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                        Returning 16 results for 'class warnings regarded'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     guardian is almost always a suit of plate armor. To add to its menace, animated armor is frequently enchanted with scripted speech, so the armor can utter warnings, demand passwords, or deliver riddles
                                                
                                            
                                                
                                                    . Rare suits of animated armor are able to carry on an actual conversation. Animated Armor
 Medium construct, unaligned
 Armor Class 18 (natural armor)
 Hit Points 33 (6d8 + 6)
 Speed 25 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     warnings or instructions.
 Mind Flayer
 Medium aberration, lawful evil
 Armor Class 15 (breastplate)
 Hit Points 71 (13d8 + 13)
 Speed 30 ft.
   STR
  11 (+0)
 
  DEX
  12 (+1)
 
  CON
                                                
                                            
                                                
                                                     the effect on itself on a success.
  VARIANT: MIND FLAYER ARCANIST
 A few mind flayers supplement their psionic power with arcane spells. However, they are regarded as deviants by their illithid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     a result, arcane focuses are regarded as weapons throughout Khorvaire. If youâve got a wand tucked into your belt, people may assume you know how to use it. Playing A Wandslinger
 âWandslinger
                                                
                                            
                                                
                                                    â isnât a class. Anyone who can perform arcane magic could be considered a wandslinger, and any character could acquire a wandslingerâs spell set by taking the Magic Initiate feat. As such, whether your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     as warnings, knowing that the basilisk that created them is likely to be nearby. âNo one carves statues of frightened warriors. If you see one, keep your eyes closed and your ears open.â
 â X the
                                                
                                            
                                                
                                                     of the petrified creature, such as its head, is detached. Basilisk
 Medium monstrosity, unaligned
 Armor Class 15 (natural armor)
 Hit Points 52 (8d8 + 16)
 Speed 20 ft.
   STR
  16 (+3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Gigant A gigant is a towering insectile creature variously regarded as a harbinger of doom, a defender of nature, and a divine messenger of mysterious purpose. Giants regard them as a plague, since
                                                
                                            
                                                
                                                     are usually folded under its carapace, but the speedy flier can also beat its wings to create a horrible sound or to spread a toxic dust. Gigant Gargantuan Monstrosity, Unaligned
 Armor Class 17
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     they need magic), Tashlyn Yafeera (if they need weapons or mercenaries), and Ziraj the Hunter (if they need a highly skilled assassin).  Davil Starsong
 Medium humanoid (elf), neutral
 Armor Class 15
                                                
                                            
                                                
                                                     ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Istrid Horn Istrid is regarded as the Black Networkâs Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    , eladrin, and other fey, these bards learn to use their magic to delight and captivate others. The bards of this college are regarded with a mixture of awe and fear. Their performances are the stuff of
                                                
                                            
                                                
                                                     attacks. The number of temporary hit points increases when you reach certain levels in this class, increasing to 8 at 5th level, 11 at 10th level, and 14 at 15th level. Enthralling Performance Starting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     gruesome rite that fuses them into an amalgam that is regarded as an avatar of their fearsome god. A troll amalgam is a misshapen mass of rubbery flesh, claws, and faces. If a creature tries to attack
                                                
                                            
                                                
                                                    , and sometimes they regather and combine into a new troll amalgam. Troll Amalgam Gargantuan Giant, Typically Chaotic Evil
 Armor Class 15 (natural armor)
 Hit Points 217 (14d20 + 70)
 Speed 60 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    NPCs Augrek Brighthelm Medium Humanoid (Dwarf), Lawful Good
 Armor Class 15 (chain shirt, shield)
 Hit Points 13 (2d8 + 4)
 Speed 25 ft.
   STR
  14 (+2)
 
  DEX
  11 (+0)
 
  CON
  15 (+2
                                                
                                            
                                                
                                                     Medium Humanoid (Human), Lawful Good
 Armor Class 14 (leather)
 Hit Points 22 (5d8)
 Speed 30 ft.
   STR
  14 (+2)
 
  DEX
  17 (+3)
 
  CON
  11 (+0)
 
  INT
  12 (+1)
 
  WIS
  13 (+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     merchants. Books and literacy are also common throughout the land, and the work of scribes, cartographers, musicians, and storytellers is well regarded. The people of Meletis believe themselves to be the
                                                
                                            
                                                
                                                     renowned as the center of philosophical thought. They form a privileged class, often coming from wealthy families but also supported by stipends from the polisâs academies and their own students
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     and blasted ruins that are its home. Ancient Black Dragon Ancient Black Dragon
 Gargantuan dragon, chaotic evil
 Armor Class 22 (natural armor)
 Hit Points 367 (21d20 + 147)
 Speed 40 ft., fly 80
                                                
                                            
                                                
                                                     dragon, chaotic evil
 Armor Class 19 (natural armor)
 Hit Points 195 (17d12 + 85)
 Speed 40 ft., fly 80 ft., swim 40 ft.
   STR
  23 (+6)
 
  DEX
  14 (+2)
 
  CON
  21 (+5)
 
  INT
  14
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     combatants. While Qunbraxel fights, the mind flayer telepathically berates the characters with dire warnings and predictions such as the following: âThe ritual will devastate Phandalin! You bear witness to
                                                
                                            
                                                
                                                     your body and shatter your sanity!â Qunbraxel Medium Aberration (Mind Flayer, Warlock), Lawful Evil
 Armor Class 12 (15 with mage armor)
 Hit Points 112 (15d8 + 45)
 Speed 30 ft.
  STR
 11 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     of thugs and thieves rages across their rooftops. Rilsa Rael Medium Humanoid (Human), Neutral
 Armor Class 15 (leather armor)
 Hit Points 52 (8d8 + 16)
 Speed 30 ft.
  STR
 14 (+2)
 DEX
 18
                                                
                                            
                                                
                                                    , Disengage, or Hide action.
  Tyler Jacobson   Among Little Calimshanâs most notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city â and the best place to fence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     positions against the wall near the door, then try to surprise intruders. The captives are too intimidated to shout warnings or call for help. Cell Doors. The cell doors feature simple locks requiring
                                                
                                            
                                                
                                                     hopes that the Spider will somehow learn of his predicament and âarrange for his freedom.â Iarno âGlasstaffâ Albrek Medium Humanoid (Human, Wizard), Lawful Evil
 Armor Class 12 (16 with mage armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city â and the best place to fence stolen gems, as itâs also the local Guild headquarters. In addition to
                                                
                                            
                                                
                                                     live-audience adventure. Rilsa Rael
 Medium humanoid (human), neutral
 Armor Class 15 (leather armor)
 Hit Points 52 (8d8 + 16)
 Speed 30 ft.
   STR
 14 (+2)
 
  DEX
 18 (+4)
 
  CON
 14 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     room. All the chests are unlocked. Each contains personal effects and a small ivory statuette of Semuanya. These are of no value but are regarded as very valuable by the shamans. Treasure. The chests
                                                
                                            
                                                
                                                     Class is 13 (natural armor). He has a swimming speed of 30 feet, and he can hold his breath for 15 minutes. He has a Wisdom score of 18 (+4). His skills are Deception +7, Insight +6, Persuasion +7
                                                
                                            
                                        






