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Returning 35 results for 'claws reach garden to her reverts'.
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Magic Items
Dungeon Master’s Guide
one of the attack rolls using the animated snake head, which has a reach of 5 feet. Apply your Proficiency Bonus and Wisdom modifier to the attack roll. On a hit, the target takes 1d6 Piercing damage
long as it’s not destroyed, the staff regains all lost Hit Points when it reverts to its inanimate form.
Magic Items
Dungeon Master’s Guide
side).
4
Two claws extend from the front side of the apparatus.
The claws retract.
5
Each extended claw makes the following melee attack: +8 to hit, reach 5 ft. Hit: 7 (2d6) Bludgeoning
damage.
Each extended claw makes the following melee attack: +8 to hit, reach 5 ft. Hit: The target has the Grappled condition (escape DC 15).
6
The apparatus walks or swims forward provided its
Monsters
Monster Manual
", "rollDamageType":"Piercing"} Piercing damage.
Claws. Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Claws"}, reach 5 ft. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4
Bite. Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Bite"}, reach 5 ft. Hit: 15 (2d10 + 4);{"diceNotation":"2d10+4", "rollType":"damage", "rollAction":"Bite
Monsters
Monster Manual
Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claws"}, reach 5 ft. Hit: 9 (2d4 + 4);{"diceNotation":"2d4+4", "rollType":"damage", "rollAction":"Claws", "rollDamageType
. The mezzoloth has Advantage on saving throws against spells and other magical effects.Multiattack. The mezzoloth makes two attacks, using Claws or Mercurial Trident in any combination.
Claws. Melee
Monsters
Monster Manual
Claws attack and one Tail attack, or it makes two Hurl Flame attacks.
Claws. Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Claws"}, reach 5 ft. Hit: 10 (2d6 + 3
13) from both claws.
Tail. Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Tail"}, reach 10 ft. Hit: 14 (2d10 + 3);{"diceNotation":"2d10+3", "rollType":"damage
Spells
Player’s Handbook
’s level Necrotic damage.
Claws (Yugoloth Only). Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + the spell’s level Slashing damage. Immediately after the
makes a number of attacks equal to half this spell’s level (round down).
Bite (Demon Only). Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d12 + 3 + the spell
Monsters
Monster Manual
Multiattack. The griffon makes two Rend attacks.
Rend. Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Rend"}, reach 5 ft. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4
", "rollType":"damage", "rollAction":"Rend", "rollDamageType":"Piercing"} Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 14) from both of the griffon’s front claws.
Spells
Player’s Handbook
the same command to each one). If you issue no commands, the creature takes the Dodge action and moves only to avoid harm. When the creature drops to 0 Hit Points, it reverts to its object form, and
Proficiency Bonus)
Actions
Slam. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: Force damage equal to 1d4 + 3 (Medium or smaller), 2d6 + 3 + your spellcasting ability modifier (Large), or 2d12 + 3 + your spellcasting ability modifier (Huge).
Monsters
Monster Manual
Amphibious. The crab can breathe air and water.Claw. Melee Attack Roll: +3;{"diceNotation":"1d20+3", "rollType":"to hit", "rollAction":"Claw"}, reach 5 ft. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1
", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"Bludgeoning"} Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.
Monsters
Monster Manual
(escape DC 13) from one of two claws.
Sting. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Sting"}, reach 5 ft. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3", "rollType
Multiattack. The scorpion makes two Claw attacks and one Sting attack.
Claw. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Claw"}, reach 5 ft. Hit: 6 (1d6 + 3
Monsters
Monster Manual
":"1d20+6", "rollType":"to hit", "rollAction":"Claw"}, reach 5 ft. Hit: 8 (2d4 + 3);{"diceNotation":"2d4+3", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"Slashing"} Slashing damage. If the
target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.
Bite. Constitution Saving Throw: DC 14, one creature within 5 feet that is willing or that
Monsters
Quests from the Infinite Staircase
Fey Rebirth. If the Gardener dies in the Eternal Garden, they revive with all their hit points 1d4;{"diceNotation":"1d4", "rollType":"roll", "rollAction":"Fey Rebirth"} days later in a safe location
within the garden.
Legendary Resistance (3/Day). If the Gardener fails a saving throw, they can choose to succeed instead.
Unfettered Steps. The Gardener is unaffected by difficult
Monsters
The Wild Beyond the Witchlight
"} to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5);{"diceNotation":"2d12+5","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Claws. Melee Weapon Attack: +8
;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5","rollType":"damage","rollAction":"Claws","rollDamageType
Monsters
Tales from the Yawning Portal
1 hit point.Multiattack. Xipe makes two attacks, either with his claws or its glaive.
Claw (Oni Form Only). Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Claw"} to
hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Glaive. Melee Weapon Attack: +7
Monsters
Curse of Strahd
.
Claws. (Hybrid Form Only). Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2
in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that
Monsters
Tales from the Yawning Portal
, reach 5 ft., one creature. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Spear (Humanoid Form Only). Melee or Ranged
form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.
Keen Hearing and Smell. Snarla has advantage on Wisdom (Perception) checks that rely on
Monsters
Baldur’s Gate: Descent into Avernus
Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Shortsword"} to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Shortsword
","rollDamageType":"piercing"} piercing damage.
Dagger. Melee or Ranged Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one
Monsters
Van Richten’s Guide to Ravenloft
or be cursed with loup garou lycanthropy.
Claws (Dire Wolf or Hybrid Form Only). Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one
with its Longsword (humanoid form) or one with its Bite and one with its Claws (dire wolf or hybrid form).
Bite (Dire Wolf or Hybrid Form Only). Melee Weapon Attack: +9;{"diceNotation":"1d20+9
Monsters
Tales from the Yawning Portal
attack rolls and ability checks.Multiattack. Tloques-Popolocas makes two attacks.
Claws. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft
with it, but nothing he's carrying does. He reverts to its true form if he dies.
Innate Spellcasting. He can innately cast the hold person spell at will, requiring no components, but his target must be
Monsters
Waterdeep: Dungeon of the Mad Mage
bite and two with its claws.
Bite. Melee Weapon Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10
, reach 5 ft., one target. Hit: 15 (2d6 + 8);{"diceNotation":"2d6+8","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Tail. Melee Weapon Attack: +13;{"diceNotation
Monsters
Waterdeep: Dungeon of the Mad Mage
child makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit
","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.Fire; Bludgeoning, Piercing, and Slashing from Metal Weapons
Monsters
Tales from the Yawning Portal
throws.Multiattack. The owlbear makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Beak"} to hit, reach 5 ft., one
","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.A
Monsters
Tasha’s Cauldron of Everything
on ceilings, without needing to make an ability check.Bite. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 1 piercing
form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.Acid
Monsters
Icewind Dale: Rime of the Frostmaiden
":"piercing"} piercing damage.
Claws. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1);{"diceNotation":"2d4+1
Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.Multiattack. The griffon makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack
Monsters
Storm King's Thunder
","rollType":"roll","rollAction":"Dive Attack"} damage to the target.
Simulacrum. When a simulacrum drops to 0 hit points or is subjected to a successful dispel magic spell (DC 17), it reverts to ice and snow
and is destroyed.Talon. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Talon"} to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType
Monsters
Princes of the Apocalypse
the serpent form during the change, inaccessible until the fathomer returns to its true form. The fathomer reverts to its true form after 4 hours, unless it can expend another use of this trait. If the
fathomer is knocked unconscious or dies, it also reverts to its true form.
While in serpent form, the fathomer gains a swimming speed of 40 feet, the ability to breathe underwater, immunity to poison
Monsters
Ghosts of Saltmarsh
Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft. one target. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Claws
Magic Resistance. The skeletal alchemist has advantage on saving throws against spells and other magical effects.Multiattack. The skeletal alchemist makes two Lob Acid attacks.
Claws. Melee Weapon
Monsters
Icewind Dale: Rime of the Frostmaiden
reduced to 0.
Claws (Vampire Form Only). Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5);{"diceNotation
statistics, other than its size and speed, are unchanged. Anything it is wearing transforms with it, but nothing it is carrying does. It reverts to its true form if it dies.
While in mist form, the
Monsters
Icewind Dale: Rime of the Frostmaiden
: +0;{"diceNotation":"1d20+0","rollType":"to hit","rollAction":"Beak"} to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Claws. Melee Weapon Attack: +0;{"diceNotation":"1d20+0","rollType":"to
hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 1 slashing damage.A griffon is a ferocious avian carnivore with the muscular body of a lion and the head, forelegs, and wings of an eagle.
Monsters
Waterdeep: Dungeon of the Mad Mage
makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 18
","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7);{"diceNotation":"2d6+7","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Tail. Melee
Monsters
Guildmasters’ Guide to Ravnica
claws.
Bite. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one creature. Hit: 25 (3d12 + 6);{"diceNotation":"3d12+6","rollType":"damage
Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Claws"} to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6);{"diceNotation":"1d8+6","rollType":"damage","rollAction
Monsters
Eberron: Rising from the Last War
":"piercing"} piercing damage.
Claws. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3
target is prone, the clawfoot can make one bite attack against it as a bonus action.Multiattack. The clawfoot makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack
Monsters
Ghosts of Saltmarsh
and one with her claws or trident or two melee attacks with her trident.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target
hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Trident
Monsters
Tales from the Yawning Portal
","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Claws. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 7
Bite. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2);{"diceNotation":"2d6+2","rollType":"damage
Monsters
Icewind Dale: Rime of the Frostmaiden
claws.
Beak. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Beak"} to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5);{"diceNotation":"1d10+5","rollType":"damage
","rollAction":"Beak","rollDamageType":"piercing"} piercing damage.
Claws. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit