Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 11 results for 'cling with ritual'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        clan with ritual
                                    
                                
                                    
                                        calling with rituals
                                    
                                
                                    
                                        closing with rituals
                                    
                                
                                    
                                        ceiling with ritual
                                    
                                
                                    
                                        calling with ritual
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    4. Flumph Cloister Flumphs. Stalactites cling to the roof of this 20-foot-high cavern. Lurking among them are nine flumphs. The flumphs are passive creatures that fight only in self-defense.
 Secret
                                                
                                            
                                                
                                                     splinter colony on this level (areas 9 through 20). An ulitharid called Extremiton leads the colony. Once the colony is secure and its enemies are eradicated, Extremiton will undergo a transformation ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     cling to the canyonâs sides. Reaching some of these natural platforms requires a dangerous climb over jagged rocks. The top of the canyon has a few scrubby plants, but is otherwise barren. Flying monsters
                                                
                                            
                                                
                                                     appear on the Canyon Shrine Villains table. Canyon Shrine Villains    d8 Villain 
     1  A minotaur captures and devours other creatures limb by limb as part of a bizarre ritual honoring Mogis. 
   2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     disintegrates.
 E5. Ritual Room These ancient barracks have been cleared for use as a ritual room. A huge circle of ash has been laid out over the floor, surrounding a skull design painted in human blood
                                                
                                            
                                                
                                                    , vaulted ceiling. The mosaic floor is littered with rubble, and a pool of murky water floods the far side of the chamber. Strange fungi cling to the moist walls.
 To the north, an arched hallway
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     coated in a mucilaginous glaze. Lighting. Bulbous growths cling to walls throughout. Their pulsing, sickly glow provides dim light. Slime. A film of sticky slime covers most surfaces. Random Encounters
                                                
                                            
                                                
                                                     unoccupied space within 10 feet of the chuteâs exit. A creature can choose to fail this saving throw. Clambering back up a chute requires a successful DC 15 Strength (Athletics) check. B65: Ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     giant crabs dwell in this cavern. Three are in plain sight on the rocky ledge to the northwest. Two crabs cling underwater to each span of net. Characters observing the water must roll a successful DC 14
                                                
                                            
                                                
                                                     creatures to the quippers at times when they and the aboleth are sated. Their ritual is nonsense: gasping, muttering, and croaking with no basis in any known language. The kuo-toa attempt to push
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     of her wizards, the destruction of her kingdom, and her failure at attaining godhood all contributed to her descent into an unquenchable sorrow. At the same time, the energy of the corrupted ritual was
                                                
                                            
                                                
                                                     as a filter of sorts, cleansing souls that cling to fear and pain, forcing them to confront their unfinished business so that they are freed of their mortal baggage and can rise to explore higher
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . However, the chamber in the northeast corner is the lair of nine stirges, which cling to the 10-foot-high ceiling. They donât react unless multiple characters enter their lair or someone brings in a torch
                                                
                                            
                                                
                                                    , he urges the characters to visit Kir Sabal and petition Asharra to perform the Dance of the Seven Winds. This dance, he says, is part of a magical ritual that grants nonflying creatures the ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     overhead. Narrow windows pierce its walls, gargoyles cling to its eaves, and a doorway at the towerâs base gapes open.
 Two of the outer spires have broken off. One crashed in Icewind Dale (see
                                                
                                            
                                                
                                                     + 1 gargoyles cling to the outside of it. (The other gargoyles clinging to the tower are inanimate statues.) Living gargoyles swoop down to attack anyone who crosses the gantry approaching the tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     performs a false ritual that calls upon âprinces of darknessâ to lavish their appreciation upon the cultists. The imp then sprinkles onto the floor a few electrum coins, which Lady Wachter allows the
                                                
                                            
                                                
                                                    . The door can be pulled open to reveal a stone staircase (area N4g) that leads to the cellar. N4g. Secret Staircase Iron torch sconces cling to the wall of a stone staircase that cuts its way through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     him, and four gargoyles cling to the four nearest columns. Marlos continues incantations until he becomes aware of the characters. Then, he pulls back his hood and attacks. Marlos taunts the characters
                                                
                                            
                                                
                                                     Plane of Earth, near OgrĂ©mochâs dwelling place. The Prince of Evil Earth can attack intruders on his home plane but canât pursue them through the portal into the world until the proper ritual is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     party member, should it take a shine to the party. The other two chwingas are shy and suspicious of strangers. 4. Ruined Palace Traces of gold-colored plaster still cling to this dome in a few spots
                                                
                                            
                                                
                                                     the city has fallen and sheâs in exile. Both situations coexist in her hallucinatory reality.) Black Orchid. Characters in search of a black orchid for Asharraâs ritual (see âKir Sabalâ) find one here
                                                
                                            
                                        






