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Returning 35 results for 'class reborn guide to have revel'.
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Monsters
Eberron: Rising from the Last War
alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class
guide the quori race, and the Devourer of Dreams — the personal emissary of the Dreaming Dark — is of this order. Although the kalaraqs never fight one another overtly, each has its own agenda, and
Monsters
Icewind Dale: Rime of the Frostmaiden
;Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Monsters
Icewind Dale: Rime of the Frostmaiden
winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
Backgrounds
Guildmasters’ Guide to Ravnica
the crime. Most people are too daunted by you to report your wrongdoing to the Azorius.
Rakdos Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Rakdos
Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Rakdos Guild Spells
Monsters
Icewind Dale: Rime of the Frostmaiden
;s Guide.) Auril’s beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
Paladin
Legacy
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Classes
Basic Rules (2014)
, an impenitent paladin might be forced to abandon this class and adopt another, or perhaps to take the Oathbreaker paladin option that appears in the Dungeon Master’s Guide.
Class Features
As a paladin, you gain the following class features.
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
Sorcerer
Legacy
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Classes
Basic Rules (2014)
master it, or revel in its unpredictable nature? Is it a blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend
20th +6 20 Sorcerous Restoration 6 15 4 3 3 3 3 2 2 1 1 Class Features As a sorcerer, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, the creature is complete and obeys her will. She uses this ability to create flesh golems and homunculi, as well as zombies, death’s heads, and brains in jars (see chapter 5). Reborn Maker. A side
effect of Dr. Mordenheim’s experiments is the creation of reborn (see chapter 1). It takes her 1d4 days and the dead bodies of two Medium or Small Humanoids to create one reborn. Brain Swap. Dr
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, the creature is complete and obeys her will. She uses this ability to create flesh golems and homunculi, as well as zombies, death’s heads, and brains in jars (see chapter 5). Reborn Maker. A side
effect of Dr. Mordenheim’s experiments is the creation of reborn (see chapter 1). It takes her 1d4 days and the dead bodies of two Medium or Small Humanoids to create one reborn. Brain Swap. Dr
Ranger
Legacy
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Classes
Basic Rules (2014)
talents and abilities are honed with deadly focus on the grim task of protecting the borderlands. Independent Adventurers Though a ranger might make a living as a hunter, a guide, or a tracker, a
Senses 10 4 3 3 3 1 19th +6 Ability Score Improvement 11 4 3 3 3 2 20th +6 Foe Slayer 11 4 3 3 3 2 Class Features As a ranger, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Dracolich Draconic Tyrant Reborn Habitat: Any; Treasure: Any Slawomir Maniak The vilest dragons seek to escape the grip of death, employing ageless secrets and blasphemous magic to become horrors
other undead or cultists seeking to revel in their terrible might. Living dragons of all types loathe and seek to destroy dracoliches, viewing them as distortions of draconic magic. There are untold
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Dracolich Draconic Tyrant Reborn Habitat: Any; Treasure: Any Slawomir Maniak The vilest dragons seek to escape the grip of death, employing ageless secrets and blasphemous magic to become horrors
other undead or cultists seeking to revel in their terrible might. Living dragons of all types loathe and seek to destroy dracoliches, viewing them as distortions of draconic magic. There are untold
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Lich-Queen Vlaakith; they prefer to live by their own code or revel in their unbridled freedom. Githyanki Buccaneer
Medium Humanoid (Gith), Any Alignment
Armor Class 16 (breastplate)
Hit Points
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Elturel. As a sign of favor, she bestows a charm upon each character (see “Archdevil Charms”). Characters who die in Zariel’s service are reborn as lemures from the River Styx. They lose all memories of
tragedy shatters the hollyphant’s mind, leaving Lulu insane. Roll or choose the specific effects of her madness from the Long-Term Madness table in chapter 8 of the Dungeon Master’s Guide, but this madness can be overcome only by a greater restoration spell or similar magic.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Elturel. As a sign of favor, she bestows a charm upon each character (see “Archdevil Charms”). Characters who die in Zariel’s service are reborn as lemures from the River Styx. They lose all memories of
tragedy shatters the hollyphant’s mind, leaving Lulu insane. Roll or choose the specific effects of her madness from the Long-Term Madness table in chapter 8 of the Dungeon Master’s Guide, but this madness can be overcome only by a greater restoration spell or similar magic.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Lich-Queen Vlaakith; they prefer to live by their own code or revel in their unbridled freedom. Githyanki Buccaneer
Medium Humanoid (Gith), Any Alignment
Armor Class 16 (breastplate)
Hit Points
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
its appetite for humanoid flesh and evil schemes. It selects its prey with care, taking pains to keep its presence in the world a secret. Evil Reborn. For a rakshasa, death on the Material Plane
means an agonizing and torturous return to the Nine Hells, where its essence remains trapped until its body reforms — a process that can take months or years. When the rakshasa is reborn, it has all the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
its appetite for humanoid flesh and evil schemes. It selects its prey with care, taking pains to keep its presence in the world a secret. Evil Reborn. For a rakshasa, death on the Material Plane
means an agonizing and torturous return to the Nine Hells, where its essence remains trapped until its body reforms — a process that can take months or years. When the rakshasa is reborn, it has all the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
patch of green slime to drop from the ceiling onto one randomly determined party member (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide for the rules and effects of green slime). When
dissolves into a dense puddle of goo. Read the following boxed text as he expires: “You haven’t won! No! We will rise from our children! We will be reborn from the Faceless Lord! Juiblex will consume
Goblin
Legacy
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Species
Volo's Guide to Monsters
the tribe. If the creature is dimwitted, like a troll or ogre, the lower-class goblins give it obeisance, but before long the upper-class goblins begin to think that whoever can bend the ear of the
Adventurer’s Guide.) Use one of the warlock stat blocks in appendix B to represent this goblin, adding darkvision and the Nimble Escape traits common to all goblins.
Booyahg Booyahg Booyahg. This
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
god’s potential objectives. Athreos’s Divine Schemes d4 Scheme
1 Athreos tires of his responsibilities but refuses to abandon them. Secretly, he has allowed the same spirit to be reborn
.
2 The wealth Athreos collects in payment for his work has gone missing, stolen from his sanctuary at the end of the Tartyx River. The River Guide needs the treasure returned swiftly, not out of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
patch of green slime to drop from the ceiling onto one randomly determined party member (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide for the rules and effects of green slime). When
dissolves into a dense puddle of goo. Read the following boxed text as he expires: “You haven’t won! No! We will rise from our children! We will be reborn from the Faceless Lord! Juiblex will consume
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
god’s potential objectives. Athreos’s Divine Schemes d4 Scheme
1 Athreos tires of his responsibilities but refuses to abandon them. Secretly, he has allowed the same spirit to be reborn
.
2 The wealth Athreos collects in payment for his work has gone missing, stolen from his sanctuary at the end of the Tartyx River. The River Guide needs the treasure returned swiftly, not out of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Strixhaven Campus Guide With cheerful dispositions and a knack for walking backward, Strixhaven campus guides lead gaggles of prospective students on tours. The guides’ gold and silver chassis are
, it’s rare for a campus guide to need its own maps, as these gregarious automatons have a gift for finding things on campus, often popping up at the most inopportune times. Strixhaven Campus Guide
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Strixhaven Campus Guide With cheerful dispositions and a knack for walking backward, Strixhaven campus guides lead gaggles of prospective students on tours. The guides’ gold and silver chassis are
, it’s rare for a campus guide to need its own maps, as these gregarious automatons have a gift for finding things on campus, often popping up at the most inopportune times. Strixhaven Campus Guide
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
possible to realize even more character concepts. If you combine these options with those in Xanathar’s Guide to Everything, the possibilities for your characters become vast. Here are the options
featured in this chapter: A way to customize your character’s origin by changing some of your racial traits Guidance on changing your subclass The artificer class, a master of magical invention Class
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
possible to realize even more character concepts. If you combine these options with those in Xanathar’s Guide to Everything, the possibilities for your characters become vast. Here are the options
featured in this chapter: A way to customize your character’s origin by changing some of your racial traits Guidance on changing your subclass The artificer class, a master of magical invention Class
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Sire of Insanity Rakdos nightclubs, where visitors can indulge any dark desire and revel in sadistic spectacle, are the favored haunts of the demons known as sires of insanity. Lurking in an
pounds, so it tends to keep hidden away in its subterranean lair, working its evil from the shadows. Sire of Insanity
Huge fiend (demon), chaotic evil
Armor Class 17 (natural armor)
Hit Points 157
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
contracts to put down uprisings, clear out rabble, and eliminate scouts and skirmishers, and they revel in the butchery they create, their gleeful laughter rising above their victims’ screams. Since
Neutral Evil
Armor Class 15 (natural armor)
Hit Points 119 (14d8 +56)
Speed 30 ft.
STR
17 (+3)
DEX
10 (+0)
CON
19 (+4)
INT
7 (-2)
WIS
10 (+0
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
includes both general advice on playing a character of a particular class, and thoughts on how some of the many subclasses for the game (including subclasses from Xanathar’s Guide to Everything) can
impose any penalties. CLASS ACTS
In addition to a number of subclasses from the Player’s Handbook, this section makes reference to the following subclasses from Xanathar’s Guide to Everything
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
includes both general advice on playing a character of a particular class, and thoughts on how some of the many subclasses for the game (including subclasses from Xanathar’s Guide to Everything) can
impose any penalties. CLASS ACTS
In addition to a number of subclasses from the Player’s Handbook, this section makes reference to the following subclasses from Xanathar’s Guide to Everything
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
mythology and adapt it into a world built from the ground up for fantasy adventures. This book is your guide to Theros, its gods, its peoples and their cities (or poleis), its threats, and its tales
. It also guides you through creating characters destined to be legends and adventures born of this mythic setting. Chapter 1 covers the heroes of Theros: the races, class options, and backgrounds
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
uprisings, clear out rabble, and eliminate scouts and skirmishers, and they revel in the butchery they create, their unhinged laughter rising above their victims’ screams. Since dhergoloths are little more
spin a different direction from its dancing legs. I’d like to vivisect one at some point to find out how this can be. Dhergoloth
Medium fiend (yugoloth), neutral evil
Armor Class 15 (natural armor
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Obsession with Tragedy. Green hags revel in the failings and tragedies of other creatures. They derive joy from bringing people low and seeing hope turn into despair, not just for individuals but also
for whole nations. Covens. A green hag that is part of a coven (see the “Hag Covens” sidebar) has a challenge rating of 5 (1,800 XP). Green Hag
Medium fey, neutral evil
Armor Class 17 (natural
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Obsession with Tragedy. Green hags revel in the failings and tragedies of other creatures. They derive joy from bringing people low and seeing hope turn into despair, not just for individuals but also
for whole nations. Covens. A green hag that is part of a coven (see the “Hag Covens” sidebar) has a challenge rating of 5 (1,800 XP). Green Hag
Medium fey, neutral evil
Armor Class 17 (natural