Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'closing weapons revered'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        crossing weapons revere
                                    
                                
                                    
                                        coming weapons revere
                                    
                                
                                    
                                        causing weapons revered
                                    
                                
                                    
                                        choosing weapons revered
                                    
                                
                                    
                                        chasing weapons revere
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     run and torment them before closing in for the kill. Those that fight back discover that mundane weapons partially pass through yeth hounds as if they were made of fog, but magic weapons and silvered
                                                
                                            
                                                
                                                     weapons can strike true.
Yeth hounds canât stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn. If a yeth hound is exposed to natural sunlight, it fades away
                                                
                                            
                                        
                                                     Monsters
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . Jhaeros is immune to any spell or effect that would alter his form.
Magic Resistance. Jhaeros has advantage on saving throws against spells and other magical effects.
Magic Weapons. Jhaerosâs
                                                
                                            
                                                
                                                    . Over the last year, however, Naevys watched with growing concern as Jhaeros became more withdrawn and secretive, closing Ghalasine to trade and failing to honor his alliances.
Jhaeros has been
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all addressed with the honorific âSyr,â are revered as champions, heroes, and paragons of
                                                
                                            
                                                
                                                     virtue. They have many responsibilities, from protecting townsfolk to embarking on adventures in the wilds. Knights are often equipped with fine armor and weapons, and they ride noble steeds of various
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ; favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragonâs
                                                
                                            
                                                
                                                    âs lair.
4
Powerful infernal creatures have opened a portal in the middle of a city square. The key to closing the portal is a mythical holy weapon that happens to be the pride and joy of a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     or deep gnomes, relying on these folk to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragonsâ favorite prizes are weapons and armor, records of military
                                                
                                            
                                                
                                                     portal in the middle of a city square. The key to closing the portal is a mythical holy weapon that happens to be the pride and joy of a sapphire dragonâs hoard.
5
A sapphire dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragonsâ favorite prizes are weapons and armor, records of military history and tactics, and magic items that
                                                
                                            
                                                
                                                    . The key to closing the portal is a mythical holy weapon that happens to be the pride and joy of a sapphire dragonâs hoard.
5
A sapphire dragon threatens to sink a town into the Underdark
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     surrounding their lairs.
Martial Hoards
Sapphire dragonsâ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental
                                                
                                            
                                                
                                                     flayer;mind flayers that usurped the dragonâs lair.
4
Powerful infernal creatures have opened a portal in the middle of a city square. The key to closing the portal is a mythical holy
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    These strange, curved blades are jagged and deadly weapons made of alchemically strengthened teeth of dead urdefhans. They are typically named for the urdefhan whose teeth were forged into the weapon
                                                
                                            
                                                
                                                     and are often carried (and revered) by that urdefhanâs descendants. If you score a Critical Hit against a creature that isnât a Construct or Undead while using this weapon, you deal an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Skill Proficiencies Choose 2: Animal Handling, Athletics, Intimidation, Nature, Perception, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields
                                                
                                            
                                                
                                                     spirit or revered forebear. Others see it as a connection to the pain and anguish of the world, as an impersonal tangle of wild magic, or as an expression of their own deepest self. For every Barbarian
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Athletics, Intimidation, Nature, Perception, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields Starting Equipment Choose A or B: (A) Greataxe
                                                
                                            
                                                
                                                     limited to angerâthis Rage is an incarnation of a predatorâs ferocity, a stormâs fury, and a seaâs turmoil. Some Barbarians personify their Rage as a fierce spirit or revered forebear. Others see it as a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    .â
 âCaptain Timoroth Brezd, Rigus soldier
  The sight of a walking castle closing on the gate-town puts all of Rigus on alert. Blaring horns precede every gate into town closing and patrols outside
                                                
                                            
                                                
                                                     to Rigus. The guards ask each character a few questions: Have you come to join the army of Rigus or proceed on to wars in Acheron? What is your business in Rigus? Do you have any weapons of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     causes most creatures to flee in terror. They chase those who run and torment them before closing in for the kill. Those that fight back discover that mundane weapons partially pass through yeth
                                                
                                            
                                                
                                                     hounds as if they were made of fog, but magic weapons and silvered weapons can strike true. Yeth hounds canât stand sunlight. A pack hunts at night and seeks to return to its dark den before dawn. If a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     flee the vessel. If the characters stand their ground, the giff hurl grenades at them before closing to melee range. If captured and interrogated, the giff reveal that they take their orders from
                                                
                                            
                                                
                                                     MapView Player Version Shipboard Weapons. The ballista on the forecastle takes 1 action to load, 1 action to aim, and 1 action to fire. A ballista bolt (+6 to hit) deals 16 (3d10) piercing damage on a hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     giants, but also the gods revered by these other folk. Each chapter of the Stewards of the Eternal Throne has a stronghold that is intended as a living embodiment of its central principles. These
                                                
                                            
                                                
                                                     asks adventurers for help closing a planar portal that is allowing demons to spill across the countryside. 3 A Fiend or Undead hunted by a knight of the stewards poses as human and tells adventurers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     maintain it. The other drow cast darkness to hinder ranged attackers before closing to melee. Shoor protects Ilvara, while Jorlan makes no effort to protect his fellow drow. Ilvara prefers to strike
                                                
                                            
                                                
                                                     pursue the characters for 1 hour before their armor and weapons are destroyed by the sunlight. Asha chooses the confusion of combat as the moment to betray Ilvara, attacking while the elder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     them as are going in), the door will slam shut behind them. No tools, weapons, or magic available to the adventurers will open the door or prevent it from closing. Only the proper key inserted in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    , such as Hierarch, Revered, Grandmother, Healer, or Saint, when interacting with other races. Male Names: Bayul, Berov, Brooj, Chedumov, Dobrun, Droozh, Golomov, Heruj, Ilromov, Kel, Nikoom, Ondros
                                                
                                            
                                                
                                                     list of options. Your trunk canât wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the somatic components of a spell. Keen Smell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Step 5: Add Flavor The events that unfold during an encounter have to do with a lot more than swinging weapons and casting spells. The most interesting confrontations also take into account the
                                                
                                            
                                                
                                                     attachments exist among the monsters in an encounter? If so, you can use such relationships to inform the monstersâ behavior during combat. The death of a much-revered leader might throw its followers into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     weapons easily three times that length. Theros minotaurs often carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during
                                                
                                            
                                                
                                                    , these heroes are revered as spiritual if not literal ancestors. The moral of this story is simply that Mogis is a god who rewards his faithful servants.
 Minotaurs who donât follow Mogis are quick
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     he can, usually closing a deal with little cost to the summoner. However, once the deal has been struck, Hutijin repays the interruption with death. What price would you put on your life? How much
                                                
                                            
                                                
                                                    . Hutijin has advantage on saving throws against spells and other magical effects.
 Magic Weapons. Hutijinâs weapon attacks are magical.
 Regeneration. Hutijin regains 20 hit points at the start of his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     addressed with the honorific âSyr,â are revered as champions, heroes, and paragons of virtue. They have many responsibilities, from protecting townsfolk to embarking on adventures in the wilds. Knights are
                                                
                                            
                                                
                                                     often equipped with fine armor and weapons, and they ride noble steeds of various speciesâincluding griffons in Ardenvale, giant owls in Vantress, and giant ravens (use the giant vulture stat block
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     result, all the adults in a typical mountain dwarf clan are trained in the use of armor and weapons. Miners are among the most revered members of a clan, since the tunnels and shafts they dig in search of
                                                
                                            
                                                
                                                     protected by mountains, they frequently form defensive pacts with humans, gnomes, and elves that live nearby. Although the best artisans are revered for their skills, just as in any dwarf clan, hill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the ultimate honor of carrying a small part of the godâs overwhelming rage into battle, in the form of magic that augments their weapons and helps the tribe succeed. To become an eye of Gruumsh, an
                                                
                                            
                                                
                                                     orc that has been chosen by Gruumsh must gouge out one of its eyes as a sign of devotion, sacrificing half of its mortal vision in return for divine power. These god-touched orcs are revered as living
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    -Derith for tools, weapons, and supplies. Because the Blingdenstone economy depends on mining, the Minersâ Guild holds a lot of power in Blingdenstone. Led by the Pickshine family, the Minersâ Guild
                                                
                                            
                                                
                                                     earth elementals to help defend Blingdenstone. They also use their magic to aid in various engineering tasks, such as widening burrows, closing off tunnels, or establishing spell gem emplacements and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     antimagic field. The dreadnought can shut off the effect by simply closing its eye, though it seldom has reason to do so. Astral Predator. A remorseless, indiscriminate hunter, an astral dreadnought employs
                                                
                                            
                                                
                                                     succeed instead.
 Magic Weapons. An astral dreadnoughtâs weapon attacks are magical.
 Sever Silver Cord. If the astral dreadnought scores a critical hit against a creature traveling through the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     amounts of rubble and dirt come spilling into the room. Several large stones appear to have wedged themselves tightly, closing the collapse.
 The figures of people and animals in all of the dioramas
                                                
                                            
                                                
                                                     fear. Niche F. In a scene that shows various forms of crafting, twelve commoners are busy weaving rugs and baskets, carving totems, making pots, grinding stones for weapons, and making clothes. Treasure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     in a wilderness theyâre not prepared to endure. 4 Ruler Returned. A tribeâs revered leader has returned from the dead and seeks to resurrect their past glories. 5 Hidden Power. A mysterious figure
                                                
                                            
                                                
                                                     missions you undertake for your liege.  Sovereign Quests   d6 Quest   1 International Espionage. You attempt to steal intelligence, national symbols, or super weapons from an enemy power. 2 Undermine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     the halberds from the suits of armor (or weapons of their own) to wedge open the mouth, preventing it from closing until these obstructions are removed. No ability check is needed to accomplish this. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     shamans and any enchanted weapons and armor they find, but a wizard willing to walk the wilds alone could be a powerful one. Traveling as we were on a grassy plain, we could see one another for some
                                                
                                            
                                                
                                                     followed and revered Uthgar. Thus were born the tribes of the Uthgardt, each taking the name of their totem spirit. The sites of Uthgarâs victories are marked even today with the great ancestor-mounds of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     working forge bellows or moving coal. However, there is one role at which the strongest among them can excel and gain rank: the dreadnought. Weapons of War. Dreadnoughts are massively powerful fire
                                                
                                            
                                                
                                                     ceases to be an individual and becomes an object. Paradoxically, that object is revered as a holy embodiment of Grolantorâs eternal, aching hunger. Unlike a typical thick, sluggish, half-asleep hill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                       d4 Abyssal Manifestation   1 The targetâs limbs become rubbery and unreliable. It has disadvantage on attack rolls with weapons. 2 The targetâs eyes squirm out of its head as worms; the target has the
                                                
                                            
                                                
                                                     reconfigures and opens, revealing three armored automatons. They march forward in unison, drawing weapons and readying shields.
 This checkpoint is located on Mechanus, a plane of absolute order. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     emblem of Neverwinter worked into its hilt. The chain mail and weapons belong to Sildar Hallwinter. None of these items is magical, but Sildar is grateful if at least his longsword is returned to him
                                                
                                            
                                                
                                                    . C6: Hobgoblin Quarters Four plain straw pallets and bedrolls are lined up on the floor of this barrack. Brackets on the walls hold weapons: spears, swords, morningstars, and more. The north wall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     room, the goblins drop their shortbows and draw their melee weapons. Awarding Experience Points Divide 100 XP equally among the characters for each pair of goblin archers the party defeats. 4. Ruined
                                                
                                            
                                                
                                                     the floor of this barracks. Brackets on the walls hold a number of weaponsâspears, swords, morningstars, and more. The north wall shows signs of damage, but the floor is swept clean of rubble.
  Four
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     and Finder of Trails. Besilmer dwarves revered these gods as watchers over their dead. The air cultists started exploring the tombs, but they suspended their exploration after ghoul attacks. They and
                                                
                                            
                                                
                                                     of golden coins and the sheen of steel weapons and armor at the bottom (see âTreasureâ below). A stone golem shaped like a 12-foot-tall, 9-foot-wide dwarf patrols the moat by walking along its floor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     in one of these tents has a 1-in-6 chance of stirring up a poisonous snake. 2. Soldiersâ Tents All the tents are ruined one way or another. Most were slashed by claws or weapons during the fight, and
                                                
                                            
                                                
                                                     is an alchemy jug, placed here ages ago by Chultans who revered it as a gift from Ubtao. The only safe way to pick up the alchemy jug is to emulate Man and Crocodile. Either member of a rider/carrier
                                                
                                            
                                        






