Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'closing warriors rules'.
Other Suggestions:
clothing warriors rules
causing warriors runes
choosing warriors runes
causing warriors rites
choosing warriors rites
Monsters
Fizban's Treasury of Dragons
’s lair.
4
Powerful infernal creatures have opened a portal in the middle of a city square. The key to closing the portal is a mythical holy weapon that happens to be the pride and joy of a
.
7
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if
Monsters
Fizban's Treasury of Dragons
portal in the middle of a city square. The key to closing the portal is a mythical holy weapon that happens to be the pride and joy of a sapphire dragon’s hoard.
5
A sapphire dragon
when a sapphire dragon took up residence nearby. Ridding the village of the spiders means tampering with the dragon’s food supply.
7
A sapphire dragon invites warriors to vie for the honor
Monsters
Fizban's Treasury of Dragons
. The key to closing the portal is a mythical holy weapon that happens to be the pride and joy of a sapphire dragon’s hoard.
5
A sapphire dragon threatens to sink a town into the Underdark
nearby. Ridding the village of the spiders means tampering with the dragon’s food supply.
7
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the
Monsters
Fizban's Treasury of Dragons
flayer;mind flayers that usurped the dragon’s lair.
4
Powerful infernal creatures have opened a portal in the middle of a city square. The key to closing the portal is a mythical holy
tampering with the dragon’s food supply.
7
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the dragon. The front-runner is an infamous bandit leader
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
nearby towns or villages and exchanging their service for food and other goods. As versatile warriors, monks often end up protecting their neighbors from monsters or tyrants. For a monk, becoming an
important mission beyond the cloister? Perhaps you were cast out because of some violation of the community’s rules. Did you dread leaving, or were you happy to go? Is there something you hope to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
The Griffon Cavalry Waterdeep doesn’t have the fabled flying ships of Halruaa, but it does deploy an aerial defense force. Brave warriors of the City Guard light out from the Peaktop Aerie atop Mount
actually leap off their mounts into the open air! For a breath-stealing moment, they fall like stones, closing in on their targets at incredible speed. Their opponents rarely see the death blow, distracted
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
The Griffon Cavalry Waterdeep doesn’t have the fabled flying ships of Halruaa, but it does deploy an aerial defense force. Brave warriors of the City Guard light out from the Peaktop Aerie atop Mount
actually leap off their mounts into the open air! For a breath-stealing moment, they fall like stones, closing in on their targets at incredible speed. Their opponents rarely see the death blow, distracted
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
priestess (use the priest stat block in the Monster Manual, but give Asha the Fey Ancestry, Innate Spellcasting, and Sunlight Sensitivity features of a typical drow) Shoor and Jorlan, drow elite warriors
(Jorlan has disadvantage on attack rolls, Dexterity checks, and Dexterity saving throws) Four drow warriors If any of the named drow were killed in chapter 1, they have been replaced by other drow with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
priestess (use the priest stat block in the Monster Manual, but give Asha the Fey Ancestry, Innate Spellcasting, and Sunlight Sensitivity features of a typical drow) Shoor and Jorlan, drow elite warriors
(Jorlan has disadvantage on attack rolls, Dexterity checks, and Dexterity saving throws) Four drow warriors If any of the named drow were killed in chapter 1, they have been replaced by other drow with
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
a particular type. The game includes the following creature types, which have no rules of their own: Aberrations are utterly alien beings, such as aboleths, beholders, flumphs, and mind flayers
, and warriors. They include members of varied species. Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears. Oozes are gelatinous creatures, including black
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
wide. The alcove itself is four feet high. The recess contains some sort of display.
The display appears to be a diorama depicting a hunting party of Olman warriors, in feathers and deer-hide
amounts of rubble and dirt come spilling into the room. Several large stones appear to have wedged themselves tightly, closing the collapse.
The figures of people and animals in all of the dioramas
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
wide. The alcove itself is four feet high. The recess contains some sort of display.
The display appears to be a diorama depicting a hunting party of Olman warriors, in feathers and deer-hide
amounts of rubble and dirt come spilling into the room. Several large stones appear to have wedged themselves tightly, closing the collapse.
The figures of people and animals in all of the dioramas
Compendium
- Sources->Dungeons & Dragons->Monster Manual
a particular type. Lists of monsters organized by creature type appear in appendix B. The game includes the following creature types, which have no rules of their own: Aberrations are utterly alien
people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species. Monstrosities are unnatural creatures with strange origins, such as mimics
Compendium
- Sources->Dungeons & Dragons->Monster Manual
a particular type. Lists of monsters organized by creature type appear in appendix B. The game includes the following creature types, which have no rules of their own: Aberrations are utterly alien
people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species. Monstrosities are unnatural creatures with strange origins, such as mimics
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
a particular type. The game includes the following creature types, which have no rules of their own: Aberrations are utterly alien beings, such as aboleths, beholders, flumphs, and mind flayers
, and warriors. They include members of varied species. Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears. Oozes are gelatinous creatures, including black
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
ambush, give her a woolly rhinoceros companion. Twenty tribal warriors make up the rest of the ambushing force. Before closing to melee range, they hurl spears at the characters. Elk Tribe Reaction
dozen humanoids approaching, their cloaks flapping in the wind sweeping down from the eastern glacier.
The approaching figures are ten tribal warriors of the Elk Tribe, led by Mjenir (neutral human
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
ambush, give her a woolly rhinoceros companion. Twenty tribal warriors make up the rest of the ambushing force. Before closing to melee range, they hurl spears at the characters. Elk Tribe Reaction
dozen humanoids approaching, their cloaks flapping in the wind sweeping down from the eastern glacier.
The approaching figures are ten tribal warriors of the Elk Tribe, led by Mjenir (neutral human
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ankhtepot’s Powers and Dominion A fantastically ancient Undead, Ankhtepot has statistics similar to a mummy lord. Beyond this, he rules as pharaoh, national leader, and voice of the gods. None in
the day Ankhtepot blames her for not finding what he desires, though she has no idea she’s searching for the Darklord’s ka. Closing the Borders. When Ankhtepot wishes to close the borders of Har’Akir
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ankhtepot’s Powers and Dominion A fantastically ancient Undead, Ankhtepot has statistics similar to a mummy lord. Beyond this, he rules as pharaoh, national leader, and voice of the gods. None in
the day Ankhtepot blames her for not finding what he desires, though she has no idea she’s searching for the Darklord’s ka. Closing the Borders. When Ankhtepot wishes to close the borders of Har’Akir
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Worlds of Adventure The many worlds of the Dungeons & Dragons game are places of magic and monsters, of brave warriors and spectacular adventures. They begin with a foundation of medieval fantasy and
a central role in the Dragonlance setting. But they’re all D&D worlds, and you can use the rules here to create a character and play in any one of them. Your DM might set the campaign on one of these
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Worlds of Adventure The many worlds of the Dungeons & Dragons game are places of magic and monsters, of brave warriors and spectacular adventures. They begin with a foundation of medieval fantasy and
a central role in the Dragonlance setting. But they’re all D&D worlds, and you can use the rules here to create a character and play in any one of them. Your DM might set the campaign on one of these
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Worlds of Adventure The many worlds of the Dungeons & Dragons game are places of magic and monsters, of brave warriors and spectacular adventures. They begin with a foundation of medieval fantasy and
a central role in the Dragonlance setting. But they’re all D&D worlds, and you can use the rules here to create a character and play in any one of them. Your DM might set the campaign on one of these
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Worlds of Adventure The many worlds of the Dungeons & Dragons game are places of magic and monsters, of brave warriors and spectacular adventures. They begin with a foundation of medieval fantasy and
a central role in the Dragonlance setting. But they’re all D&D worlds, and you can use the rules here to create a character and play in any one of them. Your DM might set the campaign on one of these
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Godefroy’s Powers and Dominion Lord Wilfred Godefroy rules his own personal afterlife. His statistics are similar to those of a ghost, and he is one of the most powerful spectral Undead in the domain
, hostage. Closing the Borders. When Godefroy wishes to close his domain, fog rolls in off the sea and blankets the land. Everything in the domain that’s outdoors is heavily obscured by the fog (see the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
that usurped the dragon’s lair.
4 Powerful infernal creatures have opened a portal in the middle of a city square. The key to closing the portal is a mythical holy weapon that happens to be the
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if they
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Githyanki Stronghold Two githyanki knights and eight githyanki warriors are stationed here. These githyanki are alert and won’t give up their stronghold without a fight. Yaveklar, the knight in
-foot-high ceiling.
Githyanki. Four githyanki warriors stand guard next to the pillars.
Arch. Embedded in the east wall is a stone arch, its keystone carved with an image of a six-fingered
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Githyanki Stronghold Two githyanki knights and eight githyanki warriors are stationed here. These githyanki are alert and won’t give up their stronghold without a fight. Yaveklar, the knight in
-foot-high ceiling.
Githyanki. Four githyanki warriors stand guard next to the pillars.
Arch. Embedded in the east wall is a stone arch, its keystone carved with an image of a six-fingered
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Legion Angels occupy the highest tier of the Boros hierarchy, from the guildmaster Aurelia down to the hosts of holy warriors and advisors in leadership roles. Their opinions and advice
war known as firemanes; and battleforce angels, who form the bulk of the legion’s angelic warriors. From the perspective of the average Boros soldier, the angels embody the ideals the Boros hold dear
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Legion Angels occupy the highest tier of the Boros hierarchy, from the guildmaster Aurelia down to the hosts of holy warriors and advisors in leadership roles. Their opinions and advice
war known as firemanes; and battleforce angels, who form the bulk of the legion’s angelic warriors. From the perspective of the average Boros soldier, the angels embody the ideals the Boros hold dear
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Godefroy’s Powers and Dominion Lord Wilfred Godefroy rules his own personal afterlife. His statistics are similar to those of a ghost, and he is one of the most powerful spectral Undead in the domain
, hostage. Closing the Borders. When Godefroy wishes to close his domain, fog rolls in off the sea and blankets the land. Everything in the domain that’s outdoors is heavily obscured by the fog (see the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
that usurped the dragon’s lair.
4 Powerful infernal creatures have opened a portal in the middle of a city square. The key to closing the portal is a mythical holy weapon that happens to be the
A sapphire dragon invites warriors to vie for the honor of studying military tactics under the dragon. The front-runner is an infamous bandit leader who will undoubtedly terrorize the area if they
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
checks to climb don’t involve careful searching for holds but let characters bounce up walls or from tree to tree. Warriors stun their opponents by striking pressure points. Flavorful descriptions of
actions in the game don’t change the nuts and bolts of the rules, but they make all the difference in the feel of a campaign. Similarly, a class doesn’t need new rules to reflect a cultural influence; a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
checks to climb don’t involve careful searching for holds but let characters bounce up walls or from tree to tree. Warriors stun their opponents by striking pressure points. Flavorful descriptions of
actions in the game don’t change the nuts and bolts of the rules, but they make all the difference in the feel of a campaign. Similarly, a class doesn’t need new rules to reflect a cultural influence; a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dispater The cosmos is a grand game. He who knows its rules the best shall win the prize.
— Dispater
Dispater is the foremost arms dealer of the Nine Hells, and perhaps the greatest weapons
spell that could incinerate a legion of warriors, but the promise of knowing which crops will sell best over the coming years might persuade him to enter into an infernal compact. To Dispater, all of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Swashbuckler You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks
creature can’t make opportunity attacks against you for the rest of your turn. SWASHBUCKLERS AND TWO-WEAPON FIGHTING
The Swashbuckler relies on a good understanding of the D&D rules to realize its