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Returning 16 results for 'clearer remorse get to have reflections'.
Other Suggestions:
clear rumors get to have reflecting
clearly remote get to have reflection
clearly rumors get to have reflecting
clever rumors get to have reflection
clearly remove get to have reflection
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
remorse, and is prepared to do the most heinous acts to get what it wants. Fear of Demotion. A devil that disappoints a superior can be demoted, whereupon it’s instantly transformed into a lesser form of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Roleplaying Strahd Strahd believes his soul is lost to evil. He feels neither pity nor remorse, neither love nor hate. He doesn’t suffer anguish or wallow in indignation. He believes, and has always
believed, that he is the master of his own fate. When he was alive, Strahd could admit to letting his emotions get the better of him from time to time. Now, as a vampire, he is more monster than man
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the divine powers, but Corellon blithely took no heed of him. Perhaps it was this seeming hauteur that enabled Gruumsh to get close enough to wound Corellon, igniting the legendary conflict that cost
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the dark of the moon, or whenever the fighter kicks you awake to tell you your long rest is done, get healing already! Either way, it’s good to incorporate a regular ritual into your daily devotions
.
5 You’re convinced your deity isn’t all-knowing, because they clearly have no idea what you really get up to.
6 Your deity gives you power and you give them glory — at any cost.
7
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to eat when there’s food to be had. Most of the bones have been broken to enable the gnolls to get to the marrow inside them. Past feasts include elk, reindeer, moose, foxes, wolves, and humanoids
captured him almost by accident. He ventured into the chasm a few days ago and brutally attacked any gnoll he encountered. One gnoll climbed atop the cage to get away from him. As the berserker started
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
supernatural feats of prowess and endurance. Members of this order follow the Way of the Sun Soul, which is described in the “Monastic Traditions” section below. To get in touch with their internal light
should strive to make the body beautiful. Fitness, cleanliness, and well-honed physicality create a clearer window through which the light can shine. Seek spiritual virtue. Recognize the light in others
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. “I get angry when people make fun of my head.”
Ideal. “Not all goblins are the same. I mean, look at me.”
Bond. “Mishka is like my little sister. I don’t like how Granny Nightshade treats her
moving from place to place.”
Bond. “My original head. It was perfect every way. I hope to get it back one day.”
Flaw. “I’m self-conscious about my replacement head.”
Cradlefall the Green Dragon
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Trait. “I get angry when people make fun of my head.”
Ideal. “Not all goblins are the same. I mean, look at me.”
Bond. “Mishka is like my little sister. I don’t like how Granny Nightshade treats her
moving from place to place.”
Bond. “My original head. It was perfect every way. I hope to get it back one day.”
Flaw. “I’m self-conscious about my replacement head.”
Cradlefall the Green Dragon
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
a few hundred feet to as much as five miles. Travelers who linger in the mist suffer a growing sense of claustrophobia and despair. It’s easy to get lost in the impenetrable fog, and some travelers
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
the chime moves toward area 1, they hear a faint ringing that grows louder the closer they get to the Key card depicted in that room. Once they’re in area 1, anyone in that room can hear the sound
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
connection to the Knights of the Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get
popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s will
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Shield, a secret society tied to the Shield of the Hidden Lord. This shield recently disappeared from the crypts under the Hhune estate, and Kaddrus is assisting efforts to get the shield back and punish
shrine a popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
staircase railing. Framed portraits and mirrors festoon the walls, surrounding you with judging looks and dark reflections. You hear something scratching at one of the many doors. The scratching noise
of living in fear and poverty. Use the “Barovian Names” sidebar in chapter 2 to generate names for them, if needed. The imp doesn’t get involved in the fighting unless Lady Wachter is drawn into the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room, notices that one of the mirrors near the corner of the room has a shimmer in its reflections. A creature that touches that mirror takes no damage and causes the mirror to turn sideways, revealing
the area, but it might take a bit of practice for characters to get used to the effect. A creature that starts its turn in this area must make a DC 15 Dexterity check. On a failed check, the creature
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apart. They produce eerie, ghostlike reflections off the water. As you take in the scene, an empty sailboat drifts into view from farther down the hall and makes its way toward you.
The sailboat
you are using the “Lost Things” adventure hook and the character hasn’t yet found what they’re looking for, the mirror might show the character its location and a route the character can take to get
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
expendable minions present in case the grells beyond the rift get too curious. The goblins erroneously believe the mind flayers have left something of value here, so they’ve been ransacking this room
next to them is clearer. The sketch shows this room’s rune-ringed alcove connected to three larger runes. One rune is surrounded by tentacles, another by jagged lumps that look like warts, and another