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Returning 35 results for 'class reciting grin to her rites'.
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Classes
Player’s Handbook
prayers and rites that help them draw on power from the Outer Planes.
Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their
Class Features
Channel Divinity
Cantrips
Prepared Spells
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Classes
Player’s Handbook
, individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles
to determine your available spell slots.
Druid Features
——Spell Slots per Spell Level——
Level
Proficiency Bonus
Class Features
Wild Shape
Cantrips
feats
Studying funeral rites and tending the dead’s rest has made you a conduit between the worlds of the living and the dead. You gain the following benefits.
Divine Channel. You gain one use of
the Channel Divinity feature from the Cleric class, and you can create the Turn Undead effect with it. If you already have Channel Divinity, you add this use to the feature from one class of your choice
Nature Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
Classes
Player’s Handbook (2014)
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
races
Mordenkainen Presents: Monsters of the Multiverse
Yuan-ti were originally humans who transformed themselves into serpent folk through ancient rituals. Most yuan-ti were corrupted into monsters by those rites, but some yuan-ti instead became a new
by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers
Cleric
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
to those chosen to fulfill a high calling.
Harnessing divine magic doesn’t rely on study or training. A cleric might learn formulaic prayers and ancient rites, but the ability to cast cleric
Intervention Improvement
5
4
3
3
3
3
2
2
1
1
Class Features
As a cleric, you gain the following class features.
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
back behind the rock formation with a grin, unaware that her wild magic has turned her skin bright blue. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some
20th +6 20 Sorcerous Restoration 6 15 4 3 3 3 3 2 2 1 1 Class Features As a sorcerer, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
table or choose one of the options to find a suitably dramatic flourish for a swashbuckler. Swashbuckler Flourishes d8 Flourish 1 Winks and flashes a charming grin 2 Bows theatrically 3 Constantly
embellishments to rapier strokes Swashbuckler
Medium Humanoid, Any Alignment
Armor Class 17 (leather armor, Suave Defense)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Emerald Claw. The Odakyr Rites. The nation of Karrnath has a proud martial heritage, and its soldiers are unmatched in discipline. But in the early years of the Last War, Karrnath was crippled by famine and
as cannon fodder. Over decades, a high priest named Malevanor worked with the necromancers of the Blood of Vol to develop the Odakyr Rites, which grant Karrnathi undead the ability to make tactical
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Emerald Claw. The Odakyr Rites. The nation of Karrnath has a proud martial heritage, and its soldiers are unmatched in discipline. But in the early years of the Last War, Karrnath was crippled by famine and
as cannon fodder. Over decades, a high priest named Malevanor worked with the necromancers of the Blood of Vol to develop the Odakyr Rites, which grant Karrnathi undead the ability to make tactical
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
table or choose one of the options to find a suitably dramatic flourish for a swashbuckler. Swashbuckler Flourishes d8 Flourish 1 Winks and flashes a charming grin 2 Bows theatrically 3 Constantly
embellishments to rapier strokes Swashbuckler
Medium Humanoid, Any Alignment
Armor Class 17 (leather armor, Suave Defense)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help
with religious ceremonies and other sacred duties. Priest
Medium humanoid (any race), any alignment
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Creek, Bright Cliffs, and Snoring Mountain. Tabaxi Hunter Medium humanoid (tabaxi), chaotic good
Armor Class 14 (leather armor)
Hit Points 40 (9d8)
Speed 30 ft., climb 20 ft.
STR
10 (+0
.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Tabaxi Minstrel Medium humanoid (tabaxi), chaotic good
Armor Class 12
Hit Points
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
like a smirk or a triumphant sneer than a pleasant grin. The frowning half represents the displeasure smiling ones feel about cloud giants’ place in the ordning—second to storm giants. The masks serve
as symbols of smiling ones’ devotion and also conceal their wearers’ true facial expressions. Cloud Giant Smiling One
Huge Giant, Typically Chaotic Neutral
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Creek, Bright Cliffs, and Snoring Mountain. Tabaxi Hunter Medium humanoid (tabaxi), chaotic good
Armor Class 14 (leather armor)
Hit Points 40 (9d8)
Speed 30 ft., climb 20 ft.
STR
10 (+0
.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Tabaxi Minstrel Medium humanoid (tabaxi), chaotic good
Armor Class 12
Hit Points
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
like a smirk or a triumphant sneer than a pleasant grin. The frowning half represents the displeasure smiling ones feel about cloud giants’ place in the ordning—second to storm giants. The masks serve
as symbols of smiling ones’ devotion and also conceal their wearers’ true facial expressions. Cloud Giant Smiling One
Huge Giant, Typically Chaotic Neutral
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites. A priest typically has one or more acolytes to help
with religious ceremonies and other sacred duties. Priest
Medium humanoid (any race), any alignment
Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Kraul Death Priest The death priests occupy the highest roles in kraul society. They lead the buzzing chants of the kraul rites. Their inscrutable clicks and buzzing can summon crippling necromantic
of the kraul is a death priest named Mazirek. Kraul Death Priest
Medium humanoid (kraul), neutral evil
Armor Class 18 (natural armor)
Hit Points 65 (10d8 + 20)
Speed 30 ft., climb 30 ft., fly
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Kraul Death Priest The death priests occupy the highest roles in kraul society. They lead the buzzing chants of the kraul rites. Their inscrutable clicks and buzzing can summon crippling necromantic
of the kraul is a death priest named Mazirek. Kraul Death Priest
Medium humanoid (kraul), neutral evil
Armor Class 18 (natural armor)
Hit Points 65 (10d8 + 20)
Speed 30 ft., climb 30 ft., fly
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
intended it. They mastermind elaborate schemes and perform dark rites in the hope of one day ruling the world. Yuan-ti Abomination
Large monstrosity (shapechanger, yuan-ti), neutral evil
Armor Class 15
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Lizardfolk Shaman Lizardfolk Leaders. Lizardfolk respect and fear magic with a religious awe. Lizardfolk shamans lead their tribes, overseeing rites and ceremonies performed to honor Semuanya. From
Medium humanoid (lizardfolk), neutral
Armor Class 13 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Lizardfolk Shaman Lizardfolk shamans lead their tribes, overseeing rites and ceremonies performed to honor Semuanya, the lizardfolk god. Lizardfolk Shaman
Medium humanoid (lizardfolk), neutral
Armor Class 13 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.
STR
15(+2)
DEX
10(+0)
CON
13(+1)
INT
10(+0)
WIS
15(+2)
CHA
8(−1
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Lizardfolk Shaman Lizardfolk shamans lead their tribes, overseeing rites and ceremonies performed to honor Semuanya, the lizardfolk god. Lizardfolk Shaman
Medium humanoid (lizardfolk), neutral
Armor Class 13 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.
STR
15(+2)
DEX
10(+0)
CON
13(+1)
INT
10(+0)
WIS
15(+2)
CHA
8(−1
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Lizardfolk Shaman Lizardfolk Leaders. Lizardfolk respect and fear magic with a religious awe. Lizardfolk shamans lead their tribes, overseeing rites and ceremonies performed to honor Semuanya. From
Medium humanoid (lizardfolk), neutral
Armor Class 13 (natural armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
intended it. They mastermind elaborate schemes and perform dark rites in the hope of one day ruling the world. Yuan-ti Abomination
Large monstrosity (shapechanger, yuan-ti), neutral evil
Armor Class 15
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the ground. The tavern’s back door is propped open.
One of the characters’ peers approaches holding a wand and two skates, thrusting both forward with a grin. They say: “We were hoping you’d turn up
! See these skates? On their own, pretty difficult to use, right? But check out this training wand from spellcasting class. Someone figured out that a skater can use the wand to help pull off the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Faerie Dragon A faerie dragon is a cat-sized dragon with butterfly wings. It wears a sharp-toothed grin and expresses its delight by the twitching of its tail, its merriment fading only if it is
, chaotic good
Armor Class 15
Hit Points 14 (4d4 + 4)
Speed 10 ft., fly 60 ft.
STR
3 (−4)
DEX
20 (+5)
CON
13 (+1)
INT
14 (+2)
WIS
12 (+1)
CHA
16
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
devoted to deities of gloom and night, such as that of Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs to work as temple sentinels and bodyguards. Shadow Mastiff
Medium
Monstrosity, Typically Neutral Evil
Armor Class 12
Hit Points 33 (6d8 + 6)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
13 (+1)
INT
5 (−3)
WIS
12 (+1
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
devoted to deities of gloom and night, such as that of Shar in the Forgotten Realms, perform unholy rites to summon shadow mastiffs to work as temple sentinels and bodyguards. Shadow Mastiff
Medium
Monstrosity, Typically Neutral Evil
Armor Class 12
Hit Points 33 (6d8 + 6)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
13 (+1)
INT
5 (−3)
WIS
12 (+1
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
rocker is thick with moss. A rictus grin is painted on its face. Near a protruding root is a painted wooden box three feet on a side. A crank protrudes from one side of it, causing it to resemble an
chapter). Convincing him to join the party requires a successful DC 17 Charisma (Persuasion) check. Flying Rocking Horse Medium Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 22 (4d8
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Faerie Dragon A faerie dragon is a cat-sized dragon with butterfly wings. It wears a sharp-toothed grin and expresses its delight by the twitching of its tail, its merriment fading only if it is
, chaotic good
Armor Class 15
Hit Points 14 (4d4 + 4)
Speed 10 ft., fly 60 ft.
STR
3 (−4)
DEX
20 (+5)
CON
13 (+1)
INT
14 (+2)
WIS
12 (+1)
CHA
16
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
conversation partner—wanders by. While trading riddles or witticisms, a cat often decides to reveal its grin, its tail, or sometimes its whole head to confuse or intimidate the creature it’s talking to. A
Armor Class 12
Hit Points 45 (7d10 + 7)
Speed 40 ft., climb 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
13 (+1)
INT
15 (+2)
WIS
14 (+2)
CHA
16 (+3)
Skills Perception +4