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Returning 35 results for 'class run gaze to her received'.
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Monsters
Baldur’s Gate: Descent into Avernus
of his patron.
In his role as the master of the Wandering Emporium, Mahadi has received special dispensation from Asmodeus to travel freely between the Material Plane and the Nine Hells to operate
at Infernal Rapture. If they possess a talent for sales, they might eventually obtain a business to run within the Wandering Emporium.Bludgeoning, Piercing, and Slashing from Nonmagical AttacksPiercing from Magic Weapons Wielded by Good Creatures
Backgrounds
Ghosts of Saltmarsh
On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master’s oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze of
organization, or might run a small smuggling vessel of their own. Smugglers live the lies they have told, and they have a natural ability to recall all the falsehoods and half-truths they have ever spouted
Backgrounds
Guildmasters’ Guide to Ravnica
with the law, the guild can’t shield you from the repercussions.
Izzet Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Izzet Guild Spells table
are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Izzet Guild Spells
Spell Level
Backgrounds
Guildmasters’ Guide to Ravnica
even be stripped of your position.
Azorius Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Azorius Guild Spells table are added to the spell list of
your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Azorius Guild Spells
Spell Level
Spells
Cantrip
Backgrounds
Guildmasters’ Guide to Ravnica
’t be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
, the spells on the Simic Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them
monsters
are shockingly stealthy, able to stalk their prey and snare them with a hypnotic gaze from the shadows. The gaze beguiles victims into seeing a loved one beckoning them closer for a warm embrace. All
the better for a hypnovulfen to feed and consume the unfortunate morsel’s memories.
Secret. Hypnovulfen have no power to mesmerize anyone holding a keepsake or memento received from a loved
backgrounds
Player’s Handbook
) Gaming Set (same as above), Fine Clothes, Perfume, 29 GP; or (B) 50 GP
You were raised in a castle, surrounded by wealth, power, and privilege. Your family of minor aristocrats ensured that you received
a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
Rogue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but
treasure. Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past—or present? Are you on the run from the law or from
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
22 4 3 3 3 3 2 1 1 1 20th +6 Superior Inspiration 4 22 4 3 3 3 3 2 2 1 1 Class Features As a bard, you gain the following class features.
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic. Shifting his gaze between a battered tome and the odd alignment of the
20th +6 Eldritch Master 4 15 4 5th 8 Class Features As a warlock, you gain the following class features.
classes
Basic Rules (2014)
, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, and brute
?
What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running Preludes The encounters in this section take place after characters have received their invitations to Ispin Greenshield’s funeral. Before heading to Vogler or on their way to the village
, each character should participate in a prelude encounter. After you’ve determined which preludes to run, choose which characters will participate in which. Then consider how to best run each prelude
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running Preludes The encounters in this section take place after characters have received their invitations to Ispin Greenshield’s funeral. Before heading to Vogler or on their way to the village
, each character should participate in a prelude encounter. After you’ve determined which preludes to run, choose which characters will participate in which. Then consider how to best run each prelude
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
"The Demogorgon" "The Demogorgon"
Large giant, chaotic neutral
Armor Class 15 (natural armor)
Hit Points 123 (13d12 + 39)
Speed 40 ft.
STR
21 (+5)
DEX
8 (-1)
CON
17 (+3
failed save, or half as much damage on a successful one.
Gaze. The ettin turns its magical gaze toward one creature that it can see within 120 feet of it. That target must make a DC 14 Wisdom saving
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
"The Demogorgon" "The Demogorgon"
Large giant, chaotic neutral
Armor Class 15 (natural armor)
Hit Points 123 (13d12 + 39)
Speed 40 ft.
STR
21 (+5)
DEX
8 (-1)
CON
17 (+3
failed save, or half as much damage on a successful one.
Gaze. The ettin turns its magical gaze toward one creature that it can see within 120 feet of it. That target must make a DC 14 Wisdom saving
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
figure and the glow of its eyes. This glow is magical energy that saturates the blazebear’s entire body. Swipes from a blazebear’s claws dole out painful wounds and can end spells, and its gaze can
stun prey. “Even the animals in the Mournland are warped by magic. You should see the bears—terrifying!”
—Clank,
warforged merchant from Sharn
Blazebear Large Monstrosity, Unaligned
Armor Class
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
family of minor aristocrats ensured that you received a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
figure and the glow of its eyes. This glow is magical energy that saturates the blazebear’s entire body. Swipes from a blazebear’s claws dole out painful wounds and can end spells, and its gaze can
stun prey. “Even the animals in the Mournland are warped by magic. You should see the bears—terrifying!”
—Clank,
warforged merchant from Sharn
Blazebear Large Monstrosity, Unaligned
Armor Class
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
family of minor aristocrats ensured that you received a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
once might have daunted them, then devouring the creatures within. Yeti
Large monstrosity, chaotic evil
Armor Class 12 (natural armor)
Hit Points 51 (6d10 + 18)
Speed 40 ft., climb 40 ft
.
Actions
Multiattack. The yeti can use its Chilling Gaze and makes two claw attacks.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 3 (1d6) cold
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
once might have daunted them, then devouring the creatures within. Yeti
Large monstrosity, chaotic evil
Armor Class 12 (natural armor)
Hit Points 51 (6d10 + 18)
Speed 40 ft., climb 40 ft
.
Actions
Multiattack. The yeti can use its Chilling Gaze and makes two claw attacks.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 3 (1d6) cold
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
submission to get my way.” 81–00 “I can’t allow anyone to touch anything that belongs to me. They might try to take it away from me!” Demogorgon
Huge fiend (demon), chaotic evil
Armor Class 22
reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Gaze. Demogorgon turns his magical gaze toward one creature that he can see within 120 feet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.” 81–00 “I can’t allow anyone to touch anything that belongs to me. They might try to take it away from me!” Demogorgon
Huge fiend (demon), chaotic evil
Armor Class 22 (natural armor)
Hit Points
target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Gaze. Demogorgon turns his magical gaze toward one creature that he can see within 120 feet of him. That target
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.” 81–00 “I can’t allow anyone to touch anything that belongs to me. They might try to take it away from me!” Demogorgon
Huge fiend (demon), chaotic evil
Armor Class 22 (natural armor)
Hit Points
target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Gaze. Demogorgon turns his magical gaze toward one creature that he can see within 120 feet of him. That target
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
submission to get my way.” 81–00 “I can’t allow anyone to touch anything that belongs to me. They might try to take it away from me!” Demogorgon
Huge fiend (demon), chaotic evil
Armor Class 22
reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Gaze. Demogorgon turns his magical gaze toward one creature that he can see within 120 feet
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bound within the tome known as The Scrivener’s Tale. When the characters run afoul of the book’s magic, they must find a way to defeat the archfey before they succumb to her power. Candlekeep received
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
black, serpentine cables, and its hands are scaly claws. The gaze of a medusa’s glowing eyes causes living tissue to petrify. The transformation is rapid, leaving the victim as a stone statue, usually
frozen in a position of abject fear or agony — a fine trophy for the medusa’s macabre collection. The medusa must exert its will to effect this transformation, so the gaze of a surprised or friendly
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
black, serpentine cables, and its hands are scaly claws. The gaze of a medusa’s glowing eyes causes living tissue to petrify. The transformation is rapid, leaving the victim as a stone statue, usually
frozen in a position of abject fear or agony — a fine trophy for the medusa’s macabre collection. The medusa must exert its will to effect this transformation, so the gaze of a surprised or friendly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
manifesting among the halflings about the same time that the elves of Aerenal received their first marks — centuries before the arrival of humans on Khorvaire. Sometimes halflings of House Ghallanda joke
House Ghallanda to run the best inns, hostels, and taverns in the land. Similarly, the Mark of Healing has always been a boon to both nomads and settlers facing dangerous wilds, and House Jorasco still
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
because they have not received deliveries of mead from the town of Good Mead, and the taverns have run dry. As if things weren’t bad enough, the town’s harbor has frozen over, and the town’s speaker
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
because they have not received deliveries of mead from the town of Good Mead, and the taverns have run dry. As if things weren’t bad enough, the town’s harbor has frozen over, and the town’s speaker
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
manifesting among the halflings about the same time that the elves of Aerenal received their first marks — centuries before the arrival of humans on Khorvaire. Sometimes halflings of House Ghallanda joke
House Ghallanda to run the best inns, hostels, and taverns in the land. Similarly, the Mark of Healing has always been a boon to both nomads and settlers facing dangerous wilds, and House Jorasco still
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
; suckered tentacles sprout from the shoulders of his great apelike torso, which is surmounted by two hideous simian heads named Aameul and Hathradiah. Their gaze brings bewilderment and confusion to any
sooner or later. Are two heads better than one? In Demogorgon’s case, the two double the horror and the chaos.
—Mordenkainen
Demogorgon
Huge Fiend (Demon), Chaotic Evil
Armor Class 22
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bound within the tome known as The Scrivener’s Tale. When the characters run afoul of the book’s magic, they must find a way to defeat the archfey before they succumb to her power. Candlekeep received
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
underground. A basilisk born and raised in captivity can be domesticated and trained. Such a trained basilisk knows how to avoid meeting the eyes of those its master wishes to protect from its gaze
, but it makes a daunting guardian beast. Because of this use, basilisk eggs are highly prized. Gaze of Stone. Basilisks are ponderous for hunting creatures, but they needn’t chase prey. Meeting a