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                        Returning 35 results for 'class wastes respect'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions
                                                
                                            
                                                
                                                     fosters hatred unwittingly serves Rak Tulkhesh, and countless soldiers in the Five Nations are devoted to the Rage of War. Many of the Carrion Tribes of the Demon Wastes likewise serve Rak Tulkhesh
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     positions of power.
Orzhov Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Orzhov Guild Spells table are added to the spell list of your spellcasting class
                                                
                                            
                                                
                                                     willing to acknowledge.
5
I have little respect for anyone who isnât wealthy.
6
Iâll take any opportunity to steal from wealthier people, even for worthless trinkets
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                                
                                                     is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
                                                
                                            
                                                
                                                     is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Kalaman in the Dragon Queenâs name. To aid in this mission, Kansaldi has ordered the black-robed wizard Lohezet to follow his research to a ruin in the Northern Wastes, where he believes a great weapon
                                                
                                            
                                                
                                                     reveal details about Kansaldi, primarily her fanatical devotion to the Dragon Queen, the fear and respect she commands from her troops, her tactical prowess, and her signature crimson eye. More details on Kansaldi appear in appendix B.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    -minted 1-zino coins)
Feature: Legal Authority
You have the authority to enforce the laws of Ravnica, and that status inspires a certain amount of respect and even fear in the populace. People mind
                                                
                                            
                                                
                                                     even be stripped of your position.
Azorius Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Azorius Guild Spells table are added to the spell list of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     lifestyle between adventures.
Boros Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Boros Guild Spells table are added to the spell list of your
                                                
                                            
                                                
                                                     spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Boros Guild Spells
Spell Level
Spells
Cantrip
fire bolt, 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Young Remorhaz Young Ones. Frost giant hunters scour the icy wastes for remorhaz nests and eggs. The giants prize young remorhazes, which can be trained from hatching to obey commands and guard the
                                                
                                            
                                                
                                                     giantsâ icy citadels. Unlike fully grown specimens, young remorhazes gnaw on their victims instead of swallowing them whole. Young Remorhaz
 Large monstrosity, unaligned
 Armor Class 14 (natural
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Roleplaying Strahd Strahd von Zarovich is infinitely egotistical, cruel, and manipulativeâa charming monster who wears the trappings of power and class. The vampire victimizes his subjects whenever
                                                
                                            
                                                
                                                     the urge strikes, reveling in the fear he causes. Personality Trait. âI am Baroviaâs lord. All within this land are mine.â Ideal. âI sacrificed my life to forge this land. None deserve respect and love
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Bards  Bards hold a special place of responsibility and respect in the Forgotten Realms. They are bearers of news, gossip, and messages in their travels from place to place, in addition to being
                                                
                                            
                                                
                                                     inclined to sing for their supper, although most will, given the need. Bards literally have magic to them, and the powers they command through their performance and lore earns them additional respect. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Brelish crown in dealing with matters beyond the capabilities of local law enforcement. 6 As emissaries of Darguunâs Lhesh Haruuc, work to build respect for Darguun as a nation. 7 As agents of the
                                                
                                            
                                                
                                                     those coming from the Demon Wastes to the west. 10â11 Crack down on the Order of the Emerald Clawâs activities in Karrnath. 12 Strengthen the ties between the Lhazaar princes while ensuring your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     aggressive, always pushing their limits and pursuing new ideas. Humans prove extremely diverse; a barbarian from the Demon Wastes has little in common with a Brelish rogue. When creating a human character
                                                
                                            
                                                
                                                    , consider where youâre from and how thatâs reflected in your class and background. Chapter 2 presents an overview of the nations of Khorvaire and ideas for characters tied to those lands. Aundair is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    âhumans are innovative, adaptable, and aggressive, always pushing their limits and pursuing new ideas. Humans are extremely diverse; a barbarian from the Demon Wastes has little in common with a Brelish
                                                
                                            
                                                
                                                     rogue. When youâre creating a human character, consider where youâre from and how thatâs reflected in your class and background. Chapter 2 presents an overview of the nations of Khorvaire and ideas
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
                                                    
                                                
                                            
                                                     ice as they swim.
 Often at odds with the monstrous creatures that live in the frozen wastes, thanoi are adept hunters. In addition to their tusks, they use harpoons on long ropes that they can quickly
                                                
                                            
                                                
                                                    
 Armor Class 14 (hide armor)
 Hit Points 32 (5d8 + 10)
 Speed 30 ft., swim 30 ft.
   STR
  18 (+4) 
 
  DEX
  14 (+2) 
 
  CON
  15 (+2) 
 
  INT
  12 (+1) 
 
  WIS
  16 (+3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     rule, surrounding themselves with sycophants. Lamias rely on jackalweres to perform various tasks, sending them across the wastes to capture thralls or steal treasures from caravans, encampments, or
                                                
                                            
                                                
                                                     the wastes.
 As long as they have thralls to face their enemies, lamias fight from the fringes, beguiling foes with magic if they can. A lamia pressed into melee never stays there for long, shredding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     dragonnels are inured to fire, and their vicious teeth and claws flare with embers. Dragon Army Dragonnel
 Large Dragon, Typically Lawful Evil
 Armor Class 16 (breastplate barding)
 Hit Points 58 (9d10
                                                
                                            
                                                
                                                    ., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) fire damage.
  Wasteland Dragonnel The Northern Wastes of Ansalon are home to wasteland dragonnels, draconic creatures closely related to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     was convicted of slave trading â highly illegal in Waterdeep â and banished over a hundred years ago, but has since returned. The Rosznarsâ inability to regain the respect they feel they deserve
                                                
                                            
                                                
                                                    , the Rosznar name has been said with a sneer for a century. As part of the familyâs constant effort to prove this conception wrong and win othersâ respect, Esvele has been brought up to be the most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     belies a murderous heart. Though he has great respect for Lady Yalah Gralhund, he is less fond of her moody husband, and wouldnât be sad to see Orond knocked down a peg or two.  Hrabbaz
 Medium
                                                
                                            
                                                
                                                     humanoid (half-orc), neutral evil
 Armor Class 12
 Hit Points 112 (15d8 + 45)
 Speed 30 ft.
   STR
 20(+5)
 
  DEX
 15(+2)
 
  CON
 17(+3)
 
  INT
 10(+0)
 
  WIS
 14(+2)
 
  CHA
 12(+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     delivering presentations in class. When she orates, one can almost imagine a hardened general marshaling her bloodied and exhausted troops for a final push against a far superior foe.
 Rubina is part
                                                
                                            
                                                
                                                     of the Strixhaven Show Band Association and has moved from playing to conducting. No previous student conductor has demanded and received such unwavering respect as Rubina. With merely a look and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of food often brings them to the surface to hunt. Orcs respect an orogâs strength and cunning, and a lone orog might command an orc war band. Stronger and Smarter. An orog uses its strength to bully
                                                
                                            
                                                
                                                     foremost â because they believe that the gods have strength beyond reason, and physical might is all they respect. Servants of Darkness. Mistrusted by orcs, some orogs form independent mercenary war
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     dress based on class. Ancestor Spirits Respect for the spirits infuses daily life. Native residents keep shrines to their ancestors in their homes and leave out offerings at dawn and dusk. They
                                                
                                            
                                                
                                                     gender. Titles such as âdaimyoâ are gender-neutral, as are most names. Clothing varies by class status rather than genderâinstead, people express their gender through perfumes. Bright citrus scents
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     bones of a great dragon lie in a grotto to the southwest. (Bwayes can lead characters to Needleâs Bones if they ask him nicely.) Between the River Olung and the Nsi Wastes lie the ruins of a once
                                                
                                            
                                                
                                                    -beautiful garden palace said to contain treasure beyond compare. (Bwayes can lead the characters to Nangalore but wonât explore it out of respect.) Treasure The weretigerâs cabin contains enough scavenged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     sarths obey the commands of the mighty kithârak. These champions earn their status through torturous training and psionic testing until they can command the respect of their underlings. Githyanki
                                                
                                            
                                                
                                                     Kithârak
 Medium humanoid (gith), lawful evil
 Armor Class 18 (plate)
 Hit Points 180 (24d8 + 72)
 Speed 30 ft.
   STR
 18(+4)
 
  DEX
 16(+3)
 
  CON
 17(+3)
 
  INT
 16(+3)
 
  WIS
 15(+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Skulk Skulks are the soulless shells of travelers who became lost in the Shadowfell, wandering its gray wastes until they lost all sense of self. They are so devoid of identity that they have become
                                                
                                            
                                                
                                                    ), chaotic neutral
 Armor Class 14
 Hit Points 18 (4d8)
 Speed 30 ft.
   STR
 6(â2)
 
  DEX
 19(+4)
 
  CON
 10(+0)
 
  INT
 10(+0)
 
  WIS
 7(â2)
 
  CHA
 1(â5)
Saving Throws Con +2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Skulk Skulks are the soulless shells of travelers who became lost in the Shadowfell, wandering its gray wastes until they lost all sense of self. They are so devoid of identity that they have become
                                                
                                            
                                                
                                                     imaginary.
 âMordenkainen
 Skulk
 Medium Monstrosity, Typically Chaotic Neutral
 Armor Class 14
 Hit Points 18 (4d8)
 Speed 30 ft.
   STR
  6 (â2) 
 
  DEX
  19 (+4) 
 
  CON
  10 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Frost Giant Gigantic reavers from the freezing lands beyond civilization, frost giants are fierce, hardy warriors that survive on the spoils of their raids and pillaging. They respect only brute
                                                
                                            
                                                
                                                     most often saved for trading opportunities with other giants more adept at crafting metal weapons and armor.
 Rulers by Might. Frost giants respect brute strength above all else, and a frost giantâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
                                                
                                            
                                                
                                                     evil assets, but not if doing so endangers others unnecessarily. They can respect the deftness and skill needed to make such an arrangement, even if they do not like the arrangement itself. The Harpers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     the tradition of circles. In a circle, all are equal, and while respect is given to age and accomplishment, the circle reaches decisions as a whole. Those who disagree are free to argue their point, or
                                                
                                            
                                                
                                                     Circle class feature in the Playerâs Handbook, the Circle of the Moon is common for Circle of Swords druids, although some belong to the Circle of the Land (Forest). The Emerald Enclave Less a druid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
                                                
                                            
                                                
                                                     evil assets, but not if doing so endangers others unnecessarily. They can respect the deftness and skill needed to make such an arrangement, even if they do not like the arrangement itself. The Harpers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Life in Yeonido The people of Yeonido are proud of their traditions and welcoming to those who respect their ways. Structured Society Yeonidoâs residents believe in sacrifice for the good of the
                                                
                                            
                                                
                                                     community. One must work selflessly, listen to oneâs elders, and act according to oneâs status for Yeonido to prosper. Structure is the central pillar of society. Class structure and family structure are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
                                                
                                            
                                                
                                                     evil assets, but not if doing so endangers others unnecessarily. They can respect the deftness and skill needed to make such an arrangement, even if they do not like the arrangement itself. The Harpers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     forged a pact with the Wind Dukes of Aaqa and will use their power to protect my brother and the aarakocra who watch over us.â
 Flaw. âI am a princess and must be addressed with the proper respect. I
                                                
                                            
                                                
                                                    .â
 Flaw. âI know nothing of the world.â
  
   Mwaxanaré
 Medium humanoid (human), lawful neutral
 Armor Class 10
 Hit Points 13 (3d8)
 Speed 30 ft.
   STR
  6 (â2)
 
  DEX
  10 (+0)
 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Frost Giant of Evil Water I learned enough about the Temple of Elemental Evil in my studies with Mordenkainen that I regard giants connected to the cult with a healthy amount of respect. When you
                                                
                                            
                                                
                                                     barbed harpoons, which the giants use to drag enemies into or through the water. Frost Giant of Evil Water Huge Giant, Typically Neutral Evil
 Armor Class 16 (scale mail)
 Hit Points 172 (15d12 + 75
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                    , moving freely and manipulating the outcomes of actions around them. CoupleofKooks  âDid I mention the factions that skip the talking and just club you? You gotta respect the efficiency there.â
 âMorte
                                                
                                            
                                                
                                                    
  Fraternity of Order Law Bender Small or Medium Humanoid, Any Alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 137 (25d8 + 25)
 Speed 30 ft.
  STR
 8 (â1)
 DEX
 15 (+2)
 CON
 12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Lizardfolk Shaman Lizardfolk Leaders. Lizardfolk respect and fear magic with a religious awe. Lizardfolk shamans lead their tribes, overseeing rites and ceremonies performed to honor Semuanya. From
                                                
                                            
                                                
                                                    
 Medium humanoid (lizardfolk), neutral
 Armor Class 13 (natural armor)
 Hit Points 27 (5d8 + 5)
 Speed 30 ft., swim 30 ft.
   STR
  15 (+2)
 
  DEX
  10 (+0)
 
  CON
  13 (+1)
 
  INT
                                                
                                            
                                        





