga Kilgore Medium Humanoid, Chaotic Good
 Armor Class 15 (Unarmored Defense)
 Hit Points 120 (16d8 + 48)
 Speed 40 ft.
  STR
 19 (+4)
 DEX
 14 (+2)
 CON
 16 (+3)
 INT
 11 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     includes a class, you must have at least 1 level in that class to take the feat. Benefit. The benefits of a feat are detailed after any prerequisites are listed. If you have a feat, you gain its
                                                
                                            
                                                
                                                     Training General Medium Armor Master General Moderately Armored General Mounted Combatant General Musician Origin Observant General Piercer General Poisoner General Polearm Master General Protection
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     melee combatant. She is more dangerous when she can use magic from a safe distance. She can also use her faerie fire spell to make foes easier for her allies to hit. Skylla
 Medium Humanoid (Human
                                                
                                            
                                                
                                                    , Warlock), Chaotic Evil
 Armor Class 10 (13 with mage armor)
 Hit Points 39 (6d8 + 12)
 Speed 30 ft.
   STR
  9 (–1)
 
  DEX
  11 (+0)
 
  CON
  14 (+2)
 
  INT
  12 (+1)
 
  WIS
  15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     make an attack roll, roll a d20 and add the appropriate modifiers. If the total of the roll plus modifiers equals or exceeds the target’s Armor Class (AC), the attack hits. The AC of a character is
                                                
                                            
                                                
                                                     roll when you attack using a weapon with which you have proficiency, as well as when you attack with a spell. Rolling 1 or 20 Sometimes fate blesses or curses a combatant, causing the novice to hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     combatant in its own right, it’s also a vital part of a tactic often used by seers. When a seer deals psychic damage to a hulk, the hulk isn’t hurt, while the effect ricochets off the hulk and
                                                
                                            
                                                
                                                     Class 17 (natural armor)
 Hit Points 153 (18d8 + 72)
 Speed 30 ft.
   STR
 14(+2)
 
  DEX
 12(+1)
 
  CON
 18(+4)
 
  INT
 22(+6)
 
  WIS
 19(+4)
 
  CHA
 16(+3)
Saving Throws Dex
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Class 11
 Hit Points 17 (5d6)
 Speed 30 ft.
   STR
  6 (−2) 
 
  DEX
  13 (+1) 
 
  CON
  10 (+0) 
 
  INT
  9 (−1) 
 
  WIS
  11 (+0) 
 
  CHA
  6 (−2)
Damage Immunities
                                                
                                            
                                                
                                                     Aberration, Typically Chaotic Evil
 Armor Class 16 (natural armor)
 Hit Points 136 (13d10 + 65)
 Speed 30 ft.
   STR
  20 (+5) 
 
  DEX
  8 (−1) 
 
  CON
  21 (+5) 
 
  INT
  7 (−2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     and blasted ruins that are its home. Ancient Black Dragon Ancient Black Dragon
 Gargantuan dragon, chaotic evil
 Armor Class 22 (natural armor)
 Hit Points 367 (21d20 + 147)
 Speed 40 ft., fly 80
                                                
                                            
                                                
                                                     dragon, chaotic evil
 Armor Class 19 (natural armor)
 Hit Points 195 (17d12 + 85)
 Speed 40 ft., fly 80 ft., swim 40 ft.
   STR
  23 (+6)
 
  DEX
  14 (+2)
 
  CON
  21 (+5)
 
  INT
  14
                                                
                                            
                                        






