Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 15 results for 'class warring risking'.
Other Suggestions:
class working ridding
class warrior rusting
class waiting ridding
class warrior ridding
class warrior risking
Cleric
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
expected to protect their deities’ worshipers, which can mean fighting enemy raiders, negotiating peace between warring nations, or sealing a portal that would allow a demon prince to enter the world
Intervention Improvement
5
4
3
3
3
3
2
2
1
1
Class Features
As a cleric, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
hunters of the undead and risking their lives to save others. Necromancer Medium humanoid (any race), any alignment
Armor Class 12 (15 with mage armor)
Hit Points 66 (12d8 + 12)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
hunters of the undead and risking their lives to save others. Necromancer Medium humanoid (any race), any alignment
Armor Class 12 (15 with mage armor)
Hit Points 66 (12d8 + 12)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bloodlust. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of any demon
. Bulezau
Medium fiend (demon), chaotic evil
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 40 ft.
STR
15(+2)
DEX
14(+2)
CON
17(+3)
INT
8(−1
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of many demon lords
shins.
You might say, that’s awfully specific. I say, don’t pry.
TASHA
Bulezau
Medium Fiend (Demon), Typically Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of many demon lords
shins.
You might say, that’s awfully specific. I say, don’t pry.
TASHA
Bulezau
Medium Fiend (Demon), Typically Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bloodlust. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of any demon
. Bulezau
Medium fiend (demon), chaotic evil
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 40 ft.
STR
15(+2)
DEX
14(+2)
CON
17(+3)
INT
8(−1
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
can be found in remote, gloomy areas of the surface world, warring against Lolth’s enemies. The cult of Lolth still creates chitines as the need arises. Outside the presence of a choldrith, chitines
traps and cover them with fragile webbing disguised with loose dirt to appear as a solid surface. Chitine
Small Monstrosity, Typically Chaotic Evil
Armor Class 14 (hide armor)
Hit Points 18
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
can be found in remote, gloomy areas of the surface world, warring against Lolth’s enemies. The cult of Lolth still creates chitines as the need arises. Outside the presence of a choldrith, chitines
traps and cover them with fragile webbing disguised with loose dirt to appear as a solid surface. Chitine
Small Monstrosity, Typically Chaotic Evil
Armor Class 14 (hide armor)
Hit Points 18
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Cloud Giant Destiny Gambler Cloud giants rise in the ordning by amassing valuable and beautiful treasures—often by gambling. While many cloud giants are content with risking their wealth in games
.
Cloud Giant Destiny Gambler Huge Giant (Bard), Any Alignment
Armor Class 15 (natural armor)
Hit Points 337 (27d12 + 162)
Speed 40 ft., fly 40 ft. (hover)
STR
27 (+8)
DEX
12 (+1)
CON
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Cloud Giant Destiny Gambler Cloud giants rise in the ordning by amassing valuable and beautiful treasures—often by gambling. While many cloud giants are content with risking their wealth in games
.
Cloud Giant Destiny Gambler Huge Giant (Bard), Any Alignment
Armor Class 15 (natural armor)
Hit Points 337 (27d12 + 162)
Speed 40 ft., fly 40 ft. (hover)
STR
27 (+8)
DEX
12 (+1)
CON
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Class Training If you haven’t chosen your class yet, do so now, keeping in mind your background and all the other details you have established so far. Once you’ve made your selection, roll a d6 and
find the number you rolled on the appropriate table in this section, which describes how you came to be a member of that class. The class sections earlier in this chapter have further story
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Class Training If you haven’t chosen your class yet, do so now, keeping in mind your background and all the other details you have established so far. Once you’ve made your selection, roll a d6 and
find the number you rolled on the appropriate table in this section, which describes how you came to be a member of that class. The class sections earlier in this chapter have further story
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
these realms: entities that are ever hungering, searching, warring, and sometimes dreaming. These Elder Evils are far older than most of the mortal peoples and always inimical to such creatures’ minds
Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR
6 (−2)
DEX
13 (+1)
CON
10 (+0)
INT
9 (−1)
WIS
11 (+0)
CHA
6 (−2)
Damage Immunities
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
these realms: entities that are ever hungering, searching, warring, and sometimes dreaming. These Elder Evils are far older than most of the mortal peoples and always inimical to such creatures’ minds
Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR
6 (−2)
DEX
13 (+1)
CON
10 (+0)
INT
9 (−1)
WIS
11 (+0)
CHA
6 (−2)
Damage Immunities