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                        Returning 7 results for 'claw club'.
                    
                
                        
                            
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                                        claw claw
                                    
                                
                                    
                                        claw cloud
                                    
                                
                                    
                                        claw climb
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    
  10 (+0) 
 
  CHA
  13 (+1)
Senses passive Perception 10
 Languages Common
 Challenge 1 Proficiency Bonus +2
 Actions
 Multiattack. The harpy makes one Claw attack and one Club attack
                                                
                                            
                                                
                                                    .
 Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
 Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . The half-dragon makes two Claw attacks.
 Claw. Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.
 Dragon’s
                                                
                                            
                                                
                                                     Perception 10
 Languages Common
 CR 1 (XP 200; PB +2)
 Actions
 Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Slashing damage.
 Luring Song. The harpy sings a magical melody, which lasts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     nugget Grolantor, hill giant god of war CE War Wooden club Gruumsh, orc god of storms and war CE Tempest, War Unblinking eye Hruggek, bugbear god of violence CE War Morningstar Kurtulmak, kobold god
                                                
                                            
                                                
                                                    , dragon goddess of evil LE Trickery Dragon head with five claw marks Yondalla, halfling goddess of fertility and protection LG Life Shield
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     allowed anywhere in Elfsong Tavern, this lounge is a favorite hangout for members of a local smokers’ club called the Puffer Fishers. Most of the club members are local fishers and crab catchers. E3
                                                
                                            
                                                
                                                     thieves’ tools and a successful DC 15 Dexterity check. Alan’s room contains a bed with an ornate iron frame, a claw-footed chest, a night table, and a wardrobe. Splayed out on the floor in front of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    .
 Legendary Resistance (3/Day, or 4/Day in Lair). If the sphinx fails a saving throw, it can choose to succeed instead.
 Actions
 Multiattack. The sphinx makes three Claw attacks.
 Claw. Melee Attack
                                                
                                            
                                                
                                                     following actions. The sphinx regains all expended uses at the start of each of its turns.
 Arcane Prowl. The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     18
 Languages Understands Draconic but can’t speak
 CR 6 (XP 2,300; PB +3)
 Actions
 Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw
                                                
                                            
                                                
                                                     roll.
 Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
 Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     on saving throws against spells and other magical effects.
 Actions
 Multiattack. The devil makes three attacks: two with its claws and one with its sting.
 Claw. Melee Weapon Attack: +8 to hit
                                                
                                            
                                                
                                                     language (usually Common)
 Challenge 0 (10 XP)
 Actions
 Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
 Cultist
 Medium humanoid (any race), any non
                                                
                                            
                                        





