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                        Returning 35 results for 'cloisters whisper read'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     canât be targeted by divination magic or features that would read its mind or determine its creature type.Multiattack. The infiltrator makes two Poison Blade attacks and can use Beguiling
                                                
                                            
                                                
                                                     Whisper.
Poison Blade. Melee or Ranged Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Poison Blade"} to hit, reach 5 ft. or range 60 ft., one target. Hit: 7 (1d4 + 5
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Intelligence of 22, a Wisdom of 18, and a Charisma of 24, as well as hearing and truesight out to a range of 120 feet.
The shield can speak, read, and understand Common and Infernal, and it can communicate
                                                
                                            
                                                
                                                     telepathically with any creature it can sense within 120 feet of it. Its voice is a deep, hollow whisper.
The shield has 3 charges. You can use an action to expend 1 charge to cast fireball or 2
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace
                                                
                                            
                                                
                                                     row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sky and tracking the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to
                                                
                                            
                                                
                                                     actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature
                                                
                                            
                                        
                                                     feats
                                                    
                                                    
                                                
                                            
                                                     choose to join the order. However, those outside the order usually keep their abilities hidden, as such powers are often seen as a curse. You gain the following benefits:
You can speak, read, and write
                                                
                                            
                                                
                                                     complete a short rest;short or long rest.
You can whisper magical words in Ignan toward any nonmagical flames you can see within 30 feet of you that could fit within a 5-foot cube. As a bonus action, you
                                                
                                            
                                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     and in the deadly energy of their breath weapons. Theirs is the raw elemental fury of the volcano, of biting arctic winds, and of raging lightning storms, as well as the subtle whisper of swamp and
                                                
                                            
                                                
                                                    . Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     decipher codes. Loremongers talk a lot. Itâs best to let them.
 â Omin Dran
 The Loremonger    Franchise Rank Features 
     1  Proficiencies and Starting Equipment, Whisper Jar 
   2  Need to Know
                                                
                                            
                                                
                                                     chose a tool proficiency, as well as ink and an ink pen. Whisper Jar Also at rank 1, you are the beneficiary of a whisper jar â a common magic item resembling an ether-filled jar with a long tap hose
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     enter Castle Kalamanâs courtyard, read the following: Castle Kalamanâs courtyard is largely deserted, as most of the cityâs defenders remain with the troops west of the city. Near the covered cloisters
                                                
                                            
                                                
                                                    Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     possessing the weapon. Read or paraphrase the following boxed text to the players: The translucent image of a woman in her thirties wearing plate armor and bearing a thin scar on her cheek appears before
                                                
                                            
                                                
                                                     you. As she points toward the hollyphant, Luluâs eyes turn pure white. A whisper fills your ears and says, âI remember!â A wave of radiant energy erupts from Luluâs body and in that blinding flash the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     characters have interacted with, or you may choose another student from the âFellow Studentsâ section. When youâre ready to begin this event, read or paraphrase the following: As the bright light of
                                                
                                            
                                                
                                                     turns to another and says in a stage whisper, âI told you theyâd arrive! Now pay up, you goof!â Turning to the characters, the student points to the manor house and says: âThis is it. Sassy Sally Jane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Arrival As the characters approach Icespire Hold, read the following boxed text aloud to the players to set the scene: Clouds partly obscure a stone fortress situated atop the icy spur of a jagged
                                                
                                            
                                                
                                                     spell, sounds of combat in areas not completely sealed off from the outside by doors, or a whisper in the dragonâs ear. If the dragon realizes intruders are near but canât determine their whereabouts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     cloisters, within which each flumph has a place and purpose. These harmonious groupings have no need for leaders, since all flumphs contribute in their own way. âTrust a flumph.â
 â X the Mysticâs 1st rule
                                                
                                            
                                                
                                                     that would sense its emotions or read its thoughts, as well as all divination spells.
 Actions
 Tendrils. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    49. Maze of Death Stone slabs seal off the entrances to this corner of the dungeon. 49A. Stone Slabs When the characters reach either entrance, read: A stone slab blocks the end of this corridor
                                                
                                            
                                                
                                                     extended, both slabs open at the same time, regardless of any efforts taken to prevent them from doing so. When this happens, read: The slab sinks into the floor, revealing a dusty passageway beyond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Lazy Bat, where they meet an agent who serves the Margrave of the March of Bissel. Read or paraphrase to begin the adventure: An unassuming human sits across from you at a corner table in the Lazy
                                                
                                            
                                                
                                                     whisper. âNew information pointing to the whereabouts of the Lost Caverns of Tsojcanthâthe former lair of Iggwilv, the so-called Witch Queenâhas surfaced.â
 The agent produces a rolled-up scroll bound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     spells such as thorn whip. And when enemies hear Kâthriss whisper the deep truths of the Ur â typically something about how on a geologic time scale, everyoneâs desires are meaningless â they remember it
                                                
                                            
                                                
                                                    ., passive Perception 12
 Languages Celestial, Common, Elvish, Undercommon; can read all writing
 Challenge 3 (700 XP)
  
 Special Equipment. Kâthriss wears a robe of stars (accounted for in his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . The shield can speak, read, and understand Common and Infernal, and it can communicate telepathically with any creature it can sense within 120 feet of it. Its voice is a deep, hollow whisper. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     characters are in the walking castle. Thereâs a boom and the castle sags, as if something heavy just landed on it. When a character investigates, read or paraphrase the following: Coiled atop the walking
                                                
                                            
                                                
                                                     panicked cry from outside. When a character investigates, read or paraphrase the following: A cerulean dragonâno bigger than a huskyâfrantically flaps its wings as it barrels toward the walking castle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     choose to succeed instead.
 Veiled Presence. The infiltratorâs AC includes its Wisdom modifier, and the infiltrator canât be targeted by divination magic or features that would read its mind or
                                                
                                            
                                                
                                                     determine its creature type.
 Actions
 Multiattack. The infiltrator makes two Poison Blade attacks and can use Beguiling Whisper.
 Poison Blade. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    Dendradis Beings of absolute neutrality, rilmani originate from the Outlands, and their few communities cling to the Spire. These crystalline cloisters rise in clusters of crooked towers or fill
                                                
                                            
                                                
                                                    . Visitors arenât welcome inside without an escort. Unwelcome to Dendradis When the characters approach Dendradis, read or paraphrase the following text: Ahead rises the Spire, the infinitely tall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     location while exploring. The tower tilts severely to one side, kept from falling over by magic. When the characters arrive, read: A crumbling stone tower rises out of the swamp, leaning at such an angle
                                                
                                            
                                                
                                                     Common, âPsst. You there, I need your help.â The whisper comes from the basket that dangles from the top of the tower. If a character responds with anything louder than a whisper, a quick âShush!â cuts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     kept waiting in a conference room at Head Office. Read or paraphrase the following to begin: Your inquiries into internships and franchise opportunities at Acquisitions Incorporated have gone even better
                                                
                                            
                                                
                                                     to make his appearance, read or paraphrase the following: A puff of smoke erupts out of nowhere. As the haze disperses, a handsome figure steps forward. Itâs Jim Darkmagic of the New Hampshire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     what she has to say?â If one or more characters are present when the sĂ©ance begins, read: Smoke from burning incense clouds the room. Multicolored lamps and silks are hung from the rafters, and the
                                                
                                            
                                                
                                                     windows. If doing that becomes too cumbersome, the spirit uses Rinaldo as a vessel to whisper the answers. If the spirit doesnât know an answer or thinks a question is foolish, it shatters a window
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     using colored lights or using patterned cut-outs to cast eerie shadows. Whenever manipulating lighting, though, always ensure players have enough light to read by. Props Props can serve as artifacts
                                                
                                            
                                                
                                                     and whisper during tense or conspiratorial moments. Allow yourself to sound uncertain, correct yourself, or pause as if you heard something outside. Ask players, âAre you sure?â Engaging with the suspenseful atmosphere you want to create helps bring it into being around you.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     party approaches this area from the south for the first time, assuming sufficient illumination, they can see the tomb entrance from at least 60 feet away. When the structure comes within sight, read
                                                
                                            
                                                
                                                     holds Solt, who was born Returned. Crypt D holds Gathus Gadus, who could whisper anyone and anything to sleep. Crypt E is empty. The name on the sarcophagus is violently scratched out, and the engraved
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     2.1: Buried Ziggurat, Tiers 1-3 View Player Version B1: Statue Room When the characters ascend the monument, read or paraphrase the following text: Near the zigguratâs peak, a once-secret entrance
                                                
                                            
                                                
                                                     13 Intelligence (Investigation) check spots a tripped pressure plate on the floor and an empty crossbow in the wall. When the characters enter the chamber, read or paraphrase the following text: The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the phenomenon. He ordered a bozak draconian named Virruza to stay behind and claim the Spawning Shardâs magic in the Dragon Queenâs name. Approaching the Fortress Read the following when the
                                                
                                            
                                                
                                                     them in a whisper, urging them to keep quiet. Survivors. The Dimernesti sea elf Yearkal (neutral good, sea elf acolyte; see the âC: Blue Phoenix Shrineâ section for details on sea elves) hides inside the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     to be a better fit for a particular district. The events on the tables are phrased so they can be read aloud or summarized to players.  Lower Sharn Street Events   d100 Event   01â02 A minotaur holding
                                                
                                            
                                                
                                                     during the Last War. 87â88 A group of well-outfitted adventurers snicker and whisper to each other as you pass. 89â90 You turn a corner and notice a shifter who immediately puts her hands in her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     of trees, a raspberry patch, or a swath of wildflowers, villagers leave a small offering whenever they walk by, or tip their caps, or whisper a blessing in her honor. A village counts itself lucky if
                                                
                                            
                                                
                                                     approaches and evade it before it brings her harm. The stories of her accomplishments read like an adventurerâs wildest dreams: she escaped from an army of sahuagin, solved the Chamber of a Thousand Traps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Areas of the Water Temple C1. Lake Landing If the characters arrive by boat from the stream, read the following text: Firelight shines from a large cavern ahead. The stream opens into a large
                                                
                                            
                                                
                                                    , a twenty-foot wide canal leads north from the large lake. The lake stretches westward into darkness.
 If the characters find their way here from other parts of the dungeon, read the following text
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     +1 bonus to initiative rolls.
You are unable to hear any speech louder than a whisper.
17
An exact duplicate of you appears next to you, dressed as you but lacking any gear. The duplicate
                                                
                                            
                                                
                                                     attack or cast a spell, you become visible if you move into bright light. You can use this property three times.
While in bright light, you have disadvantage on initiative rolls.
69
You can read
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     favor. Should she need anything, all she must do is whisper his name (âKeltar Dardragonâ) into the ring, and he would appear and provide assistance. She never found the need to do so, but she offers the
                                                
                                            
                                                
                                                     sudden appearance of giants â and not just hill giants but also stone, frost, fire, and cloud giants. Naxene is convinced that now is not the time for half-measures. She has read books about the ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     whisper a harsh word about him. Groak wants to be seen as a visionary and a romantic, and he loves to hear stories of the outside world. However, he threatens anyone who dares to question his inflated self
                                                
                                            
                                                
                                                     damage and 7 (2d6) poison damage. 20 An interior secret door. It requires a successful DC 15 Wisdom (Perception) check to spot.  2. Main Entrance If the characters exit the maze at this point, read
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    Platinum Room Locations The following locations are keyed to map 14.1. Jared Blando  Map 14.1: Platinum Rooms View Player Version P1: Fortuneâs End Read or paraphrase the following text when the
                                                
                                            
                                                
                                                     activated, creating a connection with area P1 (see the âGuardsâ section earlier in this chapter). On entering this area, read the following description: Colorful silks and mosaic patterns cover the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     detect magic. X7: Voalshâs Lounge The door to this room from the hall bears small dots that read, in Qualith, âRelax with Voalsh, she of sacred flight, and know only the truth.â This room contains four
                                                
                                            
                                                
                                                     spell fails, but any spell slots or charges arenât wasted.
 X8: Voalshâs Quarters The door to this room from the hall bears small dots that read, in Qualith, âChambers of Voalsh, whose fearsome wings
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the Glorious Eye. Stories told of Belashyrra in the Shadow Marches whisper that the Lord of Eyes can see every evil deed a person commits, and that those touched by this daelkyr suffer terrible
                                                
                                            
                                                
                                                    , frightened, poisoned, prone
 Senses truesight 120 ft., passive perception 23
 Languages Deep Speech, telepathy 120 ft.
 Challenge 22 (41,000 XP)
 Alien Mind. If a creature tries to read
                                                
                                            
                                        






